StarcraftManiac said:
endurance said: wii will start to get more support in 08 and 09 when it will have more then 50%of the market share |
Wii wont get 50% marketshare. For that to happen it'll have to have reached the combined sales of the X360 and PS3... = Not gonna happen in 2008. Cuzz it ain't outselling the 2 systems combined in the most crucial time of the year (holiday season)... It'll keep floating at around 42-45% whilst the gap is widening between it's competitors. |
I agree. Too hard probably in 2008, unless production ramps up significantly and the demand is there. Nintendo isn't one to take chances and hopes everything works out.
I wonder how much 3rd parties are planning their games around where they expect the game to sell the best. That is, if it should sell well in NA, use X360, not in NA, use PS3, sell well worldwide, use Wii.
And one more expense item to mention for 3rd parties. http://en.wikipedia.org/wiki/Video_game_publisher
"When publishing for game consoles, game publishers take on the burden of a great deal of inventory risk. All significant console manufacturers since Nintendo with its NES (1985) have monopolized the manufacture of every game made for their console, and have required all publishers to pay a royalty for every game so manufactured. This royalty must be paid at the time of manufacturing, as opposed to royalty payments in almost all other industries, where royalties are paid upon actual sales of the product—and, importantly, are payable for games that did not sell to a consumer. So, if a game publisher orders one million copies of its game, but half of them do not sell, the publisher has already paid the full console manufacturer royalty on one million copies of the game, and has to eat that cost."
Who is more likely to order the 1M games? So those X360 and PS3 games that bomb, it hurts the 3rd parties even more. And better legs on a game have a double benefit. You sell out the initial order eventually, and can do 2nd, 3rd orders more accurately as needed.