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Forums - Gaming Discussion - Wii U vs PS4 vs Xbox One FULL SPECS (January 24, 2014)

oni-link said:

Yeah the RV7xxx series wouldn't fit the requirements of the Wii U (since it basically needed a GPU that handled multi-display with ease).  Since the most basic GPU AMD has that utilizes Eyefinity is the 55xx series it is possible that Nintendo went for that at minimum.  Most practical would be the lines of 67xx series, seeing that it is a modified 55xx series designed for Blu-ray, 1.4aHDMI,  etc.


"Two independent display controllers

Drive two displays simultaneously with independent resolutions, refresh rates, color controls and video overlays for each display"

http://hothardware.com/Articles/ATI-Radeon-HD-4770-40nm-GPU/

Eyefinity is just driver support for treating 2 or more displays, as one really big high resolution display and it technically requires the displays to be the same reolution. which is nothing like what the Wii U does with two independent (or mirrored) displays each with different resolutions. 

The Wii U also doesn't support Blu-Ray playback and as far as I know is only HDMI 1.4.



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zarx said:
oni-link said:

Yeah the RV7xxx series wouldn't fit the requirements of the Wii U (since it basically needed a GPU that handled multi-display with ease).  Since the most basic GPU AMD has that utilizes Eyefinity is the 55xx series it is possible that Nintendo went for that at minimum.  Most practical would be the lines of 67xx series, seeing that it is a modified 55xx series designed for Blu-ray, 1.4aHDMI,  etc.


"Two independent display controllers

Drive two displays simultaneously with independent resolutions, refresh rates, color controls and video overlays for each display"

http://hothardware.com/Articles/ATI-Radeon-HD-4770-40nm-GPU/

Eyefinity is just driver support for treating 2 or more displays, as one really big high resolution display and it technically requires the displays to be the same reolution. which is nothing like what the Wii U does with two independent (or mirrored) displays each with different resolutions. 

The Wii U also doesn't support Blu-Ray playback and as far as I know is only HDMI 1.4.

The disc is technically a modified Blu-ray and thus why I mentioned it.  The HD 4770 would not account for a GPU significantly more advanced than the current GPU found on the PS360 according to developers.  Also the TDP values are nearly double what Nintendo is looking for the console but the Redwood and Turks is inline with what Iwata was stating.  Regardless, I still stay to the belief (given the data and rumors) that the GPU is most likely a Northern Island or Evergreen derived design; esp considering that those GPU were designed to run multi-display more seamlesly compared to RV7xxx design. Also, Nintendo intends to eventually use 2 gamepads which would be troublesome for the archaic CPU.  This would be alleviated by chosing a better core design (5xxx +) to off load work from the CPU to GPU.   Then again, I am not an expert on this just like to listen to people's hearsay and such.  I do work in the medical field (not the videogame/computer field) after all?



oni-link said:

The HD 4770 would not account for a GPU significantly more advanced than the current GPU found on the PS360 according to developers.  Also the TDP values are nearly double what Nintendo is looking for the console but the Redwood and Turks is inline with what Iwata was stating. 


Actually, 4770 is way more powerful than anything we might expect in WiiU judging from systems TDP and its GPU's die size.



So in short the Wii U is technically going to be last gen...Good job Nintendo.



Mazty said:
So in short the Wii U is technically going to be last gen...Good job Nintendo.


no. That is a horrible distinction.

 

WiiU is clearly more powerful than last then and when its all said and done, the rest of next-gen won't be all that more powerful than WiiU.

Basically,

PS2<GC<XB<<Wii<<<<360~PS3<<WiiU<PS4~neXtBox



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superchunk said:
Mazty said:
So in short the Wii U is technically going to be last gen...Good job Nintendo.


no. That is a horrible distinction.

 

WiiU is clearly more powerful than last then and when its all said and done, the rest of next-gen won't be all that more powerful than WiiU.

Basically,

PS2

I could totally be happy if Wii U and PS720 is similar to PS2 and Wii....!



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superchunk said:
Mazty said:
So in short the Wii U is technically going to be last gen...Good job Nintendo.


no. That is a horrible distinction.

 

WiiU is clearly more powerful than last then and when its all said and done, the rest of next-gen won't be all that more powerful than WiiU.

Basically,

PS2

Clearly more powerful? I'm not seeing any clear indicators of such power whatsoever. I'm seeing poor port performance and graphics that are on par with the existing consoles. There is no PGR3 from the Wii U whatsoever and I can't see one on the horizon either...



DanneSandin said:

I could totally be happy if Wii U and PS720 is similar to PS2 and Wii....!

Well, so far lot of things imply that at least 720 might end up at least some 4-5x WiiU. That's your modded vs vanilla Skyrim, for example. ;)



HoloDust said:
DanneSandin said:

I could totally be happy if Wii U and PS720 is similar to PS2 and Wii....!

Well, so far lot of things imply that at least 720 might end up at least some 4-5x WiiU. That's your modded vs vanilla Skyrim, for example. ;)

Fine by me :D should mean Wii U gets all the ports, and good ones at that ^^



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

Mazty said:

Clearly more powerful? I'm not seeing any clear indicators of such power whatsoever. I'm seeing poor port performance and graphics that are on par with the existing consoles. There is no PGR3 from the Wii U whatsoever and I can't see one on the horizon either...

Rushed ports are a stupid thing to use as a comparison and even there people are ignoring the fact that its being done on a new console and holding steady while outputting to two screens in HD at different resolutions.

Nintendo's first reasonably polished game is upcoming in Pikmin3. (look at environments from latest videos)

You'll also see that in Retro's game more than likely if it is the rumored Metroid Prime continuation type of game.

Then you have minor games like a couple of the eShop titles that are 1080p native (720p on other consoles).

Frankly, if you're just looking at launch ports and Mario... sure go with your thoughts. But if you look at technologies and changes in architecture that are present in the GPGPU etc, you'll see WiiU hasn't even come close to showing what it is capable of.