Teriol said: looks like a weak ps4 or a super beast ps4 to end once and for all with the company. sony fans don't do that to sony let them lauch a weak and profitable ps4 :) like in the times or psx and ps2 :) |
PS1 and PS2 weren't weak consoles.
Teriol said: looks like a weak ps4 or a super beast ps4 to end once and for all with the company. sony fans don't do that to sony let them lauch a weak and profitable ps4 :) like in the times or psx and ps2 :) |
PS1 and PS2 weren't weak consoles.
VGKing said:
PS1 and PS2 weren't weak consoles. |
oh yeah they were.
34 years playing games.
man-bear-pig said:
I then received not 1, not 2, but THREE PM's from Sony fanboys. Here's one of them: CRAZY! |
Well when you troll on that site, you tend to get 1-bubblers PM you. That's just how it works.
Weird how the gap is 1.7 now...wasn't it 1.3 by the end of last year? I was under the impression the gap had gotten smaller? It should have since PS3 was outselling the 360 each month...weird.
VGKing said:
Well when you troll on that site, you tend to get 1-bubblers PM you. That's just how it works. Weird how the gap is 1.7 now...wasn't it 1.3 by the end of last year? I was under the impression the gap had gotten smaller? It should have since PS3 was outselling the 360 each month...weird. |
Everything in that PM is true though...
man-bear-pig said:
I then received not 1, not 2, but THREE PM's from Sony fanboys. Here's one of them:
CRAZY! |
Dude that is seriously crazy.
I love Sony as much as the other two companies - but even the slightest criticism of them brings the crazies out. It's remarkable, I don't know why their fanbase has become like this. It wasn't like this 10 - 15 years ago.
I don't know if they realise it's a cumulative effect. You can LOVE Metallica, but if you go to a concert and get spat on by fans for saying "Megadeth are an OK band", it may not make you hate Metallica, but every time it's gonna make you like them a little bit less.
Panama said:
Everything in that PM is true though... |
Did anything in that PM have anything to do with him stating that 70 mill was shipped not sold though?
Maybe it's there between the lines somewhere.
JimmyDanger said:
Maybe it's there between the lines somewhere. |
Woops sorry mate. Quoted the wrong post. Also I think last year the gap was >2mil
JimmyDanger said:
Maybe it's there between the lines somewhere. |
It was kinda relevant since he talked sales and charts.
But for real though, a 1.7 gap isn't really that much and its not something to brag about when you had a year head start. I guess that's why Microsoft doesn't brag about it, why do you man-bear-pig?
VGKing said:
It was kinda relevant since he talked sales and charts. But for real though, a 1.7 gap isn't really that much and its not something to brag about when you had a year head start. I guess that's why Microsoft doesn't brag about it, why do you man-bear-pig? |
He talked about award nominations/wins, he talked about titles in the top 20 in different regions and exclusives in each.
I must have missed the shipped/sold reference.
It was as relevant as having a discussion about modern day Germany and bringing up economic policies of The Weimar Republic.
VGKing said:
It was kinda relevant since he talked sales and charts. But for real though, a 1.7 gap isn't really that much and its not something to brag about when you had a year head start. I guess that's why Microsoft doesn't brag about it, why do you man-bear-pig? |
As I've said elsewhere - head start is almost irrelevant in this field.
The MegaDrive Genesis had a healthy head start over the SNES. Ditto the Saturn over the PS1, or the Dreamcast over the PS2. Even the 3DO had a decent head start over the PS1.
Was the reason the PS2 absolutely slaughtered the competition due to its-
a)head start?
Or
b) was it down to a factor of brand recognition/software - hardware backwards compatibility (which neither competitor offered), DVD playback (which neither competitor offered out of the box), MASSIVE library of exclusives and multiplats?
If you picked b) - you're correct.
In a technology industry, the late starter can
* Offer improved hardware at cheaper launch cost than their competitors (because technology/hardware components become cheaper)
* Analyse where the already on market competitors have made their profits and losses - and plan accordingly.
* Offer true innovation over their competitors known quantities
- this isn't to say Sony didn't do ALL of those things - in many cases they did. It's just to show that - historically - it's usually the late starter that wins the race in this console (and indeed most other device) game. Notable exceptions - the PS1 vs N64 (I think the limitations of the cartridges/hardware had a lot to do with this) , and the PS2 vs. XBX/GC (see reasons above). You can maybe claim "head start" for the first year or two, but after 5 years - it's a moot point. Your "old" 5 year old tech should be looking a hell of a lot more attractive than your competitors "ancient" 6 year old tech.
So the two notable times when the early starter has won - the early starter has been Sony. Fancy that! I'd be hard pressed to find a Sony fan who thinks PSX/PS2's success was due almost entirely to their early start, and not to their library/features.
This is why Apple, who were late to the MP3 player market - followed the above three points to dominate. Then did it again in the mobile phone market.
I don't know hoe this thread was derailed so entirely from a discussion on Sony's economic situation/ratings - to a "360 had a head start" discussion - but there you have it. Whatever Straw Man works I guess.