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IL-2 Sturmovik: Battle of Stalingrad Releases This September

 

1C Game Studios announces that IL-2 Sturmovik: Battle of Stalingrad is due to be released in September 2014. The exact date will be additionally announced. According to the current development plan a public beta-test phase will be held this summer. Continue reading

 

World of Warships Gets First Developer Diary

Wargaming today released the first installment from a series of developer diaries for World of Warships, taking an extensive look at the unique features of naval warfare, the huge fleet of combat vessels and their classes. Continue reading

 

Shadows: Heretic Kingdoms – Launches On Steam Early On June 13th

BitComposer and Games Farm today announced that action-RPG Shadows: Heretic Kingdoms will launch on Steam Early Access on June 13th. Offering many hours of gameplay with over 10 different maps, gamers can experience the whole first chapter of the game, including the first bossfights, as one of the game’s main protagonists. More features, such as voiced dialogues and a crafting system will be added throughout the course of Early Access. Continue reading

 

The Wolf Among Us: Episode Four – ‘In Sheep’s Clothing’ Is Now Available

Telltale Games, in cooperation with DC Entertainment, today announced the release of ‘In Sheep’s Clothing,’ the fourth of five episodes of The Wolf Among Us. The episode is available now on the PlayStation Network in North America for PlayStation 3, on PC and Mac worldwide from the Telltale Online Store, and other digital outlets, including Steam. Continue reading

EA confirms Battlefield Hardline with teaser site for E3 reveal

Wes Fenlon at 11:51 on 28 May 2014

Hardline it is. EA has set up a page on the Battlefield website confirming that Battlefield Hardline will be revealed on June 9 at 12:00 Pacific. The webpage confirms a rumor from earlier today that Hardline is a cops-and-robbers take on Battlefield, trading military warfare for vault-bustin' and Heat-style shootouts. And that rumor wasn't the first Hardline leak—an earlier rumor from back in February claimed the game was being developed by Dead Space developers Visceral Games.

Watch Dogs on PC beset by uPlay troubles; Ubisoft is working on it

Andy Chalk at 09:44 on 28 May 2014

It's Watch Dogs launch day and that means that if you're a dedicated PC gamer, there are decent odds that you're not actually playing it. That's because it requires access by way of uPlay, Ubisoft's Steam-style online game service, and it's not working quite as well as it should be. The Watch Dogs forum on Steam is pretty heavily top-loaded with complaints at the moment, most of which relate to connectivity issues and an inability to play the game. Ubisoft has already admitted that an "extremely high server load" is wreaking havoc on the system.

XCOM: Enemy Unknown coming to Linux, SteamOS this summer

Andy Chalk at 07:49 on 28 May 2014

Long-suffering Linux gamers will get a nice treat later this summer as XCOM: Enemy Unknown will finally make its way to the platform, in a bundle including all add-on content and the Enemy Within expansion. The "new" game is being developed by Feral Interactive, which until now has worked exclusively on games for Apple platforms (including the OS X version of XCOM), as its debut Linux project.

Into The Vasty Deep: Elite Dangerous

By Adam Smith on May 27th, 2014 at 2:00 pm.

I spent most of the weekend playing the magnificent Distant Worlds: Universe (many words on that tomorrow) and it’s left me feeling like a claustrophobic sardine – craving more space. Thankfully, Elite: Dangerous is on-hand with a new development diary in the form of Captain Braben talking to camera while the cosmos occurs in the background. Elite is already an exciting game and most of the features that I associate with the series haven’t even been integrated yet. Hot laser dogfights are peachy keen though. The new video shows interstellar exploration and the devilish details that mark the enormity of the game world.

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Some Games Live Forever: Death To Spies 3 Demo

By Adam Smith on May 27th, 2014 at 11:00 am.

I thought Death For Spies 3 had been garrotted in an alleyway or invited to a polonium picnic. As it happens, despite a prolonged and unexpected stay in a sinister bunker between national borders, the third-person stealth action game is still with us. A failed crowdfunding campaign may have delayed development but a demo has now been released, showing the cold war setting. In-game footage below.

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Far From: Final Fantasy 3 Hits Steam Today

By Ben Barrett on May 27th, 2014 at 8:00 am.

There’s been something of a PC kick from the classically console-only Japan-born publishers in recent times. We’ve had Platinum’s Revengeance, Capcom’s continued fighting game efforts and a whole host of seemingly random attention from Square-Enix. Following on from the re-release of the ancient PC ports of Final Fantasy VII and VIII in recent times, today brings Final Fantasy III to our noble borders. Unlike those, FFIII has never been encountered on our shores before, despite being ported to basically everything once it finally received an English release on DS in 2006. This version is presumably based on that, which (according to Wikipedia) improved the battle and job systems as well as adding character details while leaving the plot intact.

