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Forums - Gaming - Distancing from CoD is 'genre's biggest issue' - Bodycount dev

CVG

The most important issue for the first-person shooter genre going forward is trying to distance yourself from Call of Duty and Battlefield, Bodycount director Andy Wilson has told Edge.

Speaking in the mag's latest issue - which is with subscribers now - the Codemasters man pointed to plenty of examples of FPS games now avoiding the 'CoD route', such as Epic's Bulletstorm and Bethesda's Brink

"I think the biggest thing in the FPS genre right now is trying to distance yourself from the hugely successful examples like Call Of Duty or Battlefield," Wilson said, when asked what the genre's most important issue going forward is.

"We've seen recent examples where it doesn't work out so well if you just try to copy that and go one better. Really it's about diversifying, and trying to find something that hasn't been done before, or something that hasn't been done really well, and just push for that."

The director told Edge the Codies team has deliberately gone out to find a place of its own with Bodycount, and both visually and gameplay-wise it's already pretty different. "I can't think of anything comparable at the moment," he said.

"We seem to have been lumped in with Brink and Bulletstorm. Visually they're both very bright and poppy. They've also not gone down the COD route, so we're seeing more examples, I think, of developers trying to find their own space that's not Modern Warfare or Battlefield. 

"I would hope that when people actually get their hands on Bodycount they'll think, 'Yep, that's not really like anything else'"

http://www.computerandvideogames.com/article.php?id=283559



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Is he talking single player or multi player because both CoD and Battlefield do both quite well as their sales numbers attest to. Furthermore, why not mention distancing from Halo? Halo if anything introduced a vastly slower gameplay experience than Unreal Tournament and regenerating health (which most old school FPS purists hate with a terrifying passion).

My advice, look to World War 1. Have it be trench to trench combat where if your character stands up in a trench, then their head gets blown off, introduce poison gas in single player and multi-player gameplay, have the WW1 tanks in multi-player where they are veritable machines of death until they get stuck in a trench and blown to pieces, etc.

There are plenty of influences, they just aren't going back far enough.



Killiana1a said:

Is he talking single player or multi player because both CoD and Battlefield do both quite well as their sales numbers attest to. Furthermore, why not mention distancing from Halo? Halo if anything introduced a vastly slower gameplay experience than Unreal Tournament and regenerating health (which most old school FPS purists hate with a terrifying passion).

My advice, look to World War 1. Have it be trench to trench combat where if your character stands up in a trench, then their head gets blown off, introduce poison gas in single player and multi-player gameplay, have the WW1 tanks in multi-player where they are veritable machines of death until they get stuck in a trench and blown to pieces, etc.

There are plenty of influences, they just aren't going back far enough.

I'm glad you said this. I've seen many WW2 games, but I have yet to see a WW1 game.



Rockstar: Announce Bully 2 already and make gamers proud!

Kojima: Come out with Project S already!

as if changing the setting would change anything to FPS lol

I think the next evolution is "MMOFPS"

end.



Time to Work !

well its not easy but i think Epic and afew others are on the right track.



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This man knows what he is talking about, these modern shooters are becoming the new WW2 shooter, thats why I love Bioshock its a completly different approach than most FPSs



Killiana1a said:

Is he talking single player or multi player because both CoD and Battlefield do both quite well as their sales numbers attest to. Furthermore, why not mention distancing from Halo? Halo if anything introduced a vastly slower gameplay experience than Unreal Tournament and regenerating health (which most old school FPS purists hate with a terrifying passion).

My advice, look to World War 1. Have it be trench to trench combat where if your character stands up in a trench, then their head gets blown off, introduce poison gas in single player and multi-player gameplay, have the WW1 tanks in multi-player where they are veritable machines of death until they get stuck in a trench and blown to pieces, etc.

There are plenty of influences, they just aren't going back far enough.


I did WWI in great detail in histroy and I got to tell you, the technology leaps in WWI were probably the biggest in comparison with WWII(Atom bomb excluded for obvious reasons).

Really I think it can be interesting, bolt action rifles, with very few mounted machine guns, basic develop tanks, mustard gas, basic recon planes etc, it could get interesting, but I think it can get extremely unbiased, no rocket launchers, basic grenades, I have no idea how tanks will be destroyed. Although it is a good idea, there are just too many variables which can result in unbalanced multiplayer.



Disconnect and self destruct, one bullet a time.

how about cavemen and you have to find the biggest rock or stick to beat up the other person and then drag off their women by the hair.



"I like my steaks how i like my women.  Bloody and all over my face"

"Its like sex, but with a winner!"

MrBubbles Review Threads: Bill Gates, Jak II, Kingdom Hearts II, The Strangers, Sly 2, Crackdown, Zohan, Quarantine, Klungo Sssavesss Teh World, MS@E3'08, WATCHMEN(movie), Shadow of the Colossus, The Saboteur

libellule said:

as if changing the setting would change anything to FPS lol

I think the next evolution is "MMOFPS"

end.

There already is one called APB. It had a small, but respectable subscription based community until Realtime Worlds tanked and shut it down in mid-September 2010.

K2 Network bought the property rights to the game and is relaunching it as APB Reloaded.



MrBubbles said:

how about cavemen and you have to find the biggest rock or stick to beat up the other person and then drag off their women by the hair.

I don't quite think that would classify as a first person shooter, but I like the idea, lmfao.



Money can't buy happiness. Just video games, which make me happy.