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As the article itself states, take this with a pinch of salt:

20nm Maxwell GTX 880 and GTX 880 Ti to be Cheaper and More Powerful than 700 Series Counterparts

But it also says that until very late 2014 or 2015, we'll see nothing .
What also has caught my interest has been one comment that talks about the 880 performance
Heres a hint about the 880, it has ~30% more performance per shader at the same clocks as GM104 but it is clocked higher and features more cores than the GTX 780ti. It also only uses ~200 watts at 100% load. The Denver coprocesser will be featured in both the 870 and 880 and it drastically improves the scaling of SLI and does some other useful things like allowing unified memory and you can use 2 or more GPUs in SLI to do Physx instead of having to choose one.
Is this true?


Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

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Watch_Dogs – Mod Enables Dynamic Shadows From Cars Headlights

 

Well, you gotta love the modding community of a game. Guru3D’s member ‘TheWorse’ has released a new version of his mod for Watch_Dogs that introduces dynamic shadows from the headlights of all cars. This is a graphical feature that was missing even from the E3 2012 build of Watch_Dogs, and it was a feature that its absence annoyed some GTA IV fans. Continue reading

 

The Witcher 3: Wild Hunt – 3:45 Minutes Of Pure Direct Gameplay Footage

The Witcher fans, get ready for a treat. A new video from E3 2014′s build has appeared on the Internet. Contrary to what we’ve been getting lately, however, this is direct HD footage from the build that was presented. Therefore, you can go ahead and enjoy the visuals and all those small details that this new RPG will implement, like bendable vegetation, high quality textures, displacement mapping and water ripples. Enjoy! Continue reading

 

SteamBoy Announced – Portable SteamMachine Packed With Quad-Core CPU, 4GB RAM & 32GB built-in Memory

During E3 2014, a new portable device was announced that passed under our radar. According to Kotaku and TheEscapist, SteamBoy is an ‘independent project by a group unaffiliated with Valve, aimed at bringing a little PC gaming to players’ pockets.’ Continue reading

 

Far Cry 4 – Ubisoft Claims That The PC Is The Lead Platform

There is no doubt that Far Cry 4 is looking really interesting. And while the DX11 version of Far Cry 3 was plagued with various issues, its DX9 version was one of the best versions of 2012. In fact, Far Cry 3 DX9 won our ‘Best Optimized Game Of 2012′ award, suggesting that Ubisoft can deliver an amazing PC games. Continue reading

 

How players can shape Everquest Next through Landmark

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Landmark is a collaborative effort between SOE’s design team and the game’s creative players. The Player Studio, which we spoke about with David Georgeson at E3, is part of that, but the collaboration runs much deeper than; it runs throughout SOE’s design philosophy for Landmark and, surprisingly, Everquest Next. 

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@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

poor Xenonauts lol



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Avalanche Studios Will Show ‘Something’ Real Soon

Admit it; you were kind of disappointed with the absence of both Mad Max and Just Cause 3 from this year’s E3. Yes, Just Cause 3 has not been officially revealed as of yet but what about Mad Max? Why did Bethesda decide to ‘ignore’ this open-world title? Well, good news everyone as Avalanche Studios will be showing ‘something it’s been working on’ real soon. Continue reading

 

Dead Rising 3 Dev: 60FPS Not Happening Cause Higher-Ups – Most Probably – Do Not Care Enough For PC

When Capcom announced that Dead Rising 3 was coming to the PC, a lot of PC gamers raised their fist in the air while shouting out loud. And when the Japanese company revealed that the PC version would be ideal for a 30FPS experience, pretty much all of them cursed them for its laziness. And – surprise surprise – it appears that this FPS issue is basically a result of laziness as a dev confirmed that it would be possible to overcome it, provided the Japanese company put enough effort to this port. Continue reading



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

@Dead Rising 3: Not a big deal "per se", a modder or a group of them will launch a patch that allows 60fps during the first week or even sooner.

