By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - Microsofts biggest problem isn't too many restrictions, its too many options.

wilco said:

1. CREATE A CONSOLE WITHOUT AN OPTICAL DRIVE! One obvious advantage is that they would save money and could reduce the price of the console, but more importantly there would be no confusion about used games or internet requirements. It would be built in. No confusing, 10 person, 1 gifting, 30 days on friends list bull crap.... NO USED GAMES PERIOD. I personally would have much more respect for microsoft if they took a hardline stance rather than trying to throw petty crumbs at gamers. There would also be no question as to whether you need an internet connection... Yes you do, end of discussion. Obviously this would be problematic for a lot of gamers but many PC gamers are already used to this set up. They wouldn't have a problem with it as long as the messaging was clear and simple like it is on steam.

Had microsoft revealed xbox one without an optical drive gamers would've gotten the message. They would know that they were being dragged into the future and they would at the very least understand their choice. As it stands now, most gamers are just confused, nothing is being properly communicated. The reason sony's "were not changing anything" policy works, isn't just because its "not evil", its because its crazy simple. It doesn't require a 10 page rule book and people like that.

The PSP Go disagrees with your digital-only philosophy.



Around the Network
CDiablo said:

I agree in that the bone is trying to be a digital console in which you can resell, share, trade, give away games(which benifits the customer) and kickback money to other parties depending on the type of sale(benifits the publishers and select resellers). The 24 hour check is a direct result of this. Im not sure why they couldnt have offline play with a disk check though.

People say that if it was all digital it would be better but there would still be the public backlash. No reselling(which you can do on PS4), not being able to get games cause of no or slow internet or bandwith caps. Im sure the backlash would be as bad. Players would be mad. Retailers would be mad because once they sell the console(which typically have low profit margins) theres no money to be mad on software sales. MS has made a difficult balancing act between gamer, publisher and retailer/reseller.

I honestly don't think the backlash would be as bad. If you have a console with no disc drive there isn't going to be a backlash about not being able to resell games because it will be understood. You don't see ouya having to explain their used games/trading/lending policy, people just automatically understand what the deal is. But when you tell people that they don't really own a physical copy that they bought then you have just opened up a can of worms. The general consumer will have a hard time undertanding the concept of buying something physical and not actually owning it. That is a PR nightmare that could be avoided by going all digital. At that point there isn't much explanation necessary, it is what it is.

Players will only be mad if the trade off doesn't bring them any value. Imagine this, xb1 chooses to forgo a disc drive but ps4 keeps the disc drive. Lets say that allows xb1 console to be 50 dollars cheaper than ps4 (pretend they got rid of kinect as well) and it allows games to be 20 dollars cheaper. Would gamers still be mad? Sure maybe some might still decide ps4 makes more sense for them but I doubt you would see the kind of unbridled rage that your seeing now. That would be a real choice! I think the industry is better off if the two major consoles aren't almost identical. The only reason gamers are mad right now is because MS is literally giving them ZERO reason for the restrictions. They aren't adding any value whatsoever and their rival doesn't have them. Yeah, under those circumstances it makes no sense.



Honestly I completely agree. They are dragging down the benifits of digital by trying to have the best of both worlds. Instead they have the worst!

If they would just announce all digital, and games cost $50 instead of $60 = TONS OF SALES!



BinaryDelt said:
wilco said:

1. CREATE A CONSOLE WITHOUT AN OPTICAL DRIVE! One obvious advantage is that they would save money and could reduce the price of the console, but more importantly there would be no confusion about used games or internet requirements. It would be built in. No confusing, 10 person, 1 gifting, 30 days on friends list bull crap.... NO USED GAMES PERIOD. I personally would have much more respect for microsoft if they took a hardline stance rather than trying to throw petty crumbs at gamers. There would also be no question as to whether you need an internet connection... Yes you do, end of discussion. Obviously this would be problematic for a lot of gamers but many PC gamers are already used to this set up. They wouldn't have a problem with it as long as the messaging was clear and simple like it is on steam.

