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Forums - Microsoft - Microsoft: We don't want to upset Xbox 360 retailers with Games on Demand

ironmanDX said:
AbbathTheGrim said:
If this is the official stance from Micro, then we can rule out the possibility of Xbox3 blocking used games.


Basically, yes. They wouldn't have this stance on a console right near the end of it's life then change it for the neXtBox. It wouldn't make any sense at all. They'll need selling points like that more for the next console, not less.

 

Another rumor seemingly bites the dust.


You know, that's a very good point.  First bit of info that has made me question the used game block rumor.  

Really wonder how/if sentiments would change around here if the neXbox didn't block used games AT ALL and the PS4 simply leaves it up to publishers (as has already been admitted/confirmed)...



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I see this as pretty much a confirmation of no anti-used games policy. Why would they anger the place where they get probably a third of their sales from? If Gamestop isn't selling your console; then you pretty much lost the generation.

Here's how I see it going down if the mandatory installs are true (which I now hope they are)

They would be having mandatory installs (which would go along with the HDD and Kinect with every Xbox) so that developers can make their game with those aids in mind which means better optimization for games.

I see the mandatory installs working two ways. The first is exactly like the 360 where you install it to your HDD but you have to have the disk in the tray for the game to work. Once you sell it it won't work anymore. The second way is you install it on your HDD and you pick the option for the Xbox to register that game to your Xbox Live Gamertag (most likely via watermark on the disk). That disk then becomes irrelevant and will not work on any other console that doesn't have your account signed in. Doing this would probably also unlock a feature where you can stream the game from any console you are on as long as your Gamertag is signed in.

By doing things that way they can appease gamers, retailers, and publishers all at once.



yo_john117 said:

I see this as pretty much a confirmation of no anti-used games policy. Why would they anger the place where they get probably a third of their sales from? If Gamestop isn't selling your console; then you pretty much lost the generation.

Here's how I see it going down if the mandatory installs are true (which I now hope they are)

They would be having mandatory installs (which would go along with the HDD and Kinect with every Xbox) so that developers can make their game with those aids in mind which means better optimization for games.

I see the mandatory installs working two ways. The first is exactly like the 360 where you install it to your HDD but you have to have the disk in the tray for the game to work. Once you sell it it won't work anymore. The second way is you install it on your HDD and you pick the option for the Xbox to register that game to your Xbox Live Gamertag (most likely via watermark on the disk). That disk then becomes irrelevant and will not work on any other console that doesn't have your account signed in. Doing this would probably also unlock a feature where you can stream the game from any console you are on as long as your Gamertag is signed in.

By doing things that way they can appease gamers, retailers, and publishers all at once.

Your second method requires all next gen xboxs to be connected online to verify if a watermarked disc is already linked to an account. That is as big of a problem as blocking used games.

I think the mandatory installs are just a way to streamline things for the future. No more distinction between digital downloads and disc versions. Only the verification process differs, either an online check for digital downloads or a disc check for installation from disc.

I guess it is possible to add a writeable chip on the disc to link them to an account, but is that worth the extra cost?



SvennoJ said:
yo_john117 said:

I see this as pretty much a confirmation of no anti-used games policy. Why would they anger the place where they get probably a third of their sales from? If Gamestop isn't selling your console; then you pretty much lost the generation.

Here's how I see it going down if the mandatory installs are true (which I now hope they are)

They would be having mandatory installs (which would go along with the HDD and Kinect with every Xbox) so that developers can make their game with those aids in mind which means better optimization for games.

I see the mandatory installs working two ways. The first is exactly like the 360 where you install it to your HDD but you have to have the disk in the tray for the game to work. Once you sell it it won't work anymore. The second way is you install it on your HDD and you pick the option for the Xbox to register that game to your Xbox Live Gamertag (most likely via watermark on the disk). That disk then becomes irrelevant and will not work on any other console that doesn't have your account signed in. Doing this would probably also unlock a feature where you can stream the game from any console you are on as long as your Gamertag is signed in.

By doing things that way they can appease gamers, retailers, and publishers all at once.

Your second method requires all next gen xboxs to be connected online to verify if a watermarked disc is already linked to an account. That is as big of a problem as blocking used games.

I think the mandatory installs are just a way to streamline things for the future. No more distinction between digital downloads and disc versions. Only the verification process differs, either an online check for digital downloads or a disc check for installation from disc.

I guess it is possible to add a writeable chip on the disc to link them to an account, but is that worth the extra cost?

That wouldn't be a huge deal at all because in the event that the person doesn't have access to internet, the second choice wouldn't even be an option. Heck it could very well be a code that you enter in too.



Well, lets be honest. Even microsoft can't be that daft in thinking that is a good idea. They would be betting the fate of their product on the publisher that would leave them just as fast if the console doesnt build a strong userbase.
Also, what if with the new console sales of games happen to be equivalent to those on the console that isnt blocking used games. How embarassing wouldnt that be? Because i doubt those "lost sales" are that significant.



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I think they already have a system near that in place at BestBuy. You can buy a code for DLC from a kiosk inside the store. 



Double post.....



Totally agree, retailers are selling your products, so make them happy by giving them first pick at the sales.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Very interesting article. I had no idea that the 360 didn't have day 1 digital, although I doubt it's an issue for the majority of 360 owners. It wouldn't bother me anyways.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

yo_john117 said:
SvennoJ said:
yo_john117 said:

I see this as pretty much a confirmation of no anti-used games policy. Why would they anger the place where they get probably a third of their sales from? If Gamestop isn't selling your console; then you pretty much lost the generation.

Here's how I see it going down if the mandatory installs are true (which I now hope they are)

They would be having mandatory installs (which would go along with the HDD and Kinect with every Xbox) so that developers can make their game with those aids in mind which means better optimization for games.

I see the mandatory installs working two ways. The first is exactly like the 360 where you install it to your HDD but you have to have the disk in the tray for the game to work. Once you sell it it won't work anymore. The second way is you install it on your HDD and you pick the option for the Xbox to register that game to your Xbox Live Gamertag (most likely via watermark on the disk). That disk then becomes irrelevant and will not work on any other console that doesn't have your account signed in. Doing this would probably also unlock a feature where you can stream the game from any console you are on as long as your Gamertag is signed in.

By doing things that way they can appease gamers, retailers, and publishers all at once.

Your second method requires all next gen xboxs to be connected online to verify if a watermarked disc is already linked to an account. That is as big of a problem as blocking used games.

I think the mandatory installs are just a way to streamline things for the future. No more distinction between digital downloads and disc versions. Only the verification process differs, either an online check for digital downloads or a disc check for installation from disc.

I guess it is possible to add a writeable chip on the disc to link them to an account, but is that worth the extra cost?

That wouldn't be a huge deal at all because in the event that the person doesn't have access to internet, the second choice wouldn't even be an option. Heck it could very well be a code that you enter in too.

Then the 2nd person wouldn't be able to use the disc at all?
A code doesn't prevent multiple people using the same disc at the same time. Either the disc needs to know it has been installed before, or the console needs to do an online check before installing.

They could sell 2 different versions in stores. A version with disc installation and 1 code to register online, just as pc games work now and online passes. And a version that works with a disc check and can be resold. Kind of a slippery slope.