The problem, though, is that if when that happens, publishers will see it not as a prove that it could be done easily, but that it doesn't matter how much effort (aka money) they invest because if there is something wrong with the game, someone else will fix it. And that is bad for us, and bad for them in the long term too.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

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Looks Kraken: Evolve footage shows off tentacled monste

Turtle Rock have been keeping coy about the monsters you’ll be hunting in Evolve, till now, only showing off Goliath, who is essentially the tank from Left 4 Dead. At E3 the studio revealed Kraken. While Goliath is a slow, but powerful, melee character, Kraken can fling orbs of electrical charge at the hunters and glide above them, like some great, electrically charged hawk. With tentacles.

Newly released footage shows Kraken at work.

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Activision CEO on Destiny coming to PC: “it's something we're talking about

Bungie’s latest game since finishing with the Halo series, MMO shoooter Destiny, has folk over on consoles very excited. Less so on the PC because since Destiny’s announcement the studio haven’t confirmed plans to build a PC version.

But they haven’t denied it. In fact, they've positively endorsed it.

"It is [a good fit], and it's something we're talking about and looking at very carefully, and obviously it makes a lot of sense with the genre and the type of game it is," Activision CEO, Eric Hirshberg, told Polygon.

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The Incredible Adventures of Van Helsing II – Ink Hunt DLC Now Available

Neocore Games has announced that the Ink Hunt DLC for The Incredible Adventures of Van Helsing II is currently available on Steam. This new DLC packs four new areas, new items, as well as new quests. Enjoy its launch trailer below! Continue reading

 

New E3 2014 Off-Screen Footage From Rainbow Six: Siege Revealed

Rainbow Six: Siege is one of the most impressive games that were shown at this year’s E3. Its destructible environment looked lovely, is a refreshing touch, and opens up its gameplay to more strategic decisions. YouTube’s member ‘Chris Reay’ has captured some new gameplay from it, so make sure to give this video a go. Rainbow Six: Siege may very well be the next big ‘CS’ thing, so here is hoping that Ubisoft will not disappoint us. Enjoy! Continue reading

 

Watch_Dogs – Incoming Official Patch Will Address Stuttering Issues

Now this passed under our radar. We all knew that Ubisoft has been working on a performance patch for the PC version of Watch_Dogs. Still, we were unaware of what exactly that patch would fix. Well, good news everyone as Ubisoft has identified what is causing the stuttering side-effects on the PC version of Watch_Dogs and is currently working on a fix. Continue reading

 

The Forest gets its first major update; improving performance, fixing bugs and adding sharks

Phil Savage at 22:14 on 16 June 2014

Huddled tightly in the ill-light of a dying fire, you reflect on the last few days. You've hunted, scavenged, survived, and, of course, run terrified from cannabalistic mutants. "Well," you think, "at least their weren't any sharks." That's when you see the patch list for The Forest's first alpha update. Atop a feature list that also contains a simple raft and decreased turtle health, sits a single word: "Sharks."



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Most lucrative Hearthstone win marred by controversy; "Rdu is not cheating," says Amaz

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Radu ‘Rdu’ Dima last night became DreamHack’s Summer Hearthstone Champion. The Romanian had cracked portrait after portrait of top players - Darkwonyx, Ek0p, Reynad and finally Amaz - to win the biggest cheque in professional Hearthstone yet.

But his win was overshadowed by controversy, after Twitch viewers noticed a Battle.net message during his last few games that gave away the contents of Amaz’s hand. As community opinion divided over whether or not the hint was solicited, both tournament organisers and Rdu’s opponent emerged in support of the 17-year-old.

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Here's the stuff you can expect Minecraft servers to charge for beginning August 1

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In the last two weeks, an offhand Reddit comment by a Mojangster has escalated into the biggest community kerfuffle Minecraft’s had in years. You can’t make money in Minecraft without Mojang’s express permission, is the gist of the rule that has server hosts up in arms.

Mojang wrote a long clarification before the weekend, in which they expanded the terms of the existing EULA to allow for server monetisation that wasn’t “forced” upon players. But for server hosts who’d been running payment systems in-game for years without restriction, it felt more like a clampdown.

So, more questions from them, and more answers from Mojang - who are determined to see all servers compliant with the rules by August 1.

