By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - If you want to Forever Remember Shadow of the Colossus as Perfect or near Perfect Masterpiece - DO NOT PLATINUM IT.(Long read)

      * for short answer read the last bolded paragraph

 

 

Towards the end of Jan I  decided to pick Shadow of the Collosuss up off of PSN for a more than cool 20 bucks. I was alittle iffy about picking it up because I had played SOTC to full not long ago but after looking at the comparison videos and noticing the trophies in this game was shit I already done before on my last play throughs  that just gave m the final push to get the game and get my full monies worth by plating this game.

Which I finally did today about 20mins from starting this thread.

but  this isnt about the plat,but how the mission to get this plat damaged my love for Shadow of the Collosus

Lets begin:

1. Tower of Prayer

This is the first annoying trophy to get and the  easiest  outside of the mandatory ones. It involves riding around the forbiddin land and saving at all 25 save statues..not that big of deal. Im the type of player that doesnt save  outside 0f beating a colosuss and the one right outside the shrine. So going around the the land and just saving was pretty boring most were by the colossi but some were waaaay outta the way...like why would anybody save here?

2. Endangered Lizards

You must eat the tail of all 77 white tailed lizards. This one is best left till after you do time attack to get the map whick...kinda..shows you where they are. no matter what you do this one will take awhile to do. you see the map only shows you a general location and it doesnt show all of them at once only in the gneral vicinity. My advice make sure to keep tack of where you leave off so you dont have to ride through every quadrant again because you missd one hanging aound a boarder.

3. Cornupia

this one is xxactly the same as the one above but its frut trees instead of lizards. This is where the game starts to get annoying. DO NOT WASTE TIME WITH THIS ONE TILL U GET THE MIGHTY WANDER TROPHY and you are done getting every trophy you can get by playing a normal playthrough.  This trophy actuall inludes all 42 fruits in the secret garden. This would not be so much of a problem if it didnt stop your progress from getting the mighthy wander(next up) trophy. To get the mighty wandet trophy you must max out your grip mete, but the fruit in the garden depletes grip and health and sone ppl didnt think about that and went for thr cornupia trophy whicch resulted in having to beat the game a bunch more times..it takes alot to get up to the to the gaarden( 99 grip points total need to be within 90 range to get up there) plus the max out ..means pretty much starting over. Also they removed the diagnl jump,D-jump was a glitch in the OG SOTC the allowed wander to jump back and while losing almost no strenth so nomatter what part of the game u were in..the very beginning or the very end you could make your way up there...that sucks...you now have to beat the game 2-5 times depending on how vigilant you are, this leads to the next trophy

4. mighty wander

a - if you collect every lizard on both playthroughs and beat the game twice you will have enough to get to the top but not enough for max stamina so youll have to beat a few cossi on the 3rd playthrough

b mix run by beathing the game the 1st time while collecting  asmany tails as you can, collect all tails on the secnd playthrough beat the game, beat the game a 3rd time, and thenhalf of the 4 pkaythrough

c collect no lizards and beat the game 5-6 times

it is xxremely boring to keep beaing the game over and over and over again. you may say that you still get to keep your strength and time attack weapons which makes it faster but that nakes it worse because the only fun..the fights are now just rinse and repeat for 4 or  more runs... by the last play the time i got the plat i  was so sick of every theme, every grunt, every death scene,..just eveything..if I include all playthroughs and hard/normal time attack(aussumeing you beat them on your 1st try..(which i didnt but lets pretend i did)) and the bare run for hard mode  I beat the colossi  6 times each( thats felling colossi 104 times total) by the platinum

 

All the above is not real issue im just warming futue platers who dont heed my words to not make it longer on yourslf, These trphies arnt really that bad just boring with tons of repetitin.

but its fine....thats what the issue of this thread..not even the bginning....

the real issue starts now:

For the lack or want of better start off

Wander is a fucking pussy in this version

The problem has not been pinpointed

Does  it have to do with the game runing a constant 30FPS

Is it becuase the its the PAL version and not the NA( seems to the case)

or did Team ICO and blueprint games lie about not altering the game

 

For NA who plyed the shit out of SotC on PS2..ppl who know the gamei nside out...you will notice wander has a grip issue. normally you wont care becuase your not pushed to perform great.

intill you start Time Attack specifically hard.

 

Wander is not as sturdy as he was inthe NA Ps2 version..he just isnt. He is xxtremely sensitive to the mvements of the colossi

1. Wander has absolutely no balance, he cannot hold himself up for nothing if the colossi even slightly moves hes flung all over the place..if you are jumping,, preparing to stab, running whatver if the colossi is moving wander will fall or be interupted. so you are now prepared to bunny hop..quick smalls hops to get around but be careful! dont move with the momentum of the colossior you may jump to far.... ya know...waaaay the fuck off the colossus.

2. noodle arm:  Wander noodle arms, noodle arm is when hes only holding to the colossi by one arm only and in order to start climbing again he has to go through the animation gettin his grip back..this was in the original...but unlike the original there is no recovery.. why becuase of the above reason. Ya see if you are noodle arming and try to get a grip wander will not be able to complete the animation if the colossi makes even the slightest movement.. this is horrible especiallyfor agressive movers like the small dog colossi. you get stuck in this cycle of trying to get wander to get a fuckin grip onlyto see him go UGH!!! and lose it thid happens alot on verticle grips.