Had microsoft revealed xbox one without an optical drive gamers would've gotten the message. They would know that they were being dragged into the future and they would at the very least understand their choice. As it stands now, most gamers are just confused, nothing is being properly communicated. The reason sony's "were not changing anything" policy works, isn't just because its "not evil", its because its crazy simple. It doesn't require a 10 page rule book and people like that.

The PSP Go disagrees with your digital-only philosophy.


Again, PSP Go didn't add much value and it came to late in the psp's life cycle.



Captain_Tom said:
Honestly I completely agree. They are dragging down the benifits of digital by trying to have the best of both worlds. Instead they have the worst!

If they would just announce all digital, and games cost $50 instead of $60 = TONS OF SALES!

I agree.  Digital should be offered at a discount.  That's the way to push people into the future.



Around the Network

wilco said:

 The general consumer will have a hard time undertanding the concept of buying something physical and not actually owning it.

Steam sells games(content license install disks) at major retail outlets and no one has problems with Steam(....except me Ive been against it forever). There wasnt much PR needed for that. The back of the case says requires internet connection for activation via Steam....ect. MS trying this weird system certainly doesnt help matters but they are trying to give the benifits of traditional(or as I say "how it should be") consoles and usher in digital. I worry that people will accept it as is and the era of game ownership will come to an end.

How many retailers are going to support a machine that nets them next to no money? I used to work in retail during the 5th gen and we would make $3-$7 per console(PS2, PSP, GBA  and GC, never sold XBOX) sold. As with most retail outlets the money is in the sale of games. If MS goes full digital they will lose major retail outlets. Who are your retailers going to push if you arent making them any money, obviously the guy making them money(PS4, Wii U, previous gen). Your customer visibility goes down and you lose sales, you still require an internet connection(you can drop the 24 hour check since no used sales) and you have a system where games cannot be given/shared with friends.

So why is Steam so popular? Why arent people buying the newest releases DRM free at retail or on GOG or other DRM free services? Its because Steam is a well known DRM platform that cuts costs and removes ownership from the end user. Cant play COD, BF3, Skyrim or Bioshock via GOG. XBone allows control of ownership, and the big companies love this. MS was probably promised exclusives and will recieve many exclusives not for us nerds on gaming forums, but for the masses. Yes companies will lose a potential lot of sales but at the moment their bean counting accountants think this will be more profitable for them(cause they got rid of the used game problem).

In order to have a major retailer presence(one to compete with PS4), keep pubishers happy and keep gamers "happy" we have this goofy system. The trade off gives almost no value(perhaps XBone will have good sales I doubt it) to consumers, less value to retailers(but keeps them in the loop) and a percieved large value for publishers to put exclusive stuff on the bone which in turn can bring more sales. I think the systems biggest hurdle is the $500 price point not the anti DRM nerdrage. Whatever hurdle fails this idea is fine by me.



Getting an XBOX One for me is like being in a bad relationship but staying together because we have kids. XBone we have 20000+ achievement points, 2+ years of XBL Gold and 20000+ MS points. I think its best we stay together if only for the MS points.

Nintendo Treehouse is what happens when a publisher is confident and proud of its games and doesn't need to show CGI lies for five minutes.

-Jim Sterling

The Fury said:
wilco said:
The Fury said:

You seem to be mistaken that MS need to please anyone but the gamers. No gamers on your console, publishers won't sell games, they'll produce less for it and spend less time on it. Retailers will notice your console games don't sell well and dedicate more space to the ones that do.

Please gamers, then please everyone else.

On your points, 1 isn't an option, they'd alienate too many people too quickly. In option 2 though you are right, they are in a weird middle ground and they aren't quite a TV box but it is hard to enter such a market like that when established companies already hold huge ground.

You seem to be mistaken in thinking that they need to please ALL gamers. There are many different kinds of gamers, microsoft needs to decide which audience they are targeting and stick with that. If microsoft feels digital download is the future, they should target internet connected gamers and let that be the end of it, the kind that are used to being strictly digital. Physical discs is just a waste of time for that audience. People forget how big of a deal it was when microsoft chose to go broadband only with the first xbox. A LOT of people still had dial up back then, myself included. But they made the right decision.

