Copy and pasted from NeoGaf
Just on the Gamespot stream a dev explained what the QTEs are about. You can basically trigger an execution move and have a QTE minigame during the execution instead of a uninterrupted canned animation. He promises they have a mature sword/shield combat system underneath.
http://www.gamespot.com/e3/stage-1-day-1/
Rewind to around the 1 hour mark for more information