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@TheVoxelman on twitter

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Steam Machines delayed until 2015: Controller redesigned again!

http://gadgetshow.channel5.com/gadget-show/gadget-news/steam-machines-delayed-until-2015-controller-redesigned-again

 

Basically, the controller need to be redesigned again (what will they get rid off this time?) and the whole thing gets delayed. Oh well, more time to finish Half Life 3 for its launch!



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:

Steam Machines delayed until 2015: Controller redesigned again!

http://gadgetshow.channel5.com/gadget-show/gadget-news/steam-machines-delayed-until-2015-controller-redesigned-again

 

Basically, the controller need to be redesigned again (what will they get rid off this time?) and the whole thing gets delayed. Oh well, more time to finish Half Life 3 for its launch!


It also means that they give developers more time to port games over to Linux. They are starting to pick up higher profile titles that are including SteamOS/SteamMachine branding, which is very important if they want these machines to be a success outside of as streaming boxes.

[Get Ready] Super Smash Bros. Source isn't a thing, but this trailer will make you wish it was

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Look at this thing. Super Smash Bros. Source doesn't exist and will never exist and could never exist in a form any of us would be truly happy with, but some talented animator has gone ahead and recreated the intro to Nintendo's classic mash-up brawler using almost every Source engine star there is. It's a stupendous presentation, a dual homage to the finest fighting game ever made as well as PC gaming's celebrity roster. Watch it watch it watch it.

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Battlefield Hardline footage vows "more open" environments in single player, place-anywhere ziplines in multiplayer

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Did you know we were at war? With crime? Over these seven minutes of Hardline footage, EA are at pains to point out that a change of uniform doesn’t mean Battlefield is leaving its military hardware behind: the cops are carrying, to say the least, and so are the robbers.

More or less everything else has changed, though. In multiplayer, expect ziplines and grappling hooks applicable to “any map, anywhere”, and car chases across “huge open environments. In single player, a cop show-inspired campaign to be played “multiple times in multiple ways”, and built from environments “wider and more open than ever before”.

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Welcome to the jungle: Riot Games' house metal band are releasing an album

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It’s maybe easiest to think of Pentakill as Gorillaz - the self-destructive cartoons given a voice by Blur man Damon Albarn. 

On stage in Valoran, Pentakill are League of Legends champs Karthus, Mordekaiser, Olaf, Sona and Yorick. 

We don’t know who Pentakill are in the studio (we've been told to "stay tuned"). But they’ve done an album.

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Isn't heartstone a ripoff of MTG:O?



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zarx said:
JEMC said:

Steam Machines delayed until 2015: Controller redesigned again!

http://gadgetshow.channel5.com/gadget-show/gadget-news/steam-machines-delayed-until-2015-controller-redesigned-again

 

Basically, the controller need to be redesigned again (what will they get rid off this time?) and the whole thing gets delayed. Oh well, more time to finish Half Life 3 for its launch!


It also means that they give developers more time to port games over to Linux. They are starting to pick up higher profile titles that are including SteamOS/SteamMachine branding, which is very important if they want these machines to be a success outside of as streaming boxes.

 

 

I don't think many of the high profile old games will use this extra time to make the transition to Linux. And the ones that are yet to come, either support it already from the start or will take more time than that delay to get ported to it.

Besides, we still don't know when of 2015 the controller and systems will be launched. It could be either March or November, to say the extremes, so it wil have little impact on this current gen of consoles. Maybe by the next one it can be a thread, but now it's almost game over.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

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Silly me, here I was without knowing that Nvidia has launched the Titan Z!But I haven't found any review. But that may be because it's more a compute card rather than a gaming card...

http://www.anandtech.com/show/8069/nvidia-releases-geforce-gtx-titan-z



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:

I don't think many of the high profile old games will use this extra time to make the transition to Linux. And the ones that are yet to come, either support it already from the start or will take more time than that delay to get ported to it.

Besides, we still don't know when of 2015 the controller and systems will be launched. It could be either March or November, to say the extremes, so it wil have little impact on this current gen of consoles. Maybe by the next one it can be a thread, but now it's almost game over.


