Sony doesn't want to use 3D cameras. What is the EyeToy again?
| Monges79 said: Sony doesn't want to use 3D cameras. What is the EyeToy again? |
Not a 3D camera...
M.U.G.E.N said:
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The Eyetoy, PSEye and Sixaxis NEVER HAPPENED!!!
The reason is that Sony couldn't pull of Kinect even if they had wanted to. It took them years to make Move so I doubt even had they started at the same time we would have seen it before the next generation of consoles.
Tease.
| Squilliam said: The reason is that Sony couldn't pull of Kinect even if they had wanted to. It took them years to make Move so I doubt even had they started at the same time we would have seen it before the next generation of consoles. |
You either didnt read the article or chose to ignore it. The passed because they found it too limiting for game design. Which is basically what every hardcore gamer thinks.
Tifa got MOVES!

They'll probably will develop a more advanced PSeye with 3D functions for the PS4.
Jinova said:
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Sorry but you are the one who didn't read the article. Basically, they were admitting that they couldn't or wouldn't make it work. It only limits game design for those who are themselves limited.
ramses01 said:
Sorry but you are the one who didn't read the article. Basically, they were admitting that they couldn't or wouldn't make it work. It only limits game design for those who are themselves limited. |
No I read it, several times.
"That's the long-winded answer of why we stopped that research. We basically got to a point where we felt we understood the limitations of the tech. Sony as a group wanted to do a motion controller that could work with a broad variety of games."
That quote alone sums up the article for me. Its limited, deal with it.
I admit, its a cool tech for interfacing and menus etc..., but for games? not so much
Tifa got MOVES!

Jinova said:
No I read it, several times. "That's the long-winded answer of why we stopped that research. We basically got to a point where we felt we understood the limitations of the tech. Sony as a group wanted to do a motion controller that could work with a broad variety of games." That quote alone sums up the article for me. Its limited, deal with it. I admit, its a cool tech for interfacing and menus etc..., but for games? not so much |
LOL, thanks for the quote proving my point.