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Forums - Microsoft - Microsoft defends the Xbox One’s licensing, used game policies

Xenostar said:
BenVTrigger said:
Xenostar said:
These seems Crap,
Why does a digital future mean DRM for disk games now?
Why does a digital future mean digital games need to check in every 24 hours?
Its unneededunwanted DR. plane and simple,


I already explained this. Its to get people used to the lack of consumer rights that inherintly come with digital and yes to introduce unwanted DRM.

There is no need for DRM on digital games obviously as the moment a game is downloaded its tied to your account. DRM has always been the physical answer to a digital model. 

DRM and digital games downloaded to a single account = the same thing.

 

Surely a better way to get consumers use to it, would be to have lower digital pricing and have them slowly convert from disk to digital, And are you saying that i we can play digital games on xbox one without having to check in every 24 hours?

 

Sony said that Vita is now 60% digital, seems like converting people this way is working for them, no massive outcries there


I believe MS also wants a more "closed" system than Sony though. Or at the very least are being far more aggressive in their pursuit of conforming consumers.

And yes Sonys business model with digital does seem to be working. Id argue they are certainly going about things better than MS. Not to mention who knows what was happening behind the scenes. The roadmap for X1 was laid out years ago and MS may have thought Sony would follow a very simmilar business model as them, thus lowering some of the push back and negative press they are getting as they are the only ones this aggressive.



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BenVTrigger said:
tiffac said:
BenVTrigger said:
Soleron said:
They plan to "educate the customer" on in hy DRM is good? Good luck.


That is indeed their goal. No idea if it will have any success or not but that is what the X1 is designed to do. There is already no rights with digital titles. When you download a game off iOS, Steam, or PSN / XBLA you cant resell it.  Its yet another obstacle in the way that the consumer isnt fully used to yet.

If MS can somehow convince the general consumer to get used to not being able to resell or lend physical media they will be less likely to fight them over digital rights of games. As I said MS is trying to train the consumer to embrace digital only model over the next 5 or so years. For better or for worse.


But there are ways to share digital games. I mean MS is doing the 10 share family thing. On the current consoles you can log in your account on your friends console and redownload the games that you have already purchased and he can then install it on his account or play it off yours.

So I do not see the reason for this training thing with regards to restricting the Physical media and does the exhaustion doctrine even apply to digital content?

There are sharing systems in place with digital but they are still restricted. Its not a wholly free market where you can do whatever you want with your property like there is with physical media.

Its a question that is going to take HUGE focus over the next 10 years and not just In gaming. There is going to be a lot of discussion about what we own and what rights we have as consumers in an all digital market.

 


These are all good and fair points, but why does gaming companies have to make it so damn hard, where it seems every other media, books, tv, music exist digitally and physically with no issue.



BenVTrigger said:

There are sharing systems in place with digital but they are still restricted. Its not a wholly free market where you can do whatever you want with your property like there is with physical media.

Its a question that is going to take HUGE focus over the next 10 years and not just In gaming. There is going to be a lot of discussion about what we own and what rights we have as consumers in an all digital market.

 


Well as long as there is no clear guideline between copyright ownership and the exhaustion doctrine under the first-sale doctrine. This is going to be one long and heated debate for years. I can just picture more landmark cases that can go either way. lol!



oniyide said:
BenVTrigger said:
tiffac said:
BenVTrigger said:
Soleron said:
They plan to "educate the customer" on in hy DRM is good? Good luck.


That is indeed their goal. No idea if it will have . y. uccess or not but that is what the X1 is designed to do. There is already no rights with digital titles. When you download a game off iOS, Steam, or PSN / XBLA you cant resell it.  Its yet another obstacle in the way that the consumer isnt fully used to yet.

If MS can somehow convince the general consumer to get used to not being able to resell or lend physical media they will be less likely to fight them over digital rights of games. As I said MS is trying to train the consumer to embrace digital only model over the next 5 or so years. For better or for worse.


