SIMS KINECT... wow that would be odd... do you have to act out things? haha
SIMS KINECT... wow that would be odd... do you have to act out things? haha
Sounds good. I always liked SSX and a Kinect version sounds like a good fit of game to interface.
Try to be reasonable... its easier than you think...
Kinect is great for sports games, so SSX Kinect sounds very plausible to me. I just wonder how good it will work - isn't Kinect too imprecise and insensitive to deliver a realistic feeling? I would expect SSX to be better on a Wii balance board.
| ArnoldRimmer said: Kinect is great for sports games, so SSX Kinect sounds very plausible to me. I just wonder how good it will work - isn't Kinect too imprecise and insensitive to deliver a realistic feeling? I would expect SSX to be better on a Wii balance board. |
Weak stealth, you're losing it in your old VGC age 
Did you not see avatar kinect? It can track your fingers and mouth. Don't come in here with this "imprecise" nonsense.
Seece said:
Weak stealth, you're losing it in your old VGC age |
I agree... When i have used my balance board, i have yet to be impressed. When i have used my Kinect, it has done nothing but impress. The few times i have seen issues, they seem to be software based. Either way, if the software upgrade comes out that they are talking about, this can only get better!
| ArnoldRimmer said: Kinect is great for sports games, so SSX Kinect sounds very plausible to me. I just wonder how good it will work - isn't Kinect too imprecise and insensitive to deliver a realistic feeling? I would expect SSX to be better on a Wii balance board. |
Same thing I was thinking. Put your weight on your left foot, then right, toes then heels, you don't really see any noticeable difference in body posture. In Shaun white snowboarding you move all over the place with just those subltle weight shifts.
I'm afraid it will be like sonic freeriders where you have to unrealistically bend over forwards and backwards to steer. It can still be fun, just not as natural.
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