Also, you think microsoft isn't alienating people already? Atleast by getting rid of the optical drive they could alienate them and save money at the same time. I'm sure apple alienated people when they released touch screen devices without input keys, but guess what? Forward looking individuals saw the value in it and they bought it anyways. The console does not need to be for everyone.

Pleasing ALL gamers and even those who aren't considered gamers is their goal however you mistook my meaning. When I say gamers, I mean potential customers. A customer will buy games but if you do not have enough customers your product will not succeed, regardless of if you attempt to secure a certain audience. Included in this certain audience are those that would be alienated.

You are saying they should not have gone for that bigger audience/customer base but a far far smaller one but one more likely to spend the cash? but that is against their intended goal and not something they would have done. They want to be in the living room of the family home, not the bedroom on a 20 something guy in a shared household (disposable imcome or not).


The audience of people with internet access is not a small audience. Most people in the US and UK have internet access. Microsoft should be focused on trying to hold on to those markets as well as growing and gaining market share in the rest of Europe. I don't mean to sound harsh but trying to cater to people in the amazon rainforest or people living in the amish community is not smart business. Sony is an established brand in many countries that are less developed, it makes sense for them to cater to that segment, it doesn't make sense for microsoft. And if we are talking about people with slow internet access, lets keep in mind that internet speeds are increasing. If ms is making a future proof console then they can assume that in a few years 20 GB+ will take less than 30 minutes on an affordable plan, after all very few people had HD tv's when the xbox 360 was released but that didn't stop them from making a HD console. Even if state legislators never get their heads out their rear, we can still assume that ISP's themselves will eventually get with the times. And even if that doesn't happen the OS should still allow for downloading to not be a big deal.



chapset said:
oniyide said:
Agreed should have just went all digital and have it be an actualy cable box. At least then it would not look like they were half assing anything IMHO

That would be worse, most people Internet is not fast enough to download 25-50GB games in a resonnable time also a lot of people have a download cap, if they went that way their possible user base would be even smaller than what it is right now.


yep, thats true. But its not like what they are doing now is any better. I think they wanted an all digital machine but was too yellow to go that route. I think they would have gotten more respect and understanding if they just did what they really wanted to do. IMHO I think they just want a premium machine, user base be damned. I say go all the way, if youre gonna do something wrong, do it right. At least take the PSP route and have two versions one digital one not.



CDiablo said:

wilco said:

 The general consumer will have a hard time undertanding the concept of buying something physical and not actually owning it.

Steam sells games(content license install disks) at major retail outlets and no one has problems with Steam(....except me Ive been against it forever). There wasnt much PR needed for that. The back of the case says requires internet connection for activation via Steam....ect. MS trying this weird system certainly doesnt help matters but they are trying to give the benifits of traditional(or as I say "how it should be") consoles and usher in digital. I worry that people will accept it as is and the era of game ownership will come to an end.

How many retailers are going to support a machine that nets them next to no money? I used to work in retail during the 5th gen and we would make $3-$7 per console(PS2, PSP, GBA  and GC, never sold XBOX) sold. As with most retail outlets the money is in the sale of games. If MS goes full digital they will lose major retail outlets. Who are your retailers going to push if you arent making them any money, obviously the guy making them money(PS4, Wii U, previous gen). Your customer visibility goes down and you lose sales, you still require an internet connection(you can drop the 24 hour check since no used sales) and you have a system where games cannot be given/shared with friends.

So why is Steam so popular? Why arent people buying the newest releases DRM free at retail or on GOG or other DRM free services? Its because Steam is a well known DRM platform that cuts costs and removes ownership from the end user. Cant play COD, BF3, Skyrim or Bioshock via GOG. XBone allows control of ownership, and the big companies love this. MS was probably promised exclusives and will recieve many exclusives not for us nerds on gaming forums, but for the masses. Yes companies will lose a potential lot of sales but at the moment their bean counting accountants think this will be more profitable for them(cause they got rid of the used game problem).