XCOM just got a port, there will be more titles making the move over the following months. I'm surprised that Bethesda haven't ported the idTech 5 games yet considering that idTech is the only native OpenGL game engine I know of so would be an easy port.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

 

Here Is The First Artwork From The New Hitman Game

 

Now I’ll be honest; I didn’t consider this artwork newsworthy. You see, this artwork is just that. An artwork and nothing more. Moreover, we’ve never shared those Hitman E3 rumors that circulated the Net these past days as we were pretty sure that the next Hitman would never appear on this year’s E3 event. But since our reader ‘Jon Jun’ felt the need to comment on this, we decided to share it us some of you may find it cool or interesting. Continue reading

 

New 3D Mark Benchmark Test Sports Tessellation, Particles & Advanced Post-processing DX11 Effects

Futuremark today announced 3DMark Sky Diver, a new DirectX 11 benchmark test for gaming laptops and mid-range PCs. 3DMark Sky Diver is described as the ideal test for benchmarking systems with mainstream DirectX 11 graphics cards, mobile GPUs, or integrated graphics. Continue reading

 

Battlecry Announced – 32-player Multiplayer Free-To-Play Action Combat Title

Bethesda Softworks today announced Battlecry, an all-new multiplayer action combat game featuring fast-paced and frenetic 32-player battles under development at BattleCry Studios. Continue reading

 

AMD Catalyst 14.6 Beta Drivers Officially Released, Drops Support For Windows 8

AMD has officially released a new beta driver for its graphics cards. According to its release notes, this is the first driver that does not support Windows 8 (from now on, all AMD Catalyst drivers will no longer support Windows 8). This means that PC gamers will have to upgrade to Windows 8.1 in order to take advantage of newer drivers for their graphics cards. Continue reading

 

The Witcher 3: Wild Hunt – New Details To Be Unveiled During CD Projekt RED’s Summer Conference

CD Projekt RED revealed today that more details about The Witcher 3: Wild Hunt will be unveiled during the company’s Summer Conference. Leading the fight against DRM and DLC evildoing, the studio’s co-founder and conference host Marcin Iwi?ski will join forces with the GOG.com team to bring you some very exciting news about The Witcher 3: Wild Hunt and the future of GOG.com. Continue reading

 

Watch_Dogs – This Is What Ubisoft Targeted For Next-Gen, Possible Extra PC Enhancements Uncovered

NeoGAF’s member ‘Vuze’ has shared three Watch_Dogs screenshots – captured by NeoGAF’s Vortex – from what seems to be a ‘hidden’ render configuration. According to Vuze, these settings were the ones that Ubisoft was aiming for the PS4 and Xbox One versions, before it being downgraded to its final build. Continue reading

 

During Maidan: how Ukraine's developers and gamers risked their lives in a revolution

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In the first part of this series developers and members of the eSports scene explained how the Ukrainian games industry’s growth was stunted by heavy taxes and a corrupt government. Now: the revolution, and how it changed the perspective of the country’s developers.

On the evening of 22 November, Cradle lead developer Ilya Tolmachev sat in his office, a small room in a converted Soviet Union munitions factory. That night his president, Viktor Yanukovych, had rejected a trade deal with the European Union that might have brought his country back from the brink of bankruptcy. Ilya was furious.

“I was in a bad mood thinking about the consequences. Then I spotted a post from Mustafa Nayem, an outspoken Ukrainian journalist and critic of the regime. His post said ‘Enough complaining. If there is at least 1,000 of us ready to go out on the street let’s do that’.” 

“The number of people responding saying ‘I’m ready, I’m ready, I’m ready’ was increasing dramatically and fast.”

Ilya Tolmachev was joined at Maidan Nezalezhnosti, the main square in Kiev, Ukraine’s capital city, by 2,000 protesters. 

Over the next four months, a million Ukrainians would join the protests. Yanukovych’s government would fall, at the cost of over 100 lives. 

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Tangiers trailer puts the argh into avant-garde stealth

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The deafening ambient gale at the opening of this trailer is a good starting point for understanding Tangiers - a stealth game that builds on the ancient but rarely bettered mechanics and sound design of classic Thief.

Beyond that, though, there’s no hope of understanding a thing that’s going on in this fraught, fractured Tangierian dream.

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ZeniMax's legal battle won't stop Bethesda from considering games for the Oculus Rift

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ZeniMax Media’s legal dispute with Oculus Rift developer, Oculus VR, won’t affect its subsidiary’s decision on whether or not to make VR games for the device, Bethesda told CVG.

Bethesda’s parent company claims that John Carmack took ZeniMax’s property and used it to assist in the development of the Oculus Rift, which the id co-founder has denied

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Rome could be built in a day: The Sims 4 build mode revealed

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Occasionally I’m reminded that the goal of The Sims is not the eternal torment of little virtual people, and that sometimes you’ve got to build houses. The Sims 4 boasts a shiny new build mode that looks significantly more convenient and flexible that previous incarnations. 

Take a gander at the creation tool in action below.

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You can now pick up the CryEngine when you're shopping for games on Steam

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Crytek’s CryEngine is now available on a subscription basis exclusively on Steam, offering subscribers full access to the engine and development suite for £6.99/$9.90 per month, or at a 17 percent discount for six months. 

