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Forums - Gaming - What real 'next gen' is there actually in the Wii U...?!

With Assassins Creed 3, Mass Effect 3, Darksiders 2 and Arkham City, the Wii U is starting off at a point where the PS360 essentially are maxxed out, plus the architecture of the Wii U is more modern. Compare PS360 launch titles with current games and everybody should agree that Wii U games will only look better 3 years down the line when middleware is more optimized and developers know the interior of the console better.



Ongoing bet with think-man: He wins if MH4 releases in any shape or form on PSV in 2013, I win if it doesn't.

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Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1

pokeclaudel said:
hunter_alien said:
pokeclaudel said:
When Mario Galaxy came out it looked on par with any Xbox or Ps3 game on the market at the time.


NO, just NO and stop makeing a fool out of yourself. Nobody in their right minds would say that SMG looks even close from tech point then lets say Gears or Uncharted. It had an amazing artstyle, and it was a marvle on the Wii, but it was nowhere even close to first gen HD games. I played SMG, and its one of the best looking Wii games, but even then its not even close to lets say the first Lost Planet.

You can't say that that doesn't look as good as an early 360 game.

Who are you trying to fool with these? Honestly? Anybody that's played a Wii knows that this is not what it looks like.

I love Dolphin but man does it shit up forum discussions



You can´t judge things based on launch games...that said, I think Nintendo should´ve shown at least one game, just one, whose graphics clearly surpassed what the 360 and PS3 can achieve.Since Iwata himself has been saying they´re targeting core gamers first, maybe playing that card would´ve made a good difference.

That´s why I think showing only launch/launch window games is a dumb policy...give people a more mid term view of things.



d21lewis said:
DanneSandin said:
d21lewis said:
pokeclaudel said:
When Mario Galaxy came out it looked on par with any Xbox or Ps3 game on the market at the time. Even the early tech demo of Zelda looks better then most PS3 title now. I guarantee that by the time PS4 comes out Nintendo games will be looking just as good as early next gen titles.

Mario Galaxy doesn't even look as good as Kameo (360 launch title).  Not even close.

I will say that many of the early 360 games were just hi res ports of PS2/Xbox games (ie: Gun, Tomb Raider Legend, Tony Hawk's American Wasteland, and many more) and did absolutely nothing to showcase the power of the console.  The 360 released in 2005 but it took almost a year for the first game to REALLY show what next gen could hold.  I hope and suspect that this is the case with the Wii U.  It's getting ports of PS3/360 games but it will show us its true power by Christmas 2013.  I think Nintendo is taking advantage of being the only console on the market and when the competition makes their move, that's when they'll unleash the big guns.

That's what Sony did with the PS2.  When the Gamecube and Xbox released in 2001, the came face to face with Final Fantasy X, Jak and Daxter, Metal Gear Solid 2, Ico, Devil May Cry, and a bevy of instant classics.  The competition never stood a chance.

One thing you have to remember is that when 360 launched no one had the experince to develop for HD consoles, and therefore the launch games didn't look fantastic. No I'd hoped that developers have the neccesary experience to make great looking games - and still the WiiU is only on par with current gen technology... That has me worried. To summeries what I'm trying to say: it's not a fair point refering to the 360's launch titles because there weren't much experience with HD games, but there is nowadays, why WiiU's games should look better than they do.

I did say "hope".  Also, experience is one thing.  Time is another.  I hope that, given enough time, the experienced developers can create something special.  Look how long it takes for this gens heavy hitters to get made.  Engines have to be designed and optimized.  In one of the threads I saw, (if it's to be believed) Ubisoft stated that the Wii U is more powerful than current gen but right now, it's going to take time for it to make Assassins Creed look as good as the PS3/360 versions.  Not even better looking.  They're working to make it look just as good.  When devs get time to figure out the new architecture, I'll admit success or defeat.  I'm just being optimistic in the meantime.

I wanna be optimistic too, but as for now I'll say that I'm hopeful - I don't want my optimism to come back and bite me in the ass :P



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

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d21lewis said:

And that approach, now that I think about it, has been done many times before.  The N64 facing off against Tomb Raider and Resident Evil in 1996,  The PS2's launch games facing off against Jet Set Radio and Shenmue, the PS3 launching against Gears of War, or the Vita launching against Mario Kart 7 and 3D Land.  When the competition arrives, I think Nintendo will release the Kraken on their asses.  The question is:  will people overlook the Wii U's best games (like they did with the Dreamcast) or will they embrace the console and its games like they did with the PS2.  2nd gen Wii U titles will likely be on par or better than launch games for the PS4/720.

That's what I've been saying for quite some time now :P But then Nintendo goes and does to opposite of my advice and announces NSMBU! That's a title they could have waited with till holiday 2013!! THAT would have destroyed everything the PS720 had to throw at WiiU :P But I guess we'll have to settle for Mario Kart next holiday season ^^ but will that be enough?



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

JGarret said:
You can´t judge things based on launch games...that said, I think Nintendo should´ve shown at least one game, just one, whose graphics clearly surpassed what the 360 and PS3 can achieve.Since Iwata himself has been saying they´re targeting core gamers first, maybe playing that card would´ve made a good difference.

