This time, we give careful consideration to the game developers who have done the most to advance the art and science of gaming worldwide in 2007. This chart may have some overlap with the 'best games' chart coming later this week, of course.
But we're picking top developers for their attention to detail, grit, and willingness to push the envelope, not necessarily simply on the finished product's overall quality - though all of this year's Top 5 Developers have worked on spectacular titles.
The developers picked are the editor's choice, and for every one settled on, there are many others - from Infinity Ward through Insomniac to Nintendo EAD Tokyo and Naughty Dog - that we also greatly appreciate. Here's our line-up:
5. BioWare (Mass Effect)
4. Bungie (Halo 3)
3. 2K Boston/Australia (BioShock)
2. Harmonix (Rock Band/Phase)
1. Valve (Orange Box)
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick