http://www.gamerankings.com/htmlpages2/941947.asp
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This is just an example as I am sure there are many others. Did the devs really not see this coming? Aren't there focus groups or testing before a game comes out? Maybe the reviews are the problem? is there anything the devs can do about this? Here we are 2008 and we still get games under 50% average from a series that used to be good (around 80% average).
If I was a developer I add in to my schedule time for reviewers to get a crack at the game months before release just to get an idea what the reviews may be. I mean don't have to shoot for a AAA game but at least hit 70% or something higher then 50%. For the most part high reviews games sell well and lowered reviewed ones don't though there are exceptions here and there. I think is a safer bet to try to get a high review then hoping to be the exception. What do people think?













