Zlejedi said:
Crazymann said:
kitler53 said:
A) just because you have power doesn't mean you have to use it. 3D dot game hero is a great example of a game for the ps3 developed with a low budget so that only a 100 thousand or so is profitable for them
B) apparently it is easy to port back and forth between ps3 and npg, and then npg and android. i know lots of people like to look at single platform sales but that doesn't mean anything to a publisher.
C) wii level of graphics look bad to me -- develop all the games you want for that but i'm not interested.
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It must be sad to be so constricted by graphics... so consumed by the need for eye candy that you would discard potentially great experiences untouched.
I routinely play old games on my NES, SNES and Genesis and find them to be just as fun now as ever (perhaps moreso). And, if you would say that those are 2D and they age better, I also recently replayed (and beat) MGS on the PS1.
Thank goodness that your attitude is not the prevailing one.
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I don't know why but my tolerance for bad graphics is much higher for 5-10 euro PS1 classics/PS2 second hand copies played on a 150 euro psp/70 euro ps2 (second hand) than in case of 40-50 euro games for 225-250 euro Wii/3DS.
Suprising isn't it ?
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Nice attempt at witicism, but cost was never brought up in this arguement, so this is nothing but a red herring (look it up). I could just as easily say...
"I don't know why but my tolerance for boring, barely evolutionary upgrades on the same games I've played for years on older systems is much higher for 5-10 euro PS1 classics/PS2 second hand copies played on a 150 euro psp/70 euro ps2 (second hand) or 40-50 euro games for 225-250 euro Wii/3DS than in the case of 60-80 euro games on a PS3."
That statement would be equally pointless, as this was a discussion of graphic fidelity and perception of quality. So I'm gonna have to ask you to try again, and do better next time.
Surprising isn't it?