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Intel’s latest GPU drivers bring 5% to 119% FPS boost in a new set of popular DirectX11 games

https://videocardz.com/newz/intels-latest-gpu-drivers-bring-5-to-119-fps-boost-in-a-new-set-of-popular-directx11-games

AMD might be preparing Ryzen 7000G desktop series with Phoenix Zen4/RDNA3 silicon, new AGESA 1080 suggests

https://videocardz.com/newz/amd-might-be-preparing-ryzen-7000g-series-with-phoenix-zen4-rdna3-silicon-new-agesa-1008-suggests

While it was easy enough to recommend the 4080 during launch but now that 7900xtx has had some major discounts while 4080 had minor discounts, the recommendation as flipped in favor of the 7900xtx.

TSMC Forms A Team of 200 R&D Specialists For Silicon Photonics, Partners Include NVIDIA & Broadcom

https://wccftech.com/tsmc-forms-a-team-of-200-rd-specialists-for-silicon-photonics-partners-include-nvidia-broadcom/

Last edited by Jizz_Beard_thePirate - on 05 October 2023

                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

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PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Oh boy, a CEO and a company like any other that hates unions, what could possibly go wrong?.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

What those employees need to do is gather all the evidence they can, so they can sue Epic later.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Douchebag Ubisoft



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So I'm just trying to play Phantom Liberty DLC and after the intro mission I get crash, crash, crash, every two minutes or less. Noticed how I could always reload to the exact moment, so in game saving seem to cause the crashes. One short search: yes, this is a common problem and you have to disable cross-plaform saves in the game menu (I don't even have cross-plattforms). It does work now fine with cross-saving disabled. How does this pass QC and why is there still no patch for this (turn off cross-saving by default)?

https://www.reddit.com/r/cyberpunkgame/comments/16th35g/frequent_crashes_on_pc_with_phantom_liberty/
https://steamcommunity.com/app/1091500/discussions/0/3875967397712250349/



gtotheunit91 said:

Douchebag Ubisoft

Ubisoft always use Denuvo and other DRMs, and they said in August that Mirage would come with them (source: DSOGaming).

The only surprise here is that they forgot to implement it with the launch game and had to activate it with the day-1 patch.

numberwang said:

So I'm just trying to play Phantom Liberty DLC and after the intro mission I get crash, crash, crash, every two minutes or less. Noticed how I could always reload to the exact moment, so in game saving seem to cause the crashes. One short search: yes, this is a common problem and you have to disable cross-plaform saves in the game menu (I don't even have cross-plattforms). It does work now fine with cross-saving disabled. How does this pass QC and why is there still no patch for this (turn off cross-saving by default)?

https://www.reddit.com/r/cyberpunkgame/comments/16th35g/frequent_crashes_on_pc_with_phantom_liberty/
https://steamcommunity.com/app/1091500/discussions/0/3875967397712250349/

I'm glad you found a solution to this weird issue. And yes, this is something that CDP Red should have caught before release or shortly after given the discussion going around about it.

Maybe this is one of the things fixed with the 2.01 patch released today, but there's no mention of it in the notes.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:
gtotheunit91 said:

Douchebag Ubisoft

Ubisoft always use Denuvo and other DRMs, and they said in August that Mirage would come with them (source: DSOGaming).

The only surprise here is that they forgot to implement it with the launch game and had to activate it with the day-1 patch.

Yeah I forgot about that. It's just kind of funny when you think about day-1 patches, you think of bug fixes and optimizations. Not for Ubisoft



Chazore said:
Jizz_Beard_thePirate said:

They also require you to log into Geforce Experience if you want to use that but that's not even the worst part. The worst part is it forgets your username/password from time to time and I can never remember what my username/password was for that trash.

I stopped using GFE for multiple reasons that still persist to this day. Reasons like:

GFE suggests "ultra" for every fucking game and often at times at 4k res

GFE forgets my login multiple times during each week.

GFE still takes up some CPU/memory (Even with 16gb ram, I am still memory conscious, and GFE containers in task manager take up more memory combined than Steam's containers).

GFE overlay still doesn't play nice with games (just like how you see guides on PC Gaming wiki/Steam that suggest to disable Steam overlay for perf gains, the same is also said for GFE, and in cases for me, disabling it completely did net me gains).

I uninstalled GFE sometime last year and went with a fresh driver install, so now it's just Nvidia control panel and that's about it. I still think Nvidia control panel looks like garbo and feels super ancient (especially not helpful when ppl do those Nvidia guides, and there are certain additions to the panel that aren't there for me and that will never stop annoying).


The first reason and the main one for me originally using GFE in the first place was primarily for the GFE auto settings tuner for games, which still just fails at properly detecting your hw, looking up bench test data of that hw, combine the results and then tune game settings according to those benchmarks. Since Nvidia is doped up on the AI drug, maybe they should actually make use of their AI and actually have it work with GFE, so that that feature isn't a total waste of time and space. 

Imagine if GFE was accurate as fuck in detecting what settings you should use to 100% get a steady if not locked target framerate, all without you tweaking anything, that'd be amazing.

I only have this to comment on but for me its the other way around. they always give me way way weaker settings than my GPU can run..

For instance im running Starfield at 1440P using the dlss mod at Quality settings with everyting maxed and even with texture mods only thing i lowered was some shadows at mid and im getting 40-50fps easy in packed areas and above that in others. But if i used their settings everything would be low as F**k.



Tim Sweeney can't seem to get out of his own way. Dude must think he's the second coming of Jesus or something. Increasing prices across the board for Unreal Engine just a week after laying off 900 employees, then he had to drop this little number:

Here's the full story:

Epic Games to update Unreal Engine pricing for devs not making games (gamedeveloper.com)