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Mystery Team Fortress 2 update incoming, initiate SUSPENSE

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If there's one thing Valve are good at, and they are good at a great many things, it's big-ass countdown clocks. Giant-butt timers that wind down to a mysterious and unknowable finale. They've whacked a fresh clock up on the Team Fortress 2 website, one that at the time of discovery had less than 24 hours left on it, that suggests a new update to Valve's free-to-play shooter is incoming.

An ARG we were supposed to have picked up on a few weeks ago, perhaps? Did we miss a clue somewhere along the line? So mysterious, so imminent.

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Fancy a spot of upside-down Breakout? Peggle is free for a while on Origin

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Do you know what Peggle is? Peggle is a game about firing ball bearings into a 2D space studded with objects designed to knock them off course. It’s about hoping - praying - that the ball will eventually drop into a high-scoring hole, and enjoying the fireworks when it does.

It’s free for an unspecified length of time on Origin.

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World of Warcraft: Warlords of Draenor alpha invites in the mail (for some)

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Some of you may have woken up to an unexpected email from Blizzard inviting you into the Warlords of Draenor alpha. The closed test lets some players go hands on with the new World of Warcraft expansion ahead of its release this December.

As the test progresses more features and areas coming in the expansion will become available to play with but for now alpha testers only have access to Frostfire Ridge “a harsh land of ceaseless winter and volcanic peaks,” and they can only play as the Horde, too.

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Xbox One for all: Massive Chalice is still coming to the PC on time

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Double Fine’s really big cup of turn-based tactics turned up on Microsoft’s stage at E3, where the two were declared married by Phil Spencer, with a thousand baying games journalists as their witness.

But it’s a complicated, open relationship - one which prohibits cavorting with Sony, but does nothing to affect the PC’s blossoming love affair with Massive Chalice.

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Battlefield Hardline "doesn't necessarily" signal annualised Battlefields, says EA's Söderlund

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It might have felt like Battlefield 4 followed fast in the jetstream of Battlefield 3 last year - possibly because DICE didn’t reach for Bad Company or any of their other sub-brands, instead slapping on a new number.

But actually, 2012 was the only year we haven’t seen a new Battlefield game in the last seven. Which makes it a little odd to find EA Studios exec Patrick Söderlund defending the series against claims of annualisation. It’s not a publisher policy, he says, but a happy accident caused by EA letting its studios do what they want.

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Europa Universalis IV: Res Publica is DLC about holding onto power / your head

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We’re still in the throes of Paradox Development’s grand strategy renaissance - so it seems fitting that each new release should have a showy Latin moniker to match. This new “mini expansion” is named Res Publica, which means ‘public affairs’ rather than ‘Europe is Everywhere Four’ or whatever Europa Universalis IV meant.

Res Publica is also the root of the word ‘republic’, which should give you an idea about what kind of new political powers this expansion will afford us.

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The Binding of Isaac: Rebirth's co-op explained (there's a 'baby generator')

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The Binding of Isaac’s Rebirth remake rips the Zelda-like’s Flash underbelly from beneath it and replaces it with a new engine. That’ll mean new 16-bit graphics, everything from the original game’s Wrath of the Lamb expansion, and best of all, local co-op. Played by babies.

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Star Citizen is "controller agnostic" and flying will take some time to get used to

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Since Star Citizen’s Arena Commander module launched, there’s been a lot of chatter about the flight model and control methods, with some citizens not gelling with the way ships control or having issues with the methods used to fly these vessels. 

Chris Roberts has addressed some of these concerns, clarifying why some systems work the way they do and promising to continue working on these things to keep the citizens from staging some sort of bloody space revolution. 

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Limbo Space: EA Studios VP says there still might be life in Dead Space

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Dead Space is resting, but not quite in peace. The space horror franchise devised by Visceral has been taking a break after the conclusion of the trilogy, but EA Studios VP Patrick Söderlund doesn’t think we’ve seen the last of the series. 

"Do I think that we will create a Dead Space game again? Yes, I think so,” Söderlund told Polygon. “But when we do so, we have to think about what made the previous ones successful and how we go about envisioning Dead Space for a new generation.”

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The Forest update adds a new woodland apex predator: the shark

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The Forest is a scary time. It’s all fun and frolicing to begin with, embracing the newfound freedom that surviving a plane crash and losing a child offers, but then people want to eat you. They invite you home first, but their home is a cave filled with horrors and entrails. It’s just poor decorating, and that’s unacceptable. 

