The news, in one big post.
1-Bench
pcgameshardware.de has put Rise of the Tomb Raider into exam with 18 different graphic cards :
http://www.pcgameshardware.de/Rise-of-the-Tomb-Raider-Spiel-54451/Specials/Grafikkarten-Benchmarks-1184288/
The setting used are Max. Details, Pure Hair Very High and HBAO+ in what I assume is the game's own benchmark, and at the three most common resolutions, 1080/1440/2160p. The game fares better on Nvidia cards.
2-Gaming news
RISE OF THE TOMB RAIDER – LOWEST VERSUS VERY HIGH COMPARISON SCREENSHOTS
http://www.dsogaming.com/screenshot-news/rise-of-the-tomb-raider-lowest-versus-very-high-comparison-screenshots/
Rise of the Tomb Raider releases in a couple of hours and below you can find some comparison screenshots between the game’s Lowest and Very High settings. As always, Lowest images are on the left whereas Very High images are on the right.
>>There are videos comparing the settings on the benches article, or you can go to Protendo's thread and watch the Digital Foundry comparison video: http://gamrconnect.vgchartz.com/thread.php?id=212964.
DARK SOULS III – NEW SCREENSHOTS RELEASED
http://www.dsogaming.com/screenshot-news/dark-souls-iii-new-screenshots-released-2/
Bandai Namco has released a new set of screenshots for Dark Souls III. Dark Souls III is coming to the PC on April 12th, and aims to provide players with “an all-new world filled with heinous enemies, hidden secrets, and captivating environments.”
TRIBES: ASCEND – UPDATE 1.2 RELEASES TODAY, BRINGS BALANCE CHANGES & FIXES VARIOUS BUGS
http://www.dsogaming.com/news/tribes-ascend-update-1-2-releases-today-brings-balance-changes-fixes-various-bugs/
Back in December 2015, Hi-Rez Studios released a new patch for Tribes: Ascend after almost two whole years. And it appears that the company will not this F2P shooter die, as today it releases another one that brings various balance changes and fixes.
SAMOROST 3 SYSTEM REQUIREMENTS REVEALED
http://www.pcgamer.com/samorost-3-system-requirements-revealed/
The whimsical point-and-click adventure Samorost, released in 2003, and the 2005 sequel Samorost 2, were “small web games,” developer Amanita Design explained on the newly-live Steam page for the upcoming Samorost 3. The third game in the series, however, “is our biggest and most ambitious project up to date.” Given that its past work includes the delightful Machinarium and Botanicula, that points to some pretty big changes on the way.
>>Seriously, if any of you needs to upgrade their machines for this game, you don't have a PC, you have a calculator.
COMPETITIVE TF2 CONFIRMED, BETA GROUP NOW OPEN
http://www.pcgamer.com/competitive-tf2-confirmed-beta-group-now-open/
The longevity of Team Fortress 2 continues to astound me. It became free in 2011, but still Valve is grinding out updates (494 patches as of May 2015), reaping the benefits of the virtual hat trade. The coming months will be huge for Team Fortress: the long-rumoured competitive matchmaking has been confirmed, and a Steam group has been set up to coordinate beta invites.
NEW CONAN PROJECT IS... A SURVIVAL GAME?
http://www.pcgamer.com/new-conan-project-is-a-survival-game/
In a flurry of business-speak, Funcom announced in December that Conan Properties had made it "preferred partner" for all Conan the Barbarian videogames. Three are thought to be in the works, and the first has now been revealed. Conan Exiles is... a survival crafting game?
>>You can discuss about the game on Spurgeonryan's thread: http://gamrconnect.vgchartz.com/thread.php?id=212984
GOG GETS CURATED EARLY ACCESS EQUIVALENT
http://www.pcgamer.com/gog-gets-curated-early-access-equivalent/
I tend to suppress a howl of frustration and rage when confronted with Early Access games. There are some projects for which it makes sense—the modular, the ongoing, the otherwise un-fundable—but these are accompanied by people trying their luck flogging repackaged junk. GOG's new storefront for in-development games is aiming to solve that problem through uncompromising curation.
>>It was only a matter of time.