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Forums - Gaming Discussion - Are Consoles ruining the gaming industry?

MikeB said:
totalwar23 said:
MikeB said:
I was mostly a PC gamer for the previous generation (only owning a DS lite since when it came out). With regard to dumbing down games that's not necessary the case anymore. With the Cell processor and Blu-Ray technically consoles provide technical advantages over PC gaming of their own.

With regard to the Wii, the bestsellers are totally unlike PC games. This style of gameplay is new and interests many new consumers, especially females.

Don't want to start anything, but I can't help but ROFLMAO.


You don't need to be a rocket scientist to understand this. Blu-Ray discs can hold more data, currently many of the exclusives are streaming 7.1 quality audio, with newer game engines other data, most importantly texture data can be streamed as well. This allows for a wider varierty of data (more data) to be streamed than is the case with DVD.

With regard to the Cell processor you just need to read any of the univerity or scientific papers, research shows potential advantages compared to PC CPUs. IBM isn't using the Cell to built high-end supercomputers for nothing.

 

 

Umm, Blu Ray doesnt mean shit on a PC as pretty much no PC games stream off discs anymore. Everything is installed on the Hard Drive.  

The problem with the Cell is no one really knows how to harness it for gaming, at least to its full potential.  So yeah, current CPUs will do the job running a game just as well as the Cell can.   

 



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Garcian Smith said:
CrazzyMan said:
NO, only CASUALS gamers.
Because of them, most games become more simple, less hardcore.
Because of them, most games are created for money, not for ART.

CASUALS!!!

For those of us who aren't a teenager with all the time in the world, games becoming more simple and less hardcore is a good thing. Wait five years or so and you'll agree.

Also, I hate to break it to you, but most games were always created for money. The "artsy" market has always been tiny.


 hey, im not a teenager, work full time job, part time student, active night life and a clingy ass gf.  Still like the hardcore games.  Just means it takes me a couple of months to beat a game like Assassins Creed, haha. 



CrazzyMan said:
NO, only CASUALS gamers.
Because of them, most games become more simple, less hardcore.
Because of them, most games are created for money, not for ART.

dude, you DO read your posts? cause this is really lame if you think that. games were always made for money., and that few games with artistic value always fail in sales(okami, devy's, elebits and so on). besides you DO know that there is no such thing like hardcore game? you can be hardcore gamer, but you can't play hardcore game. hardcore means extremely dedicated to something. you can be extremely dedicated to quake and you can be extremely dedicated to the whole barbie-in-somethin crapy stuff where you play with ponys and other sweet-thing-because-of-which-i-want-to-puke and both means you're a hardcore gamer.



waron said:
fkusumot said:
waron said:
 

then what the heck was the whole nintendo kingdom of portable consoles earlier? it didn't give you console experience in portable machine? psp gave us only loco roco, potapon nad bunch of games that i could find on ps2. so for me psp is just a smaller ps2.


Exactly. The PSP is very comparable to a much smaller PS2. One that you can carry around with you. It's portable. It's a great portable multi-media machine. Really, it is. You can't deny it.


yes, but it didn't give something new to the market - which is still my point(well except being a multimedia thing). now consoles are only beter technically and nothing more plus they're starting to look like pc(you know ps3 can have linux and so on).


 Yeah it did, it was marketed towards and older demographic, and played like a console.  Like thats what i thought the Nintendo DS was going to be, when it first came out, a portable N64, cuz of Mario.  So i got the DS and Mario when it first came out.  Man, was i sadly mistaken, hahaha.  The PSP give just another option in an optionless market.  



prlatino86 said:
 

Look up the Videogame Crash of 1983. that should make more sense of why these things are not necessarily a good thing.

Videogames Crash '83 causes :

- Flood of bad games even ( or especially ? ) from first party ( Atari ). For bad games I mean games that were clearly shallow even for casual users ( the hardcore users at that time were on computer gaming side only ). Atari didn't have the controlling power over what was released on its platform. ( A situation very different from nowadays Wii )

- Massive price war by computer company of that time ( especially by Commdore ) that hurt badly the sales of Atari 2600 and other console.

- Incapacity by Atari to offer after a couple of years new interest on its console system line of products.

So overall the great crash was caused by the mismanagement of Atari as a company that brought an unhealthy market for console gaming ( this is not the case with Wii/DS business model ).

After the crash the only company that believed in console gaming ( Nintendo ) kicked the ass of 16 bit computer using tecnology of '70. At that time hardcore gamers from computer gaming blamed the new wave brought by Nes and mocked Nes games as NON-GAMES. Funny, no ?

 



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.

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prlatino86 said:
fkusumot said:
 

I don't know. I can't follow the logic of your argument. You keep sticking in strange pieces of information that don't seem to apply. For instance your comment about people running out of money because there were too many games that they wanted. That doesn't sound like it's really a bad situation for a gamer. It would seem worse to have enough money to buy games but have no games that you wanted to buy.

You follow up the "saturation" comment with something about declining sales in the music and movie industry. I don't think the decline was preceded by a glut of great artistic masterpieces. I'm not sure what type of speculation you were making there.

On to PC's, you comment that they are becoming more accessible. That's a good thing, right? I'm not sure how that figures into your OP.


Look up the Videogame Crash of 1983. that should make more sense of why these things are not necessarily a good thing.

On the music and movie industry, it isnt necessarily a glut of that. Did i not make a comment earlier about the industry moving towards less risks, less innovation and more "sure fire" gains? Much like the music and movie industry. Maybe im just tired, but i feel like im repeating myself a lot in this thread.

PCs becoming more accessible is a good thing for PC gaming. I was answering your question how it could be bad for consoles.


