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Forums - Sony - Official PlayStation 4 Thread- News: PS4 PlayStation Plus Details: Cross Game Chat doesn’t require the service / News: DayZ set to arrive on PS4, but could skip Xbox One / News: PS4 Includes 500GB Ha

 

What did you think of E3?

Great 116 75.82%
 
Boring in the first half ... 5 3.27%
 
Bad 1 0.65%
 
Total:122

im so hyped i hope the price is good i mean ps2 like and it will sell like hotcackes



REQUIESCAT IN PACE

I Hate REMASTERS

I Hate PLAYSTATION PLUS

Around the Network

Level-5 wants to make an MMO for PS4

In the latest Famitsu the president of Level 5, Akihiro Hino, talked about his reaction on the PlayStation 4 announcement and stated that he’s interested in creating an MMO. Level-5 has enjoyed a very close relationship with Sony, with many of its titles funded by and produced in conjunction with the publisher. Level-5 is also known for making the Professor Layton series for Nintendo DS.

“I am very interested in MMORPGs. It is a genre in which Level-5 has not been much involved so far, but I would try to make a game rich and high quality, which fully utilizes the technical capabilities of the console.”

Could this mean a Ni no Kuni styled MMO is on the way? Is this something you would want play on the PS4?

Source: http://www.psmania.net/2013/03/level-5-wants-to-make-an-mmo-for-ps4/



It Will take 2 or 3 years to see full potential of PS4 hardware – Fuel Overdose dev

Full interview yet to be published.

Kartik

 

We recently asked Skandar Djerbi, executive producer of I-Friqiya–the studio behind the PSN game Fuel Overdose– some questions about next-gen consoles, always online DRM, and he revealed a lot of interesting information to us.

We asked him how long will it take for developers to be able to max out the PS4′s hardware considering it’s easier to develop for, and he said that most technically advanced games usually tend to come several years after the launch of the hardware.

It’s kind of true when you look back at PS2′s most impressive game, God of War 2, which came out after the PS3 was launched.

“Each hardware has its strengths and weaknesses and it always takes time before you can deal with all the technical constraints,” he told us.

He also hopes that the PS4 will be more developer oriented for those who cannot afford several game developers.

“I appreciate the message delivered by Sony and I hope that the PS4 will be more developer-orientated, especially for those who cannot afford to assign tens or hundreds of developers on a single project, but I think it’s gonna take at least 2 or 3 years before we can see the true potential of the hardware.”

PS4 has already seen it’s fair share of feedback. Avalanche Studios CTO famously said that thePS4 will out power most PCs for years to come whereas Nordic Games are a bit doubtful of the hardware. But generally speaking, the developer community has been positive about the PlayStation 4.

Source: http://gamingbolt.com/will-take-2-or-3-years-to-see-full-potential-of-ps4-hardware-fuel-overdose-dev



New PS4 hardware, controller, PS Eye, UI details from Sony’s GDC presentation

March 27th, 2013 Posted in NewsPS4 
Posted By: Valay 

Sony is currently hosting a presentation at the Game Developers Conference to cover new aspects about the PlayStation 4. Among the topics discussed include the system’s hardware, controller, Remote Play, and UI. Speaking of UI, Sony confirmed that the PSN friend limit has been raised – something that will likely please PS3 owners.

IGN’s Greg Miller is on-hand for the event and has been live-tweeting tidbits from the presentation. We’ve gathered up what’s been shared below.

- Targeted to be the “central device in the living room”
- “Core gamers are our primary audience
- PS4 build around them, salable to the outsiders
- 5 core PS4 principles: Simple, Immediate, Social, Integrated, Personalized
- PS4 CPU: 64-bit x86 arch, low power consumption, low heat, 8 cores, 8 HW threads, 2MiB L2 cache per 4 core group, 32kib l1 I/D-cache
- PlayStation Shader Language, very similar to HLSL, allows featured BEYOND Direct X 11 and OpenGL 4.0
- “GPU – Tessellation – adding geometric detail to smooth edges or create more organic shapes”
- PS4 RAM – 8GB 256 bit GDDR5 (GDDR5 is very high end graphics memory only found on PC graphics cards)
- Will come with “very large hard drive in every console”
- PS4 Dev Environment – Windows 7-bit, tools are fully integrated into Visual Studio 2010 and 2012
- “Debug your PS4 code as you would your PC code”
- PS4 Controller: Start/Select buttons are now “Options.” New System button is “Share.”
- Speaker, headset hack and “extension port” on the PS4 controller
- PS4 controller buttons are going back to digital over analog because no one used it on PS3
- PS4 controller L2/R2 – Curved design to get rid of the accidental netflix fast forwarding
- PS4 controller: 1920×900 resolution on the analog touchpad
- PS4 controller colors are the Player Numbers: 1-Blue, 2-Red, 3-Green, 4-Pink (Like the buttons)
- PS4 will charge controllers when it’s off. Unlike the PS3.
- PS4 controller light bar can be used for muzzle flashes, health bars, etc
- “The #PS4 Eye will enhance the PS4 user experience.” High sensitivity dual color cameras – 1280×800, 12 bits/pixel, 60Hz
- Dedicated port for the #PS4 camera, exclusive SCE Connector. Means it won’t use a USB port on the console, but won’t plug into your PC.
- Cam suggested uses: walkthrough vids, taunting in killcam, login, speech recognition, etc; possible PS4 Camera Magic – Sees the controller, you guys move, splitscreen moves to be on the right side
- The above is what devs could do (not mandatory)
- Video example shown of PS4 combining the camera and the controller. “AR Menu”
- Zoom into the controller, tilt to shake little dudes inside, push into our world like EyePet
- 2004: XMB, 2011: LiveArea, 2013: New #PS4 one based on the five principles from earlier
- UI is meant to give you at a glance info without loading the game. See what new DLC is out and whatnot. What friends are saying.
- Have to enable people seeing your real name on the #PS4. Auto-enabled if you import from another social network. (Can be turned off)
- PSN friend limit raised
- PS4 Mock-up: Heavy Rain choice with the number of your friends that chose each option.
- All the PS4 streaming and sharing: that’s on the hardware. Devs don’t have to do anything special to their game.
- PS4 Remote Play: Screens are mirrored on PS4/Vita (Both on at same time). Hardware does it/not on devs. Start at any time; no special mode.
- Talking about the PlayStation App. Login, buy game, PS4 starts downloading at home, you get home and start playing the part that’s DWLD.

