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Forums - Sony - Ninja Gaiden III: Gimped PlayStation Move controls?

Gaming Everything

Team Ninja started working with the PlayStation Move controller at a fairly early stage of Ninja Gaiden III’s development cycle. And at Gamescom last year, the studio touted the game’s usage of the peripheral, noting that it would “bring players even closer to the game’s protagonist Ryu Hayabusa.”

Unfortunately, it doesn’t sound like the Move controls were able to live up to the hype. EDGE was highly critical of the accessory, as using it in this title apparently amounts to little more than a waggle fest.

In its March 2012 issue, the magazine said:

“PlayStation Move controls once again prove a lacklustre alternative for anyone looking for fresh ways to play. Simply waggling the controller lunges Hayabusa into his flurries of attack, neutering any sense of achievement, and lacking both precision and challenge. Nintendo recently showed how to build a game around motion controls with Skyward Sword, so it’s a shame Team Ninja hasn’t capitalised on the Move controller’s responsiveness and potential to serve Hayabusa’s slicing and dicing. In this case, Move compatibility feels more like a marketing bullet point than a thoughtful design decision.”

Ninja Gaiden III is due out in about a month, so it’s probably too late to significantly alter the Move controls. However, players will be able to use a regular DualShock 3 controller as another option.

Thanks to joclo for the tip!

http://gamingeverything.com/15603/ninja-gaiden-iii-gimped-playstation-move-controls/



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kowenicki said:
RolStoppable said:

Allow me to translate an excerpt of an interview with Yosuke Hayashi (head of Team Ninja) found in last month's issue of the German magazine M!Games:

Q: You've mentioned the new Hero mode [easy difficulty setting] which should make the game more enjoyable for newcomers to the series. The PS3 version also supports Move in order to appeal to a broader audience. Hardcore gamers usually moan about the lack of precision such motion controls bring with them.

A: That's why Move is optional. I don't think that people who want precise controls will like it, but I believe that there are also people who just want to take a controller in their hand and waggle it (in Hero mode). Our Move controls are specifically for that type of gamer.

thats great.


Yeah, I'm so excited.

I was always so impressed with Wii like accuracy, it really made me feel so close to the action. It's such a shame the Move controls are wasted, they are far superior to Kinect in every way, it's like comparing VHS to Bluray. Games like Heavy Rain are so much fun and feel genuinely responsive and a very high movement resolution. Wasted opportunity, yet again.