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Forums - Gaming - Online/dlc pass will become the norm

Like I said, when they put mulitplayer in as DLC and it doesn't count for the Platinum Trophy I will totally support this.

Western Developpers caused the problem with used sales themselves anyways. Since PS1 I held every game in my collection that had a unique story. If a game only offers gameplay it will get old somedays and will be replaced with the next iteration, but if it has a unique story it has no substitutes and I will not sell it.

I had to spent so much time online in Street Fighter 4, GTA and Resistance 2. It got boring pretty quickly and I could have played 3-5 other games in the meantime. The combination of multiplayer modes and online trophies seems to be a bad one for the industry. They try to keep people playing so they do not sell it after 1 week...but there are people that totally dislike online trophies/gaming and will refuse to buy games if they have time intense online trophies...

I will not buy Red Dead Redemption because of that online trophies (I started to hate sandbox games and do not like the Western Theme, although it seems somehow interesting... I might have bought it without online trophies). I didn't buy the Transformers game (although I am a G1 fan) and I might not buy Front Mission Evolved (since I liked Front Mission 3 and I still might buy this if I can finish my backlog).

I will totally stop to buy Western Games if they make Online Trophies the norm. First Party and Japanese Developer are just fine for me. It is disgusting how people forget all forms of social behavior when they go online and can hide behind an alter ego. It makes me understand why there is so much hate against video gamers in the public media and why Germany and other countries have so a strict censorship with games.

 

 

 

 

 

 



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I'd agree that developers and shops need to work something out. It should not be passed on to the consumer who in many cases have already paid for their game legally.

But doing something like the opening post suggests would mean such things as lending a game to a friend is out as they can't play it unless they pay.

I've never understood many developers annoyance with people buying a used game and playing online with it, the main reason is that while yes the developer didn't see any more money from that sale but the did the original sale of the game. The original owner no longer has that game so isn't playing , the new guy is, so surely the same amount of people are playing? Therefore no extra cost on servers, there are not 2 players now playing as one doesn't own the game anymore.



Hmm, pie.