Anyone played Age of Wonders 3 yet? What do they think of it?
--::{PC Gaming Master Race}::--
Anyone played Age of Wonders 3 yet? What do they think of it?
--::{PC Gaming Master Race}::--
Pemalite said: Anyone played Age of Wonders 3 yet? What do they think of it? |
I would also like to know
@TheVoxelman on twitter
zarx said: GOTY |
Fully uncensored... oh zarx, you naughty boy ^.^
But, "russian voices + english subtitles". I didn't knew Russia were really such a big market for this kind of games.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
JEMC said: Fully uncensored... oh zarx, you naughty boy ^.^ But, "russian voices + english subtitles". I didn't knew Russia were really such a big market for this kind of games. |
Can't you tell from the coat of arms it's set in Russia?
You know those Visual Novel devs go the extra mile for authenticity. Especially when dealing with mature subject matter like going out with the Prosecutor-General, and I am sure being tangled up in an intricate web of political intrigue. This game will be the Citizen Cain of vidoegames I'm telling you now.
@TheVoxelman on twitter
zarx said:
You know those Visual Novel devs go the extra mile for authenticity. Especially when dealing with mature subject matter like going out with the Prosecutor-General, and I am sure being tangled up in an intricate web of political intrigue. This game will be the Citizen Cain of vidoegames I'm telling you now. |
I'm ashamed to admit that I didn't pay attention to the coat of arms.
About Citizen Cane... well, it will have nudity and it won't have any censorship, so that's two pluses in my book!
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
Well onto real Visual novels for me I guess just finished downloading
This summer's International, lest it understably have escaped your attention, will be the first since Dota 2’s actual launch. Consequently, the grand invitational is moving to a 17,459 seat stadium a little north of downtown Seattle: the KeyArena.
You can only expect some of the world’s greatest minds to sit tight for so long, knowing their work will never see the light of day. Especially when they’re on first-name terms with the people in charge of the commercially viable, Facebook-backed alternative. Another developer behind Valve’s astonishing VR tech has made the leap to Oculus.
What a relief! To begin a Bank Holiday Monday and be met not by a wave of snoozy out-of-office emails, but an unexpected plethora of games announcements - it's unheard of. Suspicious, almost. During what scientists predict will be a 24 hour coincidence spike, developers from around the world have chosen today to launch shock new games or declare company u-turns. I’m extraordinarily grateful.
There are really too many happenings to separate out into individual news posts, so I’ve dutifully collected them all here.
Do you like pleasant surprises? Then you might like Nosgoth, Psyonix’s free-to-play humans-vs-vampires brawler. The competitive multiplayer Legacy of Kain spin-off nobody asked for has turned out, somehow, to be a nighttime good time of shifting abilities and swift death.
It’s currently in closed beta, where the undead are cutting their teeth on the fleshy few lucky enough to get passes into Nosgoth. And now you can join them, via a range of six founders packs.
Peter Molyneux games are always about faith - and when Godus came out, it threw the PC gaming world into existential crisis. Did he really leave Lionhead behind to sweat over a game that turned out to be a bit bum? Was that part of the plan, to test our strength of belief? And what sort of God uses their powers to crush beautiful Ordnance Survey landscapes into flat planes?
Godus 1.0 was boring - and Molyneux knows it.
“Our first release was 25 per cent,” he said. “What we were trying to say by naming that is, yeah, 75 per cent of the game is missing - it’s like giving you Call of Duty without guns. It is fundamentally going to be on the boring side.”
Mojang have reported that one of Minecraft’s best-loved mobs has attained sentience, and is running amok.
It’s no April Fools, though, but rather a colourful way to describe a bug. Minecraft players, ordinarily able to change every pixel on their body at whim, are currently stuck with whatever their last skin happened to be.
Bethesda the publisher commanded Zenimax Online Studios into being; it handed them the Elder Scrolls license, and asked them to make an MMO. But no such order came down from on high to ensure Zenimax charged players a monthly subscription for the privilege of playing.
So says Pete Hines, Bethesda’s mouth of marketing: “It would be fair to say it was a mutual decision. It wasn’t like they decided it, and we didn’t mandate it. There was a lot of conversation around it.”
The real tragedy of April Fools isn’t that countless tricked folk become pessimistic curmudgeons, unable to believe anything anyone says ever again. It’s that an inordinate amount of these gags are actually wonderful, and deserve to become real, tangible things.
