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Forums - Gaming - "The Revolution", six years later.

 

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the_dengle said:
artur-fernand said:

Nintendo seems to have forgot about the Wiimote on the Wii U.

You could not be more wrong about this. If anything, Nintendo is supporting the Wii Remote & Nunchuk more than they are their new Pro Controller.

NSMBU uses waggle controls at times. Pikmin 3 is being developed primarily for Wii Motion Plus. Pretty much all of the multiplayer attractions in Nintendo Land use Wii Remotes -- and none of them use Pro Controllers. Donkey Kong Country will support Wii Remotes. Mario Kart 8 supports Wii Remotes, just as Mario Kart Wii did.

You can't seriously look back on the last 10 years of gaming and claim to me that the motion gaming explosion has had little or no effect on the current state of the industry.

If NSMBU uses waggle like DKCR or NSMBWii uses it, I don't see how the technology is improving these games. The fact that the Pro Controller isn't compatible with these games just baffles me.



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Gamerace pretty much wins it.

Even Sony and Nintendo are tempering their attempts to evolve the interface, not abandoning the pursuit. Sony with their incomprehensible touchpad and another eyetoy peripheral, Nintendo with a solid focus on gyroscopes and touch screens.

The rout of evolved interfaces is nowhere near as clean as you make it out to be.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

artur-fernand said:
the_dengle said:
artur-fernand said:

Nintendo seems to have forgot about the Wiimote on the Wii U.

You could not be more wrong about this. If anything, Nintendo is supporting the Wii Remote & Nunchuk more than they are their new Pro Controller.

NSMBU uses waggle controls at times. Pikmin 3 is being developed primarily for Wii Motion Plus. Pretty much all of the multiplayer attractions in Nintendo Land use Wii Remotes -- and none of them use Pro Controllers. Donkey Kong Country will support Wii Remotes. Mario Kart 8 supports Wii Remotes, just as Mario Kart Wii did.

You can't seriously look back on the last 10 years of gaming and claim to me that the motion gaming explosion has had little or no effect on the current state of the industry.

If NSMBU uses waggle like DKCR or NSMBWii uses it, I don't see how the technology is improving these games. The fact that the Pro Controller isn't compatible with these games just baffles me.

I don't care how you feel about the way it is implemented, the fact is that Nintendo is still implementing it a lot. They aren't compatible with Pro Controller, you must use motion controls, and therefore your claim that Nintendo "forgot about the Wii Remote" is erroneous.



the_dengle said:
artur-fernand said:
the_dengle said:
artur-fernand said:

Nintendo seems to have forgot about the Wiimote on the Wii U.

You could not be more wrong about this. If anything, Nintendo is supporting the Wii Remote & Nunchuk more than they are their new Pro Controller.

NSMBU uses waggle controls at times. Pikmin 3 is being developed primarily for Wii Motion Plus. Pretty much all of the multiplayer attractions in Nintendo Land use Wii Remotes -- and none of them use Pro Controllers. Donkey Kong Country will support Wii Remotes. Mario Kart 8 supports Wii Remotes, just as Mario Kart Wii did.

You can't seriously look back on the last 10 years of gaming and claim to me that the motion gaming explosion has had little or no effect on the current state of the industry.

If NSMBU uses waggle like DKCR or NSMBWii uses it, I don't see how the technology is improving these games. The fact that the Pro Controller isn't compatible with these games just baffles me.

I don't care how you feel about the way it is implemented, the fact is that Nintendo is still implementing it a lot. They aren't compatible with Pro Controller, you must use motion controls, and therefore your claim that Nintendo "forgot about the Wii Remote" is erroneous.


Fair enough. I'll concede I made a mistake that they forgot about the Wiimote. It's just the impression I had with the Wii U.

But my other points still stand, motion controls are nowhere near as essential as we thought it would be when the Wii was revealed.



the_dengle said:
artur-fernand said:

Nintendo seems to have forgot about the Wiimote on the Wii U.

You could not be more wrong about this. If anything, Nintendo is supporting the Wii Remote & Nunchuk more than they are their new Pro Controller.

NSMBU uses waggle controls at times. Pikmin 3 is being developed primarily for Wii Motion Plus. Pretty much all of the multiplayer attractions in Nintendo Land use Wii Remotes -- and none of them use Pro Controllers. Donkey Kong Country will support Wii Remotes. Mario Kart 8 supports Wii Remotes, just as Mario Kart Wii did.

You can't seriously look back on the last 10 years of gaming and claim to me that the motion gaming explosion has had little or no effect on the current state of the industry.


Lots of games still use wiimotes. Zombiu multiplayer supports it, COD black ops 2 supports wiimotes for campaign and multiplayer. Need for speed most wanted uses wii mote and I found the wii mote to be quite comfortable to use for driving.  



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You are forgetting the other "revolution" this generation.

Game updates after launch, DLC and microtransactions. Although these probably allowed developers to reduce costs or meet tighter deadlines, it meant gamers sometimes got beta software or day 1 DLC...

Wii U is joining this revolution...



And I'm really talking about a gameplay point of view. "Oh, but motion controls brought the non-gamers to the videogames". Yes, for some time and after that they bought smartphones and tablets for their minor gaming"needs".

Are you honestly going to look at me with a straight face and tell me that motion controls changed gaming forever, just because an X number of games support them?



artur-fernand said:


Fair enough. I'll concede I made a mistake that they forgot about the Wiimote. It's just the impression I had with the Wii U.

But my other points still stand, motion controls are nowhere near as essential as we thought it would be when the Wii was revealed.

And that's not an incorrect statement. The impact of motion controls is pretty subjective -- you might say Nintendo Land should have supported Pro Controllers, and I agree, but at the same time, no way would the Zelda or Metroid attractions have been remotely as much fun with simple dualstick controls.

And as I mentioned with Pikmin 3, the game is really being designed to take advantage of the speed and precision possible with Wii Motion Plus. It might not do anything not technically possible with dual analog controls, but it looks like it plays much better with Wii Remotes.



the_dengle said:
artur-fernand said:


Fair enough. I'll concede I made a mistake that they forgot about the Wiimote. It's just the impression I had with the Wii U.

But my other points still stand, motion controls are nowhere near as essential as we thought it would be when the Wii was revealed.

And that's not an incorrect statement. The impact of motion controls is pretty subjective -- you might say Nintendo Land should have supported Pro Controllers, and I agree, but at the same time, no way would the Zelda or Metroid attractions have been remotely as much fun with simple dualstick controls.

And as I mentioned with Pikmin 3, the game is really being designed to take advantage of the speed and precision possible with Wii Motion Plus. It might not do anything not technically possible with dual analog controls, but it looks like it plays much better with Wii Remotes.


Metroid Prime 3 and Skyward Sword did benefit from motion controls. But that's an extremely small fraction of all the games out there to call this a "revolution".

What about Nintendo's biggest game, Mario? Super Mario Galaxy only uses it to control the pointer on the screen. It's not exactly a ground-breaking use of the technology.  I noted I said a bunch of bullshit here, forgive me.



The Revolution deserves to have it's name, it was truly a Revolution and is still prominent. (Even though you don't seem to think so...) Nintendo left out the WiiMote? What? It was obviously in every single demo on the show floor.

Sony left out the Move? Well, I wonder why. Maybe because it just didn't sell well?

The Wii made a difference and is still a very prominent console in a lot of people's households. Maybe the Wii U isn't another Nintendo love child, but that doesn't mean Nintendo left their Revolution completely behind. It just means they lost their way. Maybe they'll see what it's done.