And here’s part three:
It's happened again—WoW Legion: Remix players have had their demi-godhood taken away after grinding elites for several hours, and at least I don't have to talk about gulp frogs this time
https://www.pcgamer.com/games/world-of-warcraft/its-happened-again-wow-legion-remix-players-have-had-their-demi-godhood-taken-away-after-grinding-elites-for-several-hours-and-at-least-i-dont-have-to-talk-about-gulp-frogs-this-time/
In WoW: Mists of Pandaria Remix, players discovered ways to turbocharge their progression through its theoretically infinitely-scaling power system by killing lots and lots of gulp frogs, then had their ill-gotten gains nerfed. Now, in WoW: Legion Remix, players have discovered ways to turbocharge their progression through its—you get the point.
The all-powerful 3rd-person-camera lobby convinced Obsidian to stick a Bethesda-style view mode in The Outer Worlds 2
https://www.pcgamer.com/games/rpg/the-all-powerful-3rd-person-camera-lobby-convinced-obsidian-to-stick-a-bethesda-style-view-mode-in-the-outer-worlds-2/
A thing about me is: whenever I've tapped over into third-person mode in a Bethesda game, it's been a horrible mistake. It simply feels like the wrong way to play those games, like one of those mods that crowbars VR-support into games designed to be played on a flat screen—a novelty, but not something I'd ever use for a full playthrough.
Well, imagine how scandalised I was when I learnt that not only do people prefer to play these sorts of games that way, but that contingent is sizeable enough to alter Obsidian's thinking when it comes to The Outer Worlds 2. Chatting to Game Informer, game director Brandon Adler says a desire from fans made the studio revise its plans to stay strictly first-person.
Despite past posting, Randy Pitchford is actually 'happy to live in that world' where Borderlands 4 complaints aren't about 'how we f*cked up the story', after all
https://www.pcgamer.com/games/rpg/despite-past-posting-randy-pitchford-is-actually-happy-to-live-in-that-world-where-borderlands-4-complaints-arent-about-how-we-f-cked-up-the-story-after-all/
Borderlands 4 has had some time to brew in the public consciousness, and the general consensus—one I agree with—is that the story is just… fine. If anything, it's a little too middle-of-the-road, but given my key enjoyment of the game has a lot to do with the shooting and very little to do with the dialogue, I was happy to let inoffensive text warble in the background.
Given what we've had before in Borderlands 3, it was still a big improvement, and I even found myself charmed by one or two character moments. Not a terrible swerve from the outdated-on-launch memes, all told.
The folks at Gearbox are happy with the feedback, too—Sam Winkler, the game's narrative lead, comments at a dev panel in Pax Australia 2025 (thanks, GamesRadar+): "It's been great! It's been really good—I'll be honest, I'm really happy with it." And hey, you know what, Winkler isn't wrong to feel that way.
Capcom execs were bewildered that people might want to play original Resident Evil when GOG approached them about it: 'We have all of those remakes. It’s already the superior experience'
https://www.pcgamer.com/games/resident-evil/capcom-execs-were-bewildered-that-people-might-want-to-play-original-resident-evil-when-gog-approached-them-about-it-we-have-all-of-those-remakes-its-already-the-superior-experience/
I tend to share my colleague Ted Litchfield's philosophy when it comes to remakes. Do what you want (though I prefer reinvention to a one-to-one remake), just don't kill access to the original. It doesn't seem like too much to ask for: the kids get to play a version of a classic, I get to keep playing my old favourite like 2005 never ended. Everyone's happy.
Everyone but Capcom, anyway, which apparently took some real arm-twisting to get the original Resident Evil 1, 2, and 3 PC releases on GOG last year. It seems GOG had to make a few persuasion rolls to get Capcom to agree to it. Not necessarily because the company had business concerns about the move, but more because its execs literally couldn't conceive of why anyone would want to play the originals when their shiny remakes exist.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