Source

 

Source: http://gamingeverything.com/44324/new-ps4-hardware-controller-ps-eye-ui-details-from-sonys-gdc-presentation/



All great news, I enjoyed the multiplayer in white knight chronicles 2, I'm hoping they come up with an interesting concept.



Around the Network

While Sony Corp. wants to be very open about the PlayStation 4 video game console to attract maximum attention and get positive image for the brand, the company remains tight-lipped over a number of aspects. One of such aspects is whether the firm actually will introduce the PS4 globally, or only in Japan this year. According to a GameStop exec, the PS4 will be launched worldwide in 2013. However, the company will unlikely meet the initial demand.

“We know that Sony will introduce the PlayStation 4 globally in 2013*, but we are still waiting to see what Microsoft's final plans are. We have scenarios with one console introduction, as well as with two. Even a single launch in 2013 will drive double-digit console growth in 2014; and two launches would likely drive the console category north of 20% growth,” said Michael Hogan, executive vice president of strategy business and brand development at GameStop, during a quarterly conference call with financial analysts this week.

Previously, it was expected that Sony will release the PlayStation 4 in Japan only, or in Japan and the U.S. this year, whereas Europe and Australia will see the console sometimes in early 2014. Since GameStop does not own any retail businesses in Japan, but operates 6700 retail stores in the U.S., Canada, Europe, Australia and New Zealand, when it says “global availability”, it should mean availability for at least the bigger part of its shops.

“With Grand Theft Auto V and Battlefield 4 releasing in the third quarter, and the PlayStation 4 launching in the fourth quarter, we expect a return to growth for the back half of the year,” said Robert Loyd, chief financial officer of GameStop.

According to the company’s internal consumer research, there is extremely strong consumer interest in the new consoles. Based on the survey of loyal customers of GameStop, 34% of them expect to get a PlayStation 4 in the next twelve month. Moreover, nearly 900 thousand of GameStop clients signed up to receive information about the PS4. Give so high interest towards the console, GameStop does not expect Sony to be able to meet demand towards the PlayStation 4 initially.

“Although we have been given no official numbers by Sony, we do believe that demand will far outpace the supply of this product during the launch window,” said Tony Bartel, the president of GameStop.

Financial analysts from Macquarie Equities Research recently estimated that Sony would ship around 2.5 million PlayStation 4 video game consoles this calendar year, which also points to global launch and limited supply.


Screenshot from Killzone Shadow Fall, a PlayStation 4 exclusive title.

Sony PlayStation 4 is based on a semi-custom AMD Fusion system-on-chip that integrates eight AMD x86 Jaguar cores, custom AMD Radeon HD core with unified array of 18 AMD GCN-like compute units (1152 stream processors which collectively generate 1.84TFLOPS of computer power that can freely be applied to graphics, simulation tasks, or some mixture of the two), various special-purpose hardware blocks as well as multi-channel GDDR5 memory controller. The PS4 will come with 8GB of unified GDDR5 memory sub-system (with 176GB/s bandwidth) for both CPU and GPU as well as large-capacity hard disk drive. 

Sony PS4 will be equipped with Blu-ray disc drive capable of reading BDs at 6x and DVDs at 8x speeds, USB 3.0 connectivity in addition to a proprietary aux port, Gigabit Ethernet port, 802.11b/g/n Wi-Fi, Bluetooth 2.1 EDR wireless technology as well as HDMI, optical and analog outputs. The new system will also utilize new DualShock 4 game controller with integrated touchpad as well as better motion sensing thanks to new PS4 Eye tracking cameras.

*GameStop’s fiscal year ends in early February, hence in case the executive mentioned fiscal year 2013 (the most likely scenario), the chances that Sony launches the PS4 globally in calendar 2013 are high since a) no new major products are launched commercially in January, b) the company already expressed expectations to boost its sales thanks to the PS4 launching in Q4 FY2013, which suggests actual availability during a high spending season.

 

Source: http://www.xbitlabs.com/news/multimedia/display/20130329164057_Sony_Will_Introduce_PlayStation_4_Globally_This_Year_GameStop_Executive.html



tagging.

Btw when is E3. i want to know th price of the ps4, and all the new games of course.



Early june



^thanks.

I really hope it doesn't collide with my exams. I want to watch that sony conference.



huiii said:
^thanks.

I really hope it doesn't collide with my exams. I want to watch that sony conference.


E3 happens on June 11 To June 13