Riot, at least, has gone all-out this year. The Ultra Rapid Fire mode for League of Legends is a preview for a phony update, but for the next week, it will be a genuine playable mode. Mana and energy costs have been shown the door and cooldowns have been reduced by 80 percent, making matches absurd, chaotic fights between god-like champions.
Sticks & Starships: Genesis appears to be so huge, so ridiculously ambitious, that any number of things could have been placed at the top of the list of its features. In the email from Aloft Studios which I found in my inbox today, this was what they led with: “Taming and breeding bloodthirsty, gigantic, wild cassowaries.” I never realised how much I wanted this until I read it.
Narwhals also make an appearance, and you can blooming ride them. Sticks & Starships offers up huge procedurally generated voxel galaxies, and all I really want is for them to be filled with cassowaries and narwhals.
Epic Games CEO Tim Sweeney believes that VR “will completely change the world,” he said in an interview with Polygon.
The developer has already been working with VR, creating Unreal engine 4 tech demos to showcase the potential of Oculus Rift. At GDC, it showed off Couch Knights, a multiplayer demo set in a living room, where players command toys to fight each other as they scramble around the furniture.
Telltale Games hasn’t announced a release date for The Wolf Among Us’ third episode, A Crooked Mile, but that hasn’t stopped it from releasing a launch trailer. The cadence of releases was meant to be around the bi-monthly mark - though it was actually four months between the first two - and it’s almost reached that point.
Take a gander at the release trailer below, but expect a few spoilers from the last episode.
Kerbal Space Program’s Asteroid Mission patch has gone live today. The update was designed in collaboration with NASA, based on last years proposal to fire humans at asteroids. Or at least send a manned craft onto an orbiting asteroid beyond the Moon.
As well as the new, challenging mission, Squad has thrown in a bunch of new rocket parts inspired by real NASA rockets, some of which are the most powerful parts in the game so far.
Hinterland’s survival exploration game, The Long Dark, has a lot of things going for it. There are the voice talents of David Hayter, Mark Meer and Jennifer Hale; a team comprised of industry vets who have worked on Baldur’s Gate, Far Cry 3, Unfinished Swan and God of War; and it’s a freeform, ambiguous, open-world game of surviving a harsh wilderness after a global disaster.
It’s also very, very pretty. Watercolour skies look down on stunning landscapes with more than a hint of a comic book aesthetic. Do your eyeballs a solid and look at some new screens below.
Surprising precisely nobody, Star Citizen keeps raising more money. It’s now up to $41 million, which means that it’s hit another stretch goal: the crazy procedural universe.
“With this funding, we’ll be looking into procedural generation to help build the universe out in a greater detail and scope in ways we didn’t think possible when we started developing the game! We will have some exciting announcements to make down the line involving some of the talent we’ve been talking to about helping us with procedural system and planet building,” says head-honcho Chris Roberts.
Okay, let’s get two things straight: a) this is not an April’s fools joke and b) take everything you are about to read with a grain of salt. Spanish retailer ‘xtralife’ has listed Metal Gear Solid V: The Phantom Pain for the PC. Do note that the listing was spotted yesterday, on March 31st. In other words, it did not go live today. Continue reading
Warner Bros and DC Entertainment announced that Batman: Arkham Origins Blackgate – Deluxe Edition is available today for digital download on PC, PS3 and X360. Developed by Armature Studio, Batman: Arkham Origins Blackgate – Deluxe Edition enhances the core pillars of the previously released handheld version of the game with high-definition visuals, an all-new map system, new enemy encounters, difficulty levels, and batsuits. Continue reading
Our dear friends over at PCGamesHardware have posted a new tech video from the PC version of Watch_Dogs. This new video shows off some of the game’s graphics features (do note that they are not all exclusive to the PC version) such as wind, water, light & Tessellation. It’s great to see the PC version running, so here is hoping that Ubisoft will release more footage from it. Enjoy! Continue reading
@TheVoxelman on twitter
Price seems a tad steep
@TheVoxelman on twitter
BasilZero said:
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Hell yes. Im also hoping we get FF15 on PC too. I know Squeenix is currently debating it.
Heck hopefully Japan in general will start giving better support. Im still depressed over not having a Dragons Dogma PC port
KingKazuma34 said: Oh god please let MGS The Phantom Pain be on PC!! |
While Konami has launched PES on PC since many years ago, Rising is the only recent MGS game that has seen a PC launch.
Was it only an experiment or is Konami really looking into bringing the franchise to PC? Well see, but I hope it's the latter.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.