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Forums - Sony - How Sony can save the Vita

greenmedic88 said:
VicViper said:

3 games, including 2 original games in a year is great. Not only that, there's two big ones (may I say HUGE ones) coming this year probably (MH 4 and Ace attorney vs prof. layton) and of course the localization of MH Tri G, which surprisingly has a chance of reaching west before the PSP version

But you answered yourself... if capcom took more than a year to release an announced game, how much it'll take to release an unannouced one?

They'll release ports like SF X Tekken without much pre-hype. It's already been announced. The PSV lends itself well to fighting games as already shown by Ultimate Marvel vs Capcom. 

And don't even use the words "original", "great" and RE: The Mercenaries in the same sentence. I happen to be one of the minority who actually enjoyed the game, but it is what it is; a $40 game that was little more than an extension of an extra play mode in RE4 and RE5 and everyone acknowledged this. It was clearly a case of Capcom releasing something fast just for extra sales during the launch window. 

The reality is it took Capcom the better part of a year to release one solid title in RE: Revelations. Great game, but it was one game in one year. 


Well, let's agree to disagree then. I believe Capcom support for the 3DS is great - playing RE:R right now and really planning to get Mercenaries down the line because of it - and most important, the future looks even brighter. And I think so far, Capcom's support for Vita is very insignifcant. And I think that this is very problematic for Vita's japanese sales. And the same can be said for Level 5, as it can be guilty of the same "crime" - Laytons (there's 2 of them), Layton vs Ace Attorney, Inazuma Eleven, Fantasy Life, Guild01, Girls Life RPG and Time Travelers for 3ds... and for Vita so far... only a multiplat release of TIme Travelers.

Like I said, not the same situation.



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teigaga said:
Squilliam said:

Huh? I can't really understand what you're arguing for/against.

 

I'll clarify. "They know the whiny hardcore gamer will buy it regardless because it is the only game in town for that crowd" No, i think theres a risk a strong portion of this market will simply skip Hardcore portable gaming completely, i consider myself a core gamer but missed out on last gen portables. I had planned on buying a Vita at launch but various things put me off, pricing of cards is one of them. I indend to buy it in the future but if behaviour is common in regards to being put off early adoption, devleopers may stay clear of the system,  which will cause me to loose interest in purchasing it at all and thus the systems sale fall  further. So i don't they can afford to "poop" on people. 

I think i may of mis interpreted the last paragraph of your comment, so ignore my response to that.

That is more a value argument. They can probably do better in improving the value of their handheld by reducing the price and/or bundling in the memory cards over the next couple of years than they can in improving the outright desireability of the system if it isn't desirable already. I suspect however on the latter they are more than covered by the abundance of features and performance as well as PS3 compatibility to round it out.

'poop on people' was more in jest, meaning that they can afford to ignore the most hardcore and niche gamer and focus on the mainstream. I was talking about the list of games that the OP wrote, it doesn't mean much to cater to the specific desires of this kind of audience here.



Tease.

Very good points. Still waiting for ps1 emulation.



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