It’s the first complete engine to be offered on Steam, costing half of the Unreal Engine subscription. And Crytek won’t be demanding any royalties. 

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Renewed: Guild Wars 2's second season begins on July 1st

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With season one of Guild Wars 2’s living world concluded, the heroes of Tyria have no doubt been an aimless lot, getting fat and lazy without an end of the world crisis needing their attention. Even now they’re relaxing while enjoying the Festival of the Four Winds and reliving Guild Wars' greatest moments. But the serenity is not going to last. 

Once the festival ends, “the fight begins,” says ArenaNet. 

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Battlefield Free: EA knocks Battlefield 3's price down to zero

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With Battlefield 4’s slew of technical problems and introduction of microtransactions, Battlefield 3 looks pretty great in comparison. Of course, it’s pretty great regardless. And If you’ve never dipped your toes into the series, it might be an excellent place to start, especially considering that it is currently free on Origin until June 3rd. 

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Top dog: Watch Dogs breaks Ubisoft record for first day sales

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A lot of people bought Watch Dogs yesterday. It’s no surprise given the long wait and heavy marketing. It didn’t just sell well, though, it outsold all other Ubisoft games at launch. 

“I once said that the buzz around Watch Dogs was driven by the incredible passion of our early fans,” said creative director Jonathan Morin. “Today we broke the record for the biggest first day sales in Ubisoft history.

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1001 Spikes will kill you 1001 times when it launches next month

Shaun Prescott at 13:29 on 29 May 2014

There’s nothing quite like that feeling of utter failure and anguish that only a hard-as-nails platformer can elicit. The latest in this star-studded canon comes in the form of 1001 Spikes, which is actually a revamp of a game dating back to 2011. This new edition offers a bunch of new levels and playable characters, but most importantly it offers a stunning array of new ways to die. And die you will: over and over again.

Arma 3 mod contest offers one-week journey to real-world conflict zone

Andy Chalk at 06:15 on 29 May 2014

Videogame war is fun. Real war is hell. It's a distinction that Arma 3 studio Bohemia Interactive seems anxious to make with the addition of a new and unique prize to its "Make Arma, Not War" content creation contest: the company will send a lucky winner to a conflict zone on a humanitarian mission providing aid to people displaced or harmed by the ravages of war.

First Look: Investigating The Horror Of Draugen

By Adam Smith on May 28th, 2014 at 9:00 pm.

Ragnar Tørnquist describes Draugen as the game at the heart of Red Thread Studios. That’s something of a surprise, considering that a script and concept for Dreamfall Chapters have existed in his mind (and on various hard drives) for more than a decade now. The Nordic horror/mystery will be his new team’s second release and, as he explained to me during a recent visit to Oslo, it’s the game they were founded to create.

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Shhhhh! Payday 2 Stealth Heist Sneaks In Tomorrow

By Alice O'Connor on May 28th, 2014 at 6:00 pm.

You can be stealthy in Payday 2, sure, but if your sneaky sneaking falls you can always fall back on the old pop-pop and blam-blam your way to riches. Not with the latest mission you can’t, you Loud Larries, Noisy Nellies, and Clodhopping Charlies. No, shhh, you can’t throw that grenade no matter how funny it’d be. No, save all your fighting for when we get to the park. If you don’t stop screaming, we’re turning this heist right around and going home. The new Shadow Raid heist, you see, will be Payday’s first proper stealth mission when it arrives tomorrow in a free update.

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@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

zarx said:
JEMC said:

I don't think many of the high profile old games will use this extra time to make the transition to Linux. And the ones that are yet to come, either support it already from the start or will take more time than that delay to get ported to it.

Besides, we still don't know when of 2015 the controller and systems will be launched. It could be either March or November, to say the extremes, so it wil have little impact on this current gen of consoles. Maybe by the next one it can be a thread, but now it's almost game over.


XCOM just got a port, there will be more titles making the move over the following months. I'm surprised that Bethesda haven't ported the idTech 5 games yet considering that idTech is the only native OpenGL game engine I know of so would be an easy port.

Well, who knows.

And I wouldn't be surprised if the next idTech engine drops OpenGL now that Carmack is gone.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:

Well, who knows.

And I wouldn't be surprised if the next idTech engine drops OpenGL now that Carmack is gone.


There is a lot of legacy there, the plan put in place was to continue to iterate on tech 5 instead of making a new engine this generation. With the recent push for OpenGL improvement from Valve etc meaning that there is an increased focus on it from hardware vendors in terms of driver support. If they stuck with OpenGL this long I doubt they would be a rush to change now. And that wouldn't change anything for the current batch of titles anyway.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!