Sometimes it breaks, as Early Access titles are wont to do, and sometimes that means a corpse explodes and kills you. That might be a feature though. Some of the game’s oddities are most certainly not, however, and Endnight Games has chucked up an updated version that fixes a slew of issues - they hope - while adding important things like sharks.

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Call of Duty: Advanced Warfare promises authenticity and ups the cinematic ante

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Call of Duty: Advanced Warfare tells a story, and Sledgehammer Games wants you to know that it’s good stuff. Frank Underwood Kevin Spacey is in it, so that’s a good start. 

Take a gander at the behind the scenes “story” video below for absolutely not details about the story at all. Other details rain down, though.

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Rewired: Gunpoint gets a new engine, Steam Workshop support, and is on sale

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Gunpoint came out last year. And it was one of my favourite games of those and, indeed, most twelve months. The general rule with indie games that aren’t built on the foundations of multiplayer seems to be that, by month six of release, the game will receive only the minimum of support. The developer has to move onto other projects to feed themselves. 

Not so with Tom Francis and Gunpoint, it seems. Not only has Francis released a free game on Steam while working on Heat Signature, he’s only gone and made a new engine for Gunpoint and added Steam Workshop support. Gosh.

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@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Team Fortress 2 Gets An Incredible 15-Minute Animated Short Film

Valve has released an amazing animated short film for Team Fortress 2, in which the Scout falls in love with Miss Pauling (and asks Spy to help him in order to ask her for a date) while Engineer and Medic make an unsettling new discovery. This is a lovely animated film that was created via Source Filmmaker, so make sure to watch it. Enjoy! Continue reading

 

Call of Duty: Advanced Warfare Gets “Behind The Scenes” Video

Oh, I bloody hell know that a lot of you are not interested in yet another COD title. But some of you are, right? Right? Activision has released a new ‘behind the scenes’ video for Call of Duty: Advanced Warfare in which Sledgehammer Games’ Creative Director – Bret Robbins – discusses how research and technology come together to ‘elevate the storytelling experience‘. COD: Advanced Warfare has been in development for three years and is planned for a November 4th release. Enjoy! Continue reading

 

The Witcher 3 – Current-Gen Consoles Equivalent To PC High, Ultra Settings “The Peak In Games”

After what has happened with Watch_Dogs, a lot of PC gamers are a bit skeptical about all the upcoming PC releases. One game that has amazed everyone with its visuals is The Witcher 3; a game that puts Watch_Dogs to shame and is considered as a ‘true’ next-gen game. But will CD Projekt RED pull another Watch_Dogs on us? Apparently not. Continue reading

 

ProSiebenSat.1 and Planetside 2 part ways; EU accounts to migrate back to SOE

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The division between the European Planestide 2 community and its international counterpart became much starker with the introduction of the game's Player Studio, which wasn't available on ProSienbenSat.1's EU servers.

So the atmosphere today is of quiet gratitude on the official SOE forums, and of sweary celebration over on the Planetside Reddit. SOE have announced the near-future migration of all ProSienbenSat.1 accounts for Planetside 2, DC Universe Online and EverQuest II back to SOE.

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Wildstar's Strain Ultradrop update will add more zones and monsters this month

Tom Senior at 02:24 on 19 June 2014

If I'd just released an MMO I think I'd dissolve into a pool of exhausted mansludge and refuse to do any work for a month. Not so for the Carbine team, who are already teasing their first major update to Wildstar. The incoming Strain Ultradrop will add new zones, enemies, bosses, gear and emotes later this month.

Magrunner: Dark Pulse is free for 24 hours at the GOG Summer Sale

Andy Chalk at 02:04 on 19 June 2014

If you've been paying attention, you already know that the GOG Summer Sale is in full swing, with big bundles, ridiculously cheap flash sales and other such digital gaming goodness. But right now, and for the next 24 hours, you can snag the first-person puzzle game Magrunner: Dark Pulse for even better than cheap. I'm talkin' 'bout free.

