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Forums - Gaming - realism vs unrealism in games

I like realistic unrealism. By this I mean, unrealistic is great, so long as it tries to define itself within set of guidelines (realistic or otherwise).

This is why I really couldn't get into Uncharted 2 (I love the first one though). The whole first 5-10 minutes of the game, well, from when he was shot to climbing up the train and getting up top. It was soooooo over-the-top unrealistic in a game that seemed to try/want to be realistic. It may look cool/good in U2, and I guess many people got caught up in the 'awe factor' of it. Yet, without an explanation as to why Drake could survive something that no human could possibly survive, it ruined the atmosphere of the entire game for me. I can see the appeal, but it's just not for me.

Whereas, Cole jumping off of roofs in inFamous doesn't bother me because the unrealism is defined by its own ruleset. I don't care so much anymore about the whole unrealism of 1 vs. many (present in every shooter), but any other lacking of coherency beween plot/action and realism can disconnect me from the experience.



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Unrealism > my reasoning is that the newer and better graphics get the more realistic they are the more chance they are too get banned. Unrealistic has a fighting chance



 

Bet with Conegamer and Doobie_wop 

http://gamrconnect.vgchartz.com/post.php?id=3879752

either is good as long as it doesn't sacrifice gameplay or fun 



I like a real story; fiction or not.  Real concepts and real characters.  Those games stay with you after the screen is off.



Realism limits you to what is real and I am not a big fan of that. I play games for fun and the ability to forget the real world and just relax in a fantasy world.  



    R.I.P Mr Iwata :'(

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Unrealism. It offers the possibility for unique and innovative gameplay ideeas. Realistic games try to imitate real life, they often fail at it, and even if they'd succeed they'd all wind up being simulators, which is a pretty boring genre.



"I don't understand how someone could like Tolstoy and Dostoyevsky, but not like Twilight!!!"

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                                                                               (The Voice of a Generation and Seece)

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                                                                               (pizzahut451)

Killiana1a said:

I have a different concept of realism stemming from my fandom of RPGs.

Realism in video games stems from a natural extension of reality. For example, the whole Fallout series is realistic because it is conceivable.

Surrealism or Fantasy in video games stems from whatever deluded thoughts the creators thought of and put to pen and paper. For example, the entire JRPG genre and the Final Fantasy series in particular. You have sword and melee characters easily killing enemies who are wielding 12 foot long machine guns and shotguns. Airships, chocobos, dragons, and magic. Not at all real.

As for enjoying one more than the other, it doesn't break down that way because I don't separate games into 2 categories of real and unreal. I enjoy well-made video games with my most favorite being a surreal fantasy MMORPG called the World of Warcraft.

I think you're confusing "realistic" with "believable". Very few things are realistic in the Fallout games, but they're presented in a way as to be percieved as believable (within the context of the game world that is).



"I don't understand how someone could like Tolstoy and Dostoyevsky, but not like Twilight!!!"

"Last book I read was Brokeback Mountain, I just don't have the patience for them unless it's softcore porn."

                                                                               (The Voice of a Generation and Seece)

"If you cant stand the sound of your own voice than dont become a singer !!!!!"

                                                                               (pizzahut451)

Shoots = More realistic the better

 

Every other genre = Unrealistic