Hi all,
If anyone is interested, here are some estimated attach ratios for Kinect titles. I used gamercards from MyGamerCard.net to look into the number of users that have Kinect Adventures vs. other Kinect titles. Although there aren't a ton of users with the titles on their cards, its to be expected, since Kinect may be a more casual seller, and outside of the traditional types of players that MGC attracts.
At any rate, not all titles were tracked, it seems. Those not included most likely sold too poorly, estimated at a 2% attach rate with the Kinect hardware. This list isn't scientific, nor is likely what will come from Brett/VGC when the data rolls in. But it doesn't hurt as a rough look, right?
Overall, it seems that software attach rates are about 1.1 titles per Kinect, not including the Adventures packin (assuming between 0.5% and 2.0% for unlisted Kinect titles like The Biggest Loser, and Dance Masters). As expected, Dance Central was #1, followed by Kinect Sports. Everything else seems to be a bit lower. Don't look into the # of users as an indication of sales for Kinect, as MGC usually isn't a great barometer of that. Instead, the important aspect is the attach rates.
Title | # of Users | Attach Rate |
Kinect Adventures | 5,189 | 100.0% (assumed) |
Dance Central | 1,693 | 32.6% |
Kinect Sports | 1,505 | 29.0% |
Kinectimals | 844 | 16.3% |
Your Shape: Fitness Evolved | 650 | 12.5% |
Kinect Joy Ride | 332 | 6.4% |
Fighters Uncaged | 272 | 5.2% |
Sonic Free Riders | 190 | 3.7% |
MotionSports | 120 | 3.2% |
Hope this helps with some idea of what Kinect titles are doing
Back from the dead, I'm afraid.