Create an FPS that is an hardcore semi-realistic style that instead of focusing on the guns recoil, and the tactics but instead focus on the "Life or Death" realism that comes from the fact you are in "War" and you can die.
Right now in any FPS there is zero consequence for running out and shooting the enemy in the face and take 100 bullets to the chest and die because you only spawn 10 metres back. How about you instead are given 1 life the entire game, you die you go back right to the begining or if the developers want to be an little crazy you spawn in the "War" you are in as an new soldier fresh from base and you are to complete the mission with your new squad while your old one is still fighting it out etc. But the solid pressence, you die you DIE!.
But this doesn't mean the game has to be realistic, the game still has to be fun but whats the fun whenif you die you are going back. Well do you remember playing an game you are on your last life and your final bar of health hitting it out with the final boss. Do you remember your Heart racing and the sweat pouring down you face and the ongoing doubt of will i make it only to win and jump up in cheers of your great victory.
Those moments are extremely rare in Modern games, and for me the last time iu got something like this was playing one game of socom confrontation last year as i picked up that mess for 10 dollars and it was just me and 3 guys left, its one life remaining and i am the last hope for my team. Only hearing that of my heart beats that when i move around the corner and discovered them it was such an adrenlyn rush that even if i died it was exiting and enjoyable that i want to do it again like an drug addict wanting the first high.
These great moments are the bread and butter of great games that every mainstream game lacks and i wonder why any games dev has tried to tap that moment and great an entire game of heart pounding action. An an War shooter where its played out entirely from the first person half life style and you die you die and so you as an player will understand who you really are. Are you an croward stay back and watch your team get slayed or are you the brave one heading out first getting the unknown foe.
And really gamers want this heart pounding moments, thats why mutliplayer is so popular, because the sp have become so lacking that this is what creates those moments and also why search and destroy is so popular in call of duty or why counter strike is still so popular with its heart pounding moments.
But what i think is that the media and publishers and devs think players just like it and dont really get into the Why? factor like multiplayer is also an social outlet for gamers which many are unsocial shy people. But then they release one with an tonne of social features like game lobbies removed etc.
Its i believe that Publishers and Developers have lost touch with the gamers when it comes making shooters.
Of Course That's Just My Opinion, I Could Be Wrong