But there are ways to share digital games. I mean MS is doing the 10 share family thing. On the current consoles you can log in your account on your friends console and redownload the games that you have already purchased and he can then install it on his account or play it off yours.

So I do not see the reason for this training thing with regards to restricting the Physical media and does the exhaustion doctrine even apply to digital content?

There are sharing systems in place with digital but they are still restricted. Its not a wholly free market where you can do whatever you want with your property like there is with physical media.

Its a question that is going to take HUGE focus over the next 10 years and not just In gaming. There is going to be a lot of discussion about what we own and what rights we have as consumers in an all digital market.

 


These are all good and fair points, but why does gaming companies have to make it so damn hard, where it seems every other media, books, tv, music exist digitally and physically with no issue.


Agreed. I personally hate the idea of getting rid of physical. There should always be the option of both.

I believe the reason the gaming industry is so much more agressive over it is budget. Making a modern HD games costs tens of millions of dollars and the industry is desperate to maximize profit of such a huge investment any way they can. If anything its an example of how game budgets need to be streamlined and how costs desperatly need to be brought down.



BenVTrigger said:
oniyide said:
BenVTrigger said:

There are sharing systems in place with digital but they are still restricted. Its not a wholly free market where you can do whatever you want with your property like there is with physical media.

Its a question that is going to take HUGE focus over the next 10 years and not just In gaming. There is going to be a lot of discussion about what we own and what rights we have as consumers in an all digital market.

 


These are all good and fair points, but why does gaming companies have to make it so damn hard, where it seems every other media, books, tv, music exist digitally and physically with no issue.


Agreed. I personally hate the idea of getting rid of physical. There should always be the option of both.

I believe the reason the gaming industry is so much more agressive over it is budget. Making a modern HD games costs tens of millions of dollars and the industry is desperate to maximize profit of such a huge investment any way they can. If anything its an example of how game budgets need to be streamlined and how costs desperatly need to be brought down.


That and maybe not try to make every freaking game a AAA game, that would be like if hollywood was only trying to make summer blockbusters all year. Its insane that SE wanted 5 mil for TR when even at its peak it never sold that.

 

This quote tree has been shortened.

yo_johhn117



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listen, any time you have to "educate" the consumer it means:

A) your approach is too complicated.
B) your benefits are not obvious or your benefits are not wanted.



If i wanted a digital system i could buy something else for much cheaper thats probably more suited than a console... For a console i want gaming and some other features (PSN PLUS) and thats it and that is what ps4 is offering me, so thats what im getting.



BenVTrigger said:
Soleron said:
They plan to "educate the customer" on why DRM is good? Good luck.


That is indeed their goal. No idea if it will have any success or not but that is what the X1 is designed to do. There is already no rights with digital titles. When you download a game off iOS, Steam, or PSN / XBLA you cant resell it.  Its yet another obstacle in the way that the consumer isnt fully used to yet.

If MS can somehow convince the general consumer to get used to not being able to resell or lend physical media they will be less likely to fight them over digital rights of games. As I said MS is trying to train the consumer to embrace digital only model over the next 5 or so years. For better or for worse.

the carrot must come before the stick... 

..if the market is to transition to digital it MUST because consumers see the benefits and decide to change their spending habits.  any change, when forced, will be rebelled against.   we are call the land of the free for a reason, we hates being controlled by any means.



kitler53 said:
listen, any time you have to "educate" the consumer it means:

A) your approach is too complicated.
B) your benefits are not obvious or your benefits are not wanted.


Youll hear no disagreement from me. Especially on point A. I can see MS vision but my god have they done an awful job of communicating it or explaining what benefit it has on a consumer level.

Though Im sure that is what their huge lineup of exclusives is for. To try and bribe the consumer into buying into their model whether people want to or not.



I will probably will get an xbox one, however, the suits have made a big mistake at Microsoft with this console. No one likes owning a paper weight during internet outages/server issues.

They should expect multiple class action lawsuits during this consoles life cycle...