3. Wander has a stun animation? - Not the one where he gets and lays there for like 30secs. for whatever reason in this version if yuo are runninh and want to jump from edge of something to something else..and you guessed it.. the colossus moves ven slightly wander will go into his gotta catch my balance animation and you cant jump anymore in this animation..if you try he will fall. this is noticable while fighting Malus(#16) but only becomes areal problem during the real final boss battle.

all the bipedal colossi(3,6,15,14have become a pain in  the ass in this version because in hard mode they they cannot be defeated in the conventional ways the game has designed for them.  You must use stunts of animation triggers to beat..if you try to beat them doing them the original way is nearly impossible.

a xxample- the easiest of the 4 devils- Malus has you playing the battle the way you usually would till you get to the top of head..normally you would just jump on and start stabing. nope... he  shakes and shakes and shakes and shakes and wander has such shitty balance that it is impossible to even begin th animation to stab. he has a short cool period but by the time wander getsin  his position to stab hes already began the animation again... and beware if wander starts to noodle arm..if you fall in hard mode anywhere below the bealt you die.... so the trick is to stand on his neck plate and shoot his shoulder so his Ouch my shoulder was shot  animation plays then jump on his head and you should be able to get 3 full charge stabs then repeat... easier said then done. If your kneeling on the  neck plate and the malus movs your ok but the minute you start standing and hes he moves you risk wander falling off his neck and rolling down his back.

The real final boss in this game is #3( the sword one)

you have 5 minutes

3 sigils, 2 that take 4 fully charged stabs and the last 3

and if u are like most ppl when you fought this colossus n normal time attck with a 6 minute limite and 2 sigils and barely finished by a few seconds ..how the hell are you gonna do this one?

everything learned about animation triggering and stunts must be applied here because the dumbass tester didnt do there jobs.

if u go about fighting this colossus the conventioal u will NEVER HAVE ENOUGH TIME T FINISH IT!which means u are forced to master the sword jump(using the momentum of his sword to jump xxtra high over the bracelet ur suppose to break) you dont have enough grip which means little power for stabs on colossus that has no cool down periods without animaation trigger with 3 sigils that take a hell of alot of stabs to kill  that must literally platform allover without falling once or its a reset ina 5 FUCKING MINUTE LIMIT!!!!!!

after 30 times of replaying half this colossus.half the time was spent getting the stupid sword jump to work.. I was finally able to beat him with this stupid strategy that just bugs the shit out me to think i had to do it...wasnt a choice I mean this is teh only way to beat him....just 30 more sceonds would have made this more bareble which they would have if they had tested it... stupid fucks.

what makes 3 and 15 hard( eveybody the most problesm) is they have verticle sigils #3 is on his stomach and #15 is his chest and wander can NEVER get a good a grip on these and noodle arming becomes more frequents..unless u triiger other animations( #3 his right arm and 15 his shoulder) u cant even get a start up stab on these bitches

wait ..did i point out that the smaller dog colossi can now throw you to the ground even if u have the grip botton held down with grip energy left? if u grab them wrong and they shake and wander touchs the ground..he will stop holding on!!! WHHHHHY..make sure u align yourself before you get on them.

guys I can go on and on and on

the horse colossus, the beard colosuss, and the teeth colosuss have such a random AI..they never do what they are suppose to do..  you will spend more time trying to keep there attention than actually fighting them...Barba(beard) looooves to walk his dumbass away from you back his hole when he cant figure out where you are... he just gives up and walks away.fuck you! teeth colossus is suppose to smash the platformyour on after u satb him..sometimes he doesnt .requiring to to do other more time ptions to get on him...stupid hoarse sometimes goes to the wrong tunnel ven though he clearly sees you run into another..what!

oh and becuase Agro is suppose to have his own AI but doesnt know not to run into walls on boulders while fighting Dirge

fuck you

Ive made this to thread long my next statement will be main the problem for those who didnt get..im sure its everybody ..im annoyed right


this isnat about stupid AI(agro or some  colossi)

this isnt about boring collectathons

this isnt about unbalnced unfair time attacks

this is about seeing the ugly side to this game you wont would normally never ever see if you wernt trphy hunting

after this xxperience Shadow of the Colossus is no longer a perfect or near perfect game in my mind as it was for the last 7 or 8 years

for the 1st time ever i was bored with this game

for the 1st time ever I was annoyed with game

for the 1st time ever I was angery with this game

for the 1st time ever this game was not perfct.


For the all the people who read through this... I recommend to not platinum game..just dont do it. Its during this time you start to see all the problems with this game rather they have always been there or here now and its just ruins the games reputation

 

 

 

 



Around the Network
spurgeonryan said:
Jesus! So is this version you played different than the original? I do not remember being able to do much of anything extra in the original.

I always get you and zarx mixed up.



Im so annoyed I forgot to Xxplain - This version of SotC and ICO is actually the PAL versions. In both cases Team ICO retooled both games based of NA and Japan release..but that doesn't fully xxplain Wanders crappy balance. It is confirmed that the sturdyness of was tweaked for PAL release but even PAL PS2 videos show #3 being beaten by conventional means possible... this version has it impossible everywhere theres even comparison vids to prove it.



I agree with the sentiment. I never 'try' to platinum a game because it almost always involves tedious tasks that are more boring than the extras on a DVD disc.



Ima take it the OP was waaaaay to long. or I am the only person here who bought and SotC?



Mostly when you plat a game you don't want to play it anymore...happy that I didn't plat this one =p