In order to have a major retailer presence(one to compete with PS4), keep pubishers happy and keep gamers "happy" we have this goofy system. The trade off gives almost no value(perhaps XBone will have good sales I doubt it) to consumers, less value to retailers(but keeps them in the loop) and a percieved large value for publishers to put exclusive stuff on the bone which in turn can bring more sales. I think the systems biggest hurdle is the $500 price point not the anti DRM nerdrage. Whatever hurdle fails this idea is fine by me.


The type of consumer that would actually go out and buy a steam game at retail is not what I would call a "general" consumer.

I hate to agree with cliffy b on this but I think the retail model is broken. But you don't fix it with bandages, you abandon it all together. That may sound like suicide but is it really? Itunes proved that most people aren't slaves to the retail model. Look at netflix, hulu, amazon vs blockbuster. Why are people so afraid of retail? Their power is more perceived than real. One console maker with the balls to cut the cord is all it would take to ignite the digital gaming revolution. Microsoft is really the only one in the position to do something like this. Yeah its risky but it would either be a failure or a HUGE success. Unlike sony, microsoft can actually afford to fail, so why not go all out and take some risks?



wilco said:
CDiablo said:

wilco said:

 The general consumer will have a hard time undertanding the concept of buying something physical and not actually owning it.

Steam sells games(content license install disks) at major retail outlets and no one has problems with Steam(....except me Ive been against it forever). There wasnt much PR needed for that. The back of the case says requires internet connection for activation via Steam....ect. MS trying this weird system certainly doesnt help matters but they are trying to give the benifits of traditional(or as I say "how it should be") consoles and usher in digital. I worry that people will accept it as is and the era of game ownership will come to an end.

How many retailers are going to support a machine that nets them next to no money? I used to work in retail during the 5th gen and we would make $3-$7 per console(PS2, PSP, GBA  and GC, never sold XBOX) sold. As with most retail outlets the money is in the sale of games. If MS goes full digital they will lose major retail outlets. Who are your retailers going to push if you arent making them any money, obviously the guy making them money(PS4, Wii U, previous gen). Your customer visibility goes down and you lose sales, you still require an internet connection(you can drop the 24 hour check since no used sales) and you have a system where games cannot be given/shared with friends.

So why is Steam so popular? Why arent people buying the newest releases DRM free at retail or on GOG or other DRM free services? Its because Steam is a well known DRM platform that cuts costs and removes ownership from the end user. Cant play COD, BF3, Skyrim or Bioshock via GOG. XBone allows control of ownership, and the big companies love this. MS was probably promised exclusives and will recieve many exclusives not for us nerds on gaming forums, but for the masses. Yes companies will lose a potential lot of sales but at the moment their bean counting accountants think this will be more profitable for them(cause they got rid of the used game problem).

In order to have a major retailer presence(one to compete with PS4), keep pubishers happy and keep gamers "happy" we have this goofy system. The trade off gives almost no value(perhaps XBone will have good sales I doubt it) to consumers, less value to retailers(but keeps them in the loop) and a percieved large value for publishers to put exclusive stuff on the bone which in turn can bring more sales. I think the systems biggest hurdle is the $500 price point not the anti DRM nerdrage. Whatever hurdle fails this idea is fine by me.


The type of consumer that would actually go out and buy a steam game at retail is not what I would call a "general" consumer.

I hate to agree with cliffy b on this but I think the retail model is broken. But you don't fix it with bandages, you abandon it all together. That may sound like suicide but is it really? Itunes proved that most people aren't slaves to the retail model. Look at netflix, hulu, amazon vs blockbuster. Why are people so afraid of retail? Their power is more perceived than real. One console maker with the balls to cut the cord is all it would take to ignite the digital gaming revolution. Microsoft is really the only one in the position to do something like this. Yeah its risky but it would either be a failure or a HUGE success. Unlike sony, microsoft can actually afford to fail, so why not go all out and take some risks?


When you say cut the cord? Do you mean have NO retail games at all, like no hard copies? Cause that would be terrible, no other entertainment media does that. Hell I can tell go to the store and buy a damn newspaper.