Diablo 3: Reaper of Souls 2.1 patch detailed, headed to PTR

Phil Savage at 22:31 on 18 June 2014

Over two years after Diablo 3's release, Blizzard are still thinking up new ways for its fans to click on things. They describe update 2.1.0 as a "major content patch", and it's designed to further encourage repeatable play—continuing the work started by Reaper of Souls to create a long-lasting ARPG. In a preview post on the Diablo 3 blog, Blizzard detail the major contents of the patch, which they say will soon be arriving on the game's Public Test Realm.

Twin Souls: The Path of Shadows offers 'old school' third-person stealth, needs your help

Shaun Prescott at 15:18 on 18 June 2014

Described as a mix of Tenchu, Mark of the Ninja and Dishonored, Twin Souls: The Path of Shadows is a third-person stealth action game in need of Kickstarter funding. You play as 'spirit of vengeance' Aragami, whose key pursuits in life are to “sneak past guards, teleport between shadows, create [--] areas of darkness and strategically assassinate targets.”

Star Citizen interview with Chris Roberts at E3 2014

PC Gamer at 10:46 on 18 June 2014

We've played Star Citizen's Arena Commander module and gotten our first taste of dogfighting in Chris Roberts' new universe. At E3 2014, we had time to talk to the man himself. Roberts gave us all kinds of information about the current state of Star Citizen and what's coming in the next two years. He talks about the Oculus Rift, planetside gameplay, server architecture, and much more.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

The console versions of the Witcher 3 is like the high PC settings? Well, that's impressive.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Heroes Rise: Text Adventures Coming To Steam

By Graham Smith on June 18th, 2014 at 12:00 pm.

It’s 2014. Despite the creative rennaissance enabled by the likes of Twine, text adventures and interactive fiction are one of the few genres yet to experience a commercial revival from the rise of new funding models and digital distribution. There’s still hope, though. Choice Of Games, one of the few companies trying to make a living from making such games, have just announced that their Heroes Rise series is coming to Steam. They’re the first text adventures to join the platform.

So what’s your plan of attack?

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The Quest To Reclaim Identity: Flashback Dev’s Subject 13

By Alec Meer on June 18th, 2014 at 2:00 pm.

The CV of Paul Cuisset, lead designer of Flashback (plus the oft-infuriating but semi-brilliant Future Wars), is a bewildering one. King of the world after Flashback, surely, yet his follow-up to it was Shaq Fu. While that no doubt bought him a mansion made of solid gold basketballs, his titles since suggest a slow decline, with his once-great studio Delphine Software International closing down in 2004. Follow-up company VectorCell met an abrupt end in 2008 after a Flashback remake and disastrous horror game AMY failed to generate requisite digital funbucks.

I would have predicted a Kickstarter any moment now, but looks like he’s instead gone traditional and partnered up with a publisher for his next effort, Subject 13, which is billed as a return to his acclaimed sci-fi adventure roots.
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Impressions – Shadows: Heretic Kingdoms

By Alec Meer on June 18th, 2014 at 5:00 pm.

It is, I’m afraid, true that the only reason I even installed this fantasy roleplaying game is because Tom Baker, the Fourth Doctor himself, provides some voicework for it. I’ve heard many strange and troubling things about old teeth’n'curls, but many wonderful things too, and most of all he’ll always by the iconic face of Doctor Who to me. Joyful, mercurial, wise, stupid, relishing rather than tortured by his adventures: a definitive screen hero, the definitive Doctor. Of course I couldn’t resist, even for a game with as forgettable a title as Shadows: Heretic Kingdoms.
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Frost And Found: Road Not Taken

By Adam Smith on June 18th, 2014 at 6:00 pm.

Jim was the first member of RPS to wander down the Road Not Taken and we’ve barely seen him since. It’d take a brave or foolhardy individual to follow in his footsteps, trekking deep into the life sim roguelike puzzler, and I reckon I’m the right man for the job. The video below shows the core mechanic in action, portraying the game as a cross between the developer’s own Triple Town and Bomberman. Except with lost children and twigs instead of bombs. The video doesn’t tell the full story though – Road Not Taken is a game of secrets. Each playthrough lasts for a maximum of 15 in-game years, although death will often occur before that time, and multiple lifetimes will be required to discover all.