 I'm very familiar with the video game crash of 1983. How does that fit into your thesis? After that crash console gaming reinvented itself and came back stronger than ever. I don't see how the movie industry is in decline either unless you're talking about the artistic merits of the movies made in the 1940's compared to the movies made in the 1990's. 



celine said:
prlatino86 said:
 

Look up the Videogame Crash of 1983. that should make more sense of why these things are not necessarily a good thing.

Videogames Crash '83 causes :

- Flood of bad games even ( or especially ? ) from first party ( Atari ). For bad games I meant games that were clearly shallow even for casual users ( the hardcore users at that time were on computer gaming side only ). Atari didn't have the controlling power over what was released on its platform. ( A situation very different from nowadays Wii )

- Massive price war by computer company of that time ( especially by Commdore ) that hurt badly the sales of Atari 2600 and other console.

- Incapacity by Atari to offer after a couple of years new interest on its console system line of products.

So overall the great crash was caused by the mismanagement of Atari as a company that brought an unhealthy market for console gaming ( this is not the case with Wii/DS business model ).

After the crash the only company that believed in console gaming ( Nintendo ) kicked the ass of 16 bit computer using tecnology of '70. At that time hardcore gamers from computer gaming blamed the new wave brought by Nes and mocked Nes games as NON-GAMES. Funny, no ?

 


 umm, i really dont see where i compared that to the Wii or Nintendo in general, so i have no idea why your trying to rebuttal me on a point i never made.



MikeB said:
totalwar23 said:
MikeB said:
I was mostly a PC gamer for the previous generation (only owning a DS lite since when it came out). With regard to dumbing down games that's not necessary the case anymore. With the Cell processor and Blu-Ray technically consoles provide technical advantages over PC gaming of their own.

With regard to the Wii, the bestsellers are totally unlike PC games. This style of gameplay is new and interests many new consumers, especially females.

Don't want to start anything, but I can't help but ROFLMAO.


You don't need to be a rocket scientist to understand this. Blu-Ray discs can hold more data, currently many of the exclusives are streaming 7.1 quality audio, with newer game engines other data, most importantly texture data can be streamed as well. This allows for a wider varierty of data (more data) to be streamed than is the case with DVD.

With regard to the Cell processor you just need to read any of the univerity or scientific papers, research shows potential advantages compared to PC CPUs. IBM isn't using the Cell to built high-end supercomputers for nothing.

 


 You don't need to be rocket scientist to understand this. PC games are installed onto your hard drive. It doesn't matter how much space DVDs can hold individually because it can be store across multiple disks for installation. Medieval 2: Total War is a prime example and the disks are only single layer.

 

Secondly, you're misleading people with the Cell. The supercomputer IBM is building is a hybrid between AMD cores as well as Cell cores (and they are next generation). Over 16000 of each. There are advantages as well as drawbacks like with everything else. The Cell can't walk on water, and it can't revive the dead.



prlatino86 said:
waron said:
fkusumot said:
waron said:
 

then what the heck was the whole nintendo kingdom of portable consoles earlier? it didn't give you console experience in portable machine? psp gave us only loco roco, potapon nad bunch of games that i could find on ps2. so for me psp is just a smaller ps2.


Exactly. The PSP is very comparable to a much smaller PS2. One that you can carry around with you. It's portable. It's a great portable multi-media machine. Really, it is. You can't deny it.


yes, but it didn't give something new to the market - which is still my point(well except being a multimedia thing). now consoles are only beter technically and nothing more plus they're starting to look like pc(you know ps3 can have linux and so on).


Yeah it did, it was marketed towards and older demographic, and played like a console. Like thats what i thought the Nintendo DS was going to be, when it first came out, a portable N64, cuz of Mario. So i got the DS and Mario when it first came out. Man, was i sadly mistaken, hahaha. The PSP give just another option in an optionless market.

 just like every console(especially ps2, x360 and ps3) you know that, right? ds is not only a great n64 portable version it can much more - look at ASH gameplay videos. ds make a big step in the gaming industry - psp didn't.



fkusumot said:
prlatino86 said:
fkusumot said:
 

I don't know. I can't follow the logic of your argument. You keep sticking in strange pieces of information that don't seem to apply. For instance your comment about people running out of money because there were too many games that they wanted. That doesn't sound like it's really a bad situation for a gamer. It would seem worse to have enough money to buy games but have no games that you wanted to buy.

You follow up the "saturation" comment with something about declining sales in the music and movie industry. I don't think the decline was preceded by a glut of great artistic masterpieces. I'm not sure what type of speculation you were making there.

On to PC's, you comment that they are becoming more accessible. That's a good thing, right? I'm not sure how that figures into your OP.


Look up the Videogame Crash of 1983. that should make more sense of why these things are not necessarily a good thing.

On the music and movie industry, it isnt necessarily a glut of that. Did i not make a comment earlier about the industry moving towards less risks, less innovation and more "sure fire" gains? Much like the music and movie industry. Maybe im just tired, but i feel like im repeating myself a lot in this thread.

PCs becoming more accessible is a good thing for PC gaming. I was answering your question how it could be bad for consoles.


I'm very familiar with the video game crash of 1983. How does that fit into your thesis? After that crash console gaming reinvented itself and came back stronger than ever. I don't see how the movie industry is in decline either unless you're talking about the artistic merits of the movies made in the 1940's compared to the movies made in the 1990's.


 ??? am i the only one that reads business news? I thought this was fairly well known knowledge around that the industries are on a decline.  What is meant by on a decline is that these industries are no longer seeing much in the way of growth, and in the case of the Music industry, is actually losing sales or the amount of money they make each year.  Ever wonder why movie tickets are so damn high and always keep going up?  its not just cuz of inflation.  DVD sales are also starting to slow in the past few years, hence the push for Blu Ray and High Def; its an attempt to start making growth in sales again.