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Forums - Gaming - Will Xbone really come out this year ?

pezus said:
drunk said:
i remember when they showed killzone3 at 2005 E3 in "Real-time"

Is this a joke? If not, I can easily tell you the difference between the two 



i wasn't exactly making that comparison. but its still funny to me when someone mentions killzone and real-time in the same sentance right before new consoles are launched because it brings back memories. lol. i was comparing how killzone 05 E3 was a lie and how Killzone running on actual PS4 hardware could be a lie. have any backstage pictures of kz running off an actual PS4? i question because its bizzare to me how Sony can make a PS4 reveal without a PS4. imagine a major car manufacturer making a reveal without a car... instead, showing off only a steering wheel. lol

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drunk said:
pezus said:
drunk said:
i remember when they showed killzone3 at 2005 E3 in "Real-time"

Is this a joke? If not, I can easily tell you the difference between the two 



i wasn't exactly making that comparison. but its still funny to me when someone mentions killzone and real-time in the same sentance right before new consoles are launched because it brings back memories. lol. i was comparing how killzone 05 E3 was a lie and how Killzone running on actual PS4 hardware could be a lie. have any backstage pictures of kz running off an actual PS4? i question because its bizzare to me how Sony can make a PS4 reveal without a PS4. imagine a major car manufacturer making a reveal without a car... instead, showing off only a steering wheel. lol

that's not the same at all.  Come on man!  Honestly people are just talking like this because they want to think Sony screwed up or something.  Look how much hype that teaser video for E3 revved up and they didn't even have to show a game clip.  How long did the Xbox One box unvieling get you excited?  For me it was about a minute.  Sorry but I know roughly how PS4 will look.  It's like Tretton said it'll be a box shape and fit under your TV I mean honestly Sony makes enough boxes under your TV that you can hazard a guess and not be too far off.  I'm going to be playing with the controller for hours on end.  I'll be touching the console for a few minutes when I first get it to set it up and then a few seconds every time I turn it on and off then I'm going to ignore it.  They showed games and the thing you play games with then told you some of the other things you could do on the system and how they improve your game experience.  Honestly what would you rather have?  A conference with a box and a bunch of non-exclusive games or a conference (a couple months earlier than the other) where the software and controller are shown and used a bunch?  We know what will be in the box that's all that matters about it.




Get Your Portable ID!Lord of Ratchet and Clank

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Adinnieken said:
AbbathTheGrim said:
Adinnieken said:
AbbathTheGrim said:
Adinnieken said:
They said it is, therefore it will.



Did Microsoft announce a ship date for Milo?

 

They sold this thing for the 360, you were supposed be able to do this for the 360. There was footage and this project was addressed as a GAME:

http://vimeo.com/20308849

Then Micro back-pedaled and said it was never a project.

You can't take things for granted.

Correction, you can't take what Peter Molyneux says for granted.

That being said, the only thing Molyneux said was that it would eventually come out in a game.  Not when.  He didn't specific a time frame, he didn't specify a year, he just said it would be a game, eventually.  You also have to understand that Milo was Molyneux's baby.  It was something he had worked on since 2006, LONG before Microsoft began working on Kinect.  Milo was named after his own nephew.  So, Milo was personal to Molyneux.  It was his pet project.  Of course he wanted to see it come to reality as a retail product.

But ask yourself, who would have bought it?  You'd have to be an EXTREMELY controlling, passive-aggressive personality in order to want to tell someone, even an AI, how to live their life.  What they should do or what they shouldn't do.  You'd also have to be pretty damn lonely to want to socialize with an AI.

Which is why there was an immediate disparity between Microsoft and Molyneux as to whether Milo was a tech demo or if would be released as a retail product.  Executives above Molynew said no, it was a tech demo.  Molyneux said it would be a retail product to be released in the future.

Microsoft has said, it will release in Holiday 2013.  So unless something significant happens in the manufacturing process, i.e. a plant blows up, it'll happen.

That conversation your putting forward is interesting and all and I can reply back and talk to you about it after you answe: was Milo promised and pushed by Micro as an experience you would get from Kinect, yes or no? The answer is yes, it was in the presentation, it was a supposed feature that meant to showcase what the technology would do. And they never released it.

Answer that and then I will talk about Molyneux and the viability of the Milo game.



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1

AbbathTheGrim said:

That conversation your putting forward is interesting and all and I can reply back and talk to you about it after you answe: was Milo promised and pushed by Micro as an experience you would get from Kinect, yes or no? The answer is yes, it was in the presentation, it was a supposed feature that meant to showcase what the technology would do. And they never released it.

Answer that and then I will talk about Molyneux and the viability of the Milo game.

You ask a question, then answer it, but the answer is incorrect.

No, Molyneux never promised that Milo would be a product.  In post E3 interviews he may have said it would be, but in his E3 presentation he never did.  In fact, he never promises that the features presented in the Milo demonstration will be in a specific future product, only that they are features possible with Kinect and that had never been done or been possible before Kinect.

E3 2009 Milo Demo http://youtu.be/CPIbGnBQcJY  TED Presentation 2009  http://youtu.be/Uieh3RfkCng

That said, there wasn't anything about Milo that didn't end up in a product.  For example, the interactive features of Milo are very much a part of Kinectimals.  The AI, the natural language support, and direct interaction with the animals via Kinect.  This was even talked about later in an interview by Kudo Tsunoda.  The scanning technology, which was demonstrated in Milo, did eventually make it into one of the Kinect Fun Labs projects as did the registration of factial experessions.

You want to suggest that Molyneux specifically said it would be a game, in a product, and it would have a release date.  None of that is true.  While in post-presentation interviews he did say they were working on it as a full-fledged game, and yes in the video you linked someone not connected to the gaming industry and NOT a Microsoft employee said it was a game, the fact is no one above Molyneux ever said it was and even he never offered a release date or suggested that you'd be able to play it in a given timeframe. 

That being said, I don't think that there was anything in Milo that couldn't have been done at the time in a full retail product, but again, who would have purchased it?  As a tech demo it was an incredible vision, as a product I can't see anyone realistically wanting to interact with an 11 year old boy or girl for that matter.



They specifically said it would.