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Orcs Must Die! Unchained – Closed Beta Launches June 27th

Robot Entertainment has announced that the closed beta phase for Orcs Must Die! Unchained will be launched on June 27th. During the course of this phase, the development team will be introducing a whole new map, three additional heroes and the innovative deck editing system, which allows players to create the best possible combination of traps and creatures. Continue reading

 

 

Watch_Dogs – First Official PC Patch Detailed

Ubisoft has revealed the changelog for the first official PC patch that will go live in the coming days. According to the changelog, this update fixes some crashes on SLI configurations, fixes graphical glitches on Low & Medium settings, and brings several performance improvements. This patch will also be available on all other versions (without obviously the PC specific fixes/additions/improvements). You can view the complete changelog after the jump. Kudos to our reader ‘[Chaotic]‘ for informing us! Continue reading

 

 

Get Escape Goat 2 and Goat Simulator by donating to goat-themed charity

Shaun Prescott at 13:38 on 19 June 2014

Ask the person nearest to you how they feel about goats. It is unlikely they will say they hate goats, because humankind tends to look fondly on goatkind. Sometimes it feels like there are too few goats though, and that’s where video games and charity come into the equation: by donating to goat-themed charity Heifer International, you will not only contribute a real life goat to farmers in need, but you will also receive two goat-themed computer games for your efforts.

Summoner's Rift update hits League of Legends PBE

Andy Chalk at 08:41 on 19 June 2014

Riot Games teased some big changes coming to Summoner's Rift earlier this month, promising to bring "additional clarity" to the map through various tweaks and changes. Now, as promised, that update has been rolled out to the Public Beta Environment.

Rainbow Six Siege interview: how destruction works, moddability, hostage design

Evan Lahti at 08:32 on 19 June 2014

Rainbow Six Siege was our favorite game at E3. The promise of a Rainbow reboot centered around competitive multiplayer and high-fidelity destruction captured our tactical imaginations, but Ubisoft’s narrow, one-level demo left us with a ton of unanswered questions. How does destruction work? Would it be moddable? Can hostages move on their own? What form will co-op take?

Trine Enchanted Edition coming free to Steam

Andy Chalk at 07:53 on 19 June 2014

Trine was pretty fantastic when it came out in 2009 but Trine 2 was a major overhaul in just about every way, offering dramatically improved visuals and cooperative multiplayer that allowed the game's three lead characters – the Wizard, the Thief and the Knight – to be controlled simultaneously. Frozenbyte described those features as "missing" from the original game, and that's where the newly-announced Enchanted Edition comes into play.

Ubisoft CEO says "we'll try" to increase character diversity in future games

Andy Chalk at 05:33 on 19 June 2014

Ubisoft took some heat during E3 over the absence of a playable female character in Assassin's Creed Unity, and even more so for the lame excuse it offered up to justify it. Some people also found questionable its use of a suburban housewife as a helpless hostage in the impressive Rainbow Six Siege trailer, and the hero of the hit Watch Dogs is noteworthy primarily because, as a typically generic white male, he is not noteworthy at all.

Battlefield Hardline beta now open to all PC gamers

Andy Chalk at 06:42 on 19 June 2014

It seems like only a week ago that the Battlefield Hardline beta was a closed affair, accessible to only the most fortunate and well-connected of the world's virtual warriors. And you know what? It was only a week ago, roughly, but that doesn't matter anymore, because those doors have now swung wide open. Want in? All you have to do is sign up.

Grey Goo preview

PC Gamer at 05:00 on 19 June 2014

I spent a lot of time playing StarCraft in high school. There have been other real-time strategy games in my life, sure, but StarCraft was my first true love. Consequently, it shaped my expectations for the entire genre. It’s also why I’m so fascinated with Grey Goo, the oddly named, sci-fi themed RTS that plays by all the old school rules. As we outlined in our exclusive reveal in March, Grey Goo abides by all the archetypal resource mining, base building, and unit management that defined the classics of the genre.

What separates Grey Goo from the games it  seeks to honor are its drastically asymmetrical races, most notably the eponymous, ultra-aggressive Goo. Remember all that stuff I was saying about respecting tradition? The Goo take those expectations and deliberately subvert them.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!