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Forums - Gaming Discussion - Wii U vs PS4 vs Xbox One FULL SPECS (January 24, 2014)

ethomaz said:

You can added that too.

"SoC up to about 100W"

http://www.engadget.com/2013/05/21/xbox-one-hardware-and-specs/

And 3GB for the OSs was confirmed too.


I don't see anything in that link about the wattage or amount of ram the OS will eat up.



Around the Network
ethomaz said:

 More...

"The reveal has also been big on buzzwords like "5 billion transistors" and "native 64-bit architecture" that don't really mean much without any context, but Wired's Gadget Lab has some more information for us: much like the PlayStation 4, the One uses a custom-designed APU from AMD (hence, 64-bit), and this APU apparently brings the CPU cores, the GPU, the memory, and the other necessary controller chips into a single 40nm SoC (hence the sky-high transistor count)."

Xbone will use a 40nm process (so high transistor count) insted the 28nm used by PS4.

http://arstechnica.com/gaming/2013/05/xbox-one-packs-a-blu-ray-drive-8gb-of-ram-and-lots-of-buzzwords/ 

I'm pretty positive both are 28nm.

http://www.anandtech.com/show/6972/xbox-one-hardware-compared-to-playstation-4



curl-6 said:
superchunk said:

With WiiU finally being torn down and evidently hacked, the CPU is clear now. It is an enhanced Wii CPU. The clock is about twice as fast PER CORE and it has THREE cores vs Wii's ONE core. Along with that comes 3-times the cache. As compared to what is likely in the other next gen systems... clearly it will be below them by a significant amount.

That is incorrect.

The Wii U CPU (Espresso) has 12 times as much L2 cache  as the Wii CPU, (Broadway) or 4 times what a triple Broadway would have.

Thank you.



I liked the "5 billion transistors" thing.
Particularly since 8GByte ram already contains approx 65 BILLION transisors



drkohler said:
I liked the "5 billion transistors" thing.
Particularly since 8GByte ram already contains approx 65 BILLION transisors

Yeah, MS use of transistor count was quite funny. However, I think their count is only the actual various processors.



Around the Network
superchunk said:

I don't see anything in that link about the wattage or amount of ram the OS will eat up.

Did you read the link? "chip will consume around 100 watts".

The OS part is confirmed by MS itself to GameInforme: http://www.gameinformer.com/b/news/archive/2013/05/21/xbox-hardware-evolution-chart.aspx



superchunk said:

I'm pretty positive both are 28nm.

http://www.anandtech.com/show/6972/xbox-one-hardware-compared-to-playstation-4

Well there are more site saying 40nm than 28nm.



ethomaz said:
superchunk said:

I don't see anything in that link about the wattage or amount of ram the OS will eat up.

Did you read the link? "chip will consume around 100 watts".

The OS part is confirmed by MS itself to GameInforme: http://www.gameinformer.com/b/news/archive/2013/05/21/xbox-hardware-evolution-chart.aspx

Not so sure about this chart. It has at least one issue in that it says "HDMI only". I saw pictures of the back of the console and it clearly shows a A/V multi-input connection similar to Wii and Wii U's option. I'm betting it has an accessory to connect to non-HDMI.

As for the watts, I guess I overlooked that.

EDIT: I already had 75 to 100 watts in the OP. :)



ethomaz said:

Well there are more site saying 40nm than 28nm.

AMDs tech is only 28nm in these new APUs AFAIK.



superchunk said:
ethomaz said:

Well there are more site saying 40nm than 28nm.

AMDs tech is only 28nm in these new APUs AFAIK.

And IBM's and Intel's eDram/eSram tech (never seen any AMD tech mentioned for eDram) is either 32nm or 22nm. I wonder how they fit it together in the end