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Forums - Microsoft - Microsoft 'working hard' to meet demand for Kinect

Does anyone else believe that Kinect will be bigger in the UK then NA for the first couple of weeks ?



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cmeese47 said:
Darth Tigris said:
twesterm said:
cmeese47 said:

I have seen enough of these threads, this things are not fucking hand made if MS really wanted to they could make 10 million before Xmas but no they want to make it seem like they are going to be hard to find to make people buy them. 


The problem is they could make facilities to make 10 million of the units but then they would have stock just lying around and still have the facilities to make 10 million units.  That's an incredible waste of money and this is try for everything, not just Kinect.

Deman may be large for something initially but the demand will eventually go down.  If you go from producing a million units in a month to 600k to 400k to 300k, you suddenly have a facility that can produce a million units per month but it's only running at 30% capacity.  That's awful.

Furthermore, as time goes on, the cost to produce your items (especially electronics of any kind) becomes cheaper.  So while I could make two months supply of something in a month, next month it might be cheaper to produce and I would have wasted money.

So it's not that any company wants to see their product have shortages, it's that they don't want to waste a giant amount of money.

Its so beautiful to read posts like this instead of shortsighted rage posting.  Thanks for your contributions here.

Well argued but seriously if they expected to sell 3 million units then it seems pretty odd that with only around a 250k pre-ordered worldwide that they couldn't meat that demand since it falls well within their projections. To meet their 3 million projection Kinect would need to sell 375k units a week. Even more so if you factor in that the rest of the world doesn't get Kinect on the 4th. 

I just want a bit more information than we have to decide whether or not MS is trying to create or meet demand.

So you think preorders represent the entire stock that will be available on launch?  Or even half?

Let me give a comparison.  Halo Reach, a week before launch, supposedly had just under 2 million preorders.  Yet during the first week, it sold just over 4 million.  And in all of that, with the exception of the Legendary editions, there was no talk of shortages, meaning that there was even more than that available on shelves.

That's just Halo Reach.  I'm sure there are examples of many other games with preorder numbers that dwarf their actual first week sales.

Long story short?  Don't put too much stock in preorder numbers representing first week sales or stock availability.



twesterm said:
cmeese47 said:

I have seen enough of these threads, this things are not fucking hand made if MS really wanted to they could make 10 million before Xmas but no they want to make it seem like they are going to be hard to find to make people buy them. 


The problem is they could make facilities to make 10 million of the units but then they would have stock just lying around and still have the facilities to make 10 million units.  That's an incredible waste of money and this is try for everything, not just Kinect.

Deman may be large for something initially but the demand will eventually go down.  If you go from producing a million units in a month to 600k to 400k to 300k, you suddenly have a facility that can produce a million units per month but it's only running at 30% capacity.  That's awful.

Furthermore, as time goes on, the cost to produce your items (especially electronics of any kind) becomes cheaper.  So while I could make two months supply of something in a month, next month it might be cheaper to produce and I would have wasted money.

So it's not that any company wants to see their product have shortages, it's that they don't want to waste a giant amount of money.

 Plus 1

 

Not to mention, god forbid that the product isn't selling as well as you thought it would.  Example- you make 10 million of those units and you sell just 3 million.  You pay for warehouse space for 7million units and then there is a fire sale and you lose your arse.  It would not only be ignorant to overproduce rather than do the slow steady stream that you have planned for. 

 

And if the product does go on to sell like hotcakes you can always push the factory to turn out more units ala another shift or overtime etc...



"If you've got them by the balls their hearts and minds will follow."

Quote by- The Imortal John Wayne, the original BADASS!

 

 

 

twesterm said:
cmeese47 said:

I have seen enough of these threads, this things are not fucking hand made if MS really wanted to they could make 10 million before Xmas but no they want to make it seem like they are going to be hard to find to make people buy them. 


The problem is they could make facilities to make 10 million of the units but then they would have stock just lying around and still have the facilities to make 10 million units.  That's an incredible waste of money and this is try for everything, not just Kinect.

Deman may be large for something initially but the demand will eventually go down.  If you go from producing a million units in a month to 600k to 400k to 300k, you suddenly have a facility that can produce a million units per month but it's only running at 30% capacity.  That's awful.

Furthermore, as time goes on, the cost to produce your items (especially electronics of any kind) becomes cheaper.  So while I could make two months supply of something in a month, next month it might be cheaper to produce and I would have wasted money.

So it's not that any company wants to see their product have shortages, it's that they don't want to waste a giant amount of money.





"It will only work with pre-made movements." -Quoting sucks on this site. Some guy on the front page said this, or something like it.

 


It'll be interesting to see how Kinect comes out in the end. Bare in mind that Your Shape follows your movements perfectly, at least seemingly so according to the videos I've seen of the game being played live. I suppose now it'd be up to the developer to make use of making each individual action have a set action coded to it. It may be difficult, but if true VR is ever supposed to exist they better get used to it.



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.

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Your Shape works on the Wii as well yet it's not really a game either. If there is lag it wouldn't matter that much.

 It seems most exercise gimmicks tries to fool you in thinking exercise is fun. Exercise is hard work and can't compete with games and movies when itcomes to fun. Now exercise can be satsifying and meaningful even more than entertainment  just no where near as fun.



Notorius.A.i.G said:

Does anyone else believe that Kinect will be bigger in the UK then NA for the first couple of weeks ?


I recall that Just Dance was a huge hit in the UK.



Notorius.A.i.G said:

Does anyone else believe that Kinect will be bigger in the UK then NA for the first couple of weeks ?

Not a chance.  The userbase is 5 to 1 for NA vs UK.  They won't ship near as much to the UK as they do to NA, which may be why there are so many places sold out.



It is not f***ing handmade, but it is a piece of hardware, so you can't magically pull millions our of your as*. Anyway, Microsoft should expect the large demand, and try to supply the Kinect accordingly. We need to see the real number first.



Smidlee said:

Your Shape works on the Wii as well yet it's not really a game either. If there is lag it wouldn't matter that much.

 It seems most exercise gimmicks tries to fool you in thinking exercise is fun. Exercise is hard work and can't compete with games and movies when itcomes to fun. Now exercise can be satsifying and meaningful even more than entertainment  just no where near as fun.

 


The difference between Your Shape on the Wii and Kinect is as large as the wiimote vs. kinect itself. On kinect the game generates your entire body, clothes and all, and tracks 48 joints/bones/whatever-the-hell it tracks. So if every game can generate your entire body with 1:1 motion, then it could have potential in other ways.

 

And then it all boils down to whether or not it has lag, which we will find out Nov. 4. I just can't wait for horror games on it; hopefully Penumbra and maybe an old style Resident Evil. I wonder how Haunt will be . . .



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.