That´s why I think showing only launch/launch window games is a dumb policy...give people a more mid term view of things.

Hopefully they'll show their soring games during a Nintendo Direct sometime this year: I won't buy a new console if I don't know what I'll be getting later on. Launch titles are nice and dandy and all, but I want to know that there won't be any drought right after launch!



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

DanneSandin said:
d21lewis said:

And that approach, now that I think about it, has been done many times before.  The N64 facing off against Tomb Raider and Resident Evil in 1996,  The PS2's launch games facing off against Jet Set Radio and Shenmue, the PS3 launching against Gears of War, or the Vita launching against Mario Kart 7 and 3D Land.  When the competition arrives, I think Nintendo will release the Kraken on their asses.  The question is:  will people overlook the Wii U's best games (like they did with the Dreamcast) or will they embrace the console and its games like they did with the PS2.  2nd gen Wii U titles will likely be on par or better than launch games for the PS4/720.

That's what I've been saying for quite some time now :P But then Nintendo goes and does to opposite of my advice and announces NSMBU! That's a title they could have waited with till holiday 2013!! THAT would have destroyed everything the PS720 had to throw at WiiU :P But I guess we'll have to settle for Mario Kart next holiday season ^^ but will that be enough?

That's the point. Start with something that the competition has no hope of countering before they have a chance of even countering it, then in 2013 you show the upmarket that you can kick ass there, too.



Monster Hunter: pissing me off since 2010.

gen 6 to gen 7

gen 7 to wii U

wtf happenned ;D



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Zim said:
thetonestarr said:
Zim said:

The Wii U certainly has enough going on that when developers start using it more efficiently it will be able to provide much better looking games than the PS3/360. The big question really is how many developers outside of Nintendo will?


Well, if you recall, Nintendo consulted third parties when designing the WiiU. They went out of their way to ask a variety of third-party developers what they wanted in a system to develop for and why they didn't develop more for the Wii. They built not only the dev kits, the controllers, and the graphical power, but also the actual interior structure itself (ie, everything you mentioned in that third part of your post) according to the requests of third parties.

I think a large number of them will be using the efficiency capabilities of the Wii. I know for a fact that EA and Ubi are going to, anyways. If we can get Namco, 2k, and anybody that likes to be published by any of the previous four companies involved, I'll at least be a more-than happy-enough camper.

The thing is though I think there is a big difference between 3rd parties saying what they would like to see and actually using the system. The features were implemented to make multiplatform titles easier. Not necessairly to allow devs to fully utilize the hardware. We are still in launch so it's too early to tell but certainly no games were taking advantage of the changes. I suspect any multiplatform games won't really take advantage of it.

Also I'm not sure what exactly is going on but there is something very weird at the moment with 3rd parties and Wii U. For example last year EA made a BIG deal of how much they were going to support it..... and this year at E3? Nothing. I think there was a brief mention that a madden title would come to Wii U. Likewise It is well known that Black Ops 2 is already running on Wii U.... but nothing was said. Skylanders is in development for it but just got a very small mention etc. 

I have heard rumours that Nintendo are holding a separate event just for Nintendo stuff later this year so maybe they want to hold things back until then? Who knows.

Oh, there absolutely is a big difference there. But right now, anybody doing something multiplat is a moron if they don't at least look into porting it to WiiU too. Right now, it's going to be easy as pie to port the games, and they'll absolutely find enough sales to at least make it worthwhile (already-developed games that are easy to port really only need to make 50,000-100,000 sales to turn a profit on the port).

This is going to end up getting them all used to working on it while also giving WiiU a respectable early lineup. Respectable early lineup = more early adopters. More early adopters = larger potential market. And larger potential market = developers are more interested in taking advantage of it.


And since games can be 100% traditional on the WiiU without sacrificing ANY potential buyers whatsoever (except those that refuse to play things that don't use the screen), I really don't see devs not being interested. It just doesn't make sense. The only reason we didn't see more games on the Wii wasn't because it was weaker. There was almost absolutely zero concern there (save from companies like Epic, who are very few and far between). The main issue was that devs didn't want to have to do motion controls, or wanted to be able to do more than the Wiimote + nunchuck could offer WITHOUT motion controls, and the Classic Controller sales were far too low to do that. There just wasn't a big enough market on the Wii for traditional games.

But WiiU's userbase will be 100% traditional-game capable. And since graphically, it won't be lacking either (even in comparison to neXtbox/PS4, it's really going to be more like the difference between current 360 vs current top-of-the-line PC at most), the devs that were once iffy on graphical capability won't be anymore.

And actually, the WiiU will be also setting the first standard for next generation, especially since Sony and MS didn't announce anything this year - meaning they probably aren't releasing until 2014 (honestly, if they were releasing next year, they would have announced something at E3 to try stealing any attention from WiiU that they possibly could. Hold back the competition as much as possible, etc, etc). Two years as the best thing on the market will make WiiU's initial installbase pretty respectable, even if it starts off particularly slow. Assuming it starts off really slow, they'll have an installbase of 20m by PS4/neXtbox release, and if it's a runaway success, could be around 50m. Either way, it'll have been wildly successful financially for Nintendo. Remember, GCN turned a consistent profit, keeping Nintendo always in the black, at only 22m final installbase.



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