| disolitude said: Guys guys...GDDR5, the Cell...no need to continue arguing about that. My point here is this... Xbox one is an AMD GPU with 768 cores which puts it between HD 7770 and H7790 in terms of power. Those cards come with GDDR5 RAM and Xbox One has higher memory bandwidth than both. It doesn't just need GDDR5 to make the most of the tech it has under the hood. |
In fact the HD 7770 has the same amount of main bandwidth than the Xbox One, even while using GDDR5, cause X1 has a 256-bit bus and the reference card have a 128-bit bus. They ve chosen to put a wider bus to be able to use cheaper ram. A 128 bit bus like the HD 7770/7790 would be terrible with DDR3 (about 35 GB/s). Hopefully they didn't do that.
Btw, Having more bandwidth is always a good thing, even if you have less raw power, input bandwidth is most of the time the first bottleneck in real time rendering. Then i would say, in my experience, fillrate is also very important. PS4 have 100% more fillrate due to the 32 ROPs (16 on X1)







