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Forums - Microsoft - ign's sonic free riders review(it's a surprise)

Looks like IGN doesn't want to be removed from that 500M advertising fund :)



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Wow, that's probably the best Sonic score in years from IGN along with Sonic 4.



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forest-spirit said:

The positive reiew doesn't surpise me at all. Fom the videos I've seen Sonic Free Riders looks like a very fun game and Kinect seems to be working quite well in it. Definitely the most interesting Kinect game I've seen so far.


You must have seen a completely different IGN Video Review to me mate. There was around a half second's worth of lag to the game, which for me personally is a dealbreaker in a fast paced racing game. I had hoped that Microsoft would sort out the atrocious lag issues we've seen in various video demonstrations from various shows and conferences earlier this year, particularly since Sony managed to solve the same problem with Move before release. I can't see the point in having a motion control solution that interprets and replicates your motions 1:1 if there's a lag before your on-screen avatar moves. I'm really surprised that it wasn't mentioned in the review tbh.

Looks like I'll be relying on my PS3 and Wii to handle all my motion controlled gaming and will have to use my 360 as a more traditional console. :(



Reminds me of Anti Grav on PS2 Eyetoy, but not as cool



This game seems to have really come good just prior to launch. It actually uses a lot of the Kinect functions even throwing in Voice support for a laugh. Good score and actually looks like a lot of fun.



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Winner of the 2010 VGC Holiday sales prediction thread with an Average 1.6% accuracy rating. I am indeed awesome.

Kinect as seen by PS3 owners ...if you can pick at it   ...post it ... Did I mention the 360 was black and Shinny? Keeping Sigs obscure since 2007, Passed by the Sig police 5July10.