GW's storyline was surprisingly good for an online instanced-multiplayer game, Howerver, GW was not a true MMORPG. It will be very interesting to see the storyline progress of GW2, because it's going to be a true MMORPG. Problem is that the only MMORPG so far with a great storyline that simply works is Final Fantasy XI. All the other MMORPGs offer a very-promising storyline at the beggining but they end up with a playerbase that is playing the game definitely not for its story.
And that is the biggest drawback of all Asian MMORPGs (with the exception of FFXI) out there. A game with story bits that nobody cares about. That is something to do with their developers not their storywriters. Because they don't know how to combine the unavoidable grinding MMO game mechanics with the freshness of a great story progression.
I would like to see Guild Wars 2 succeed in that. Come on NCSoft!
/../









