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Forums - Gaming - Marvell's tri-core ARM chip has near-PS3-level graphics

The article author seems to think that the MT/s number is all that you need to tell the performance of a GPU. This hasn't been the case for 8-10 years now. You can't declare it to be faster without benching it, the theoretical numbers don't reveal much any more. (like comparing a 3GHz Intel to AMD CPU; Intel is much faster today at that clock; AMD was much faster in 2005).

Several PowerVR GPUs in modern phone SoCs (Snapdragon and so on) have higher claimed MT/s numbers but don't even approach the PS3.

The PS3 can also offload a lot of rendering and vector tasks onto the Cell SPUs, so the PS3 has higher effective performance. Games are also optimised for that GPU due to mature drivers and a single target for developers; a PC Gefore 7900 which would be similar hardware actually performs a lot worse on PC ports of those games and so would phone apps.

We'd need to see benches and screenshots before we can confirm this, basically. Ars usualy has higher journalistic standards than this; I'm surprised.



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disolitude said:
zgamer5 said:
 


lol im not a tech person so i have no idea what that means :P. im mainly seeing this because i thought they ment that we are going to have uncharted 2 like graphics on a handheld :P

im sorry :(


I appologize too...that makes sense and I forget not everyone looks in to the specs being discussed with detail.

From a technical point, this really isn't all that far fetched...for a portable GPU to match the PS3 GPU.

If Microsoft did one thing right, its have  the "Xenos" GPU as 360s GPU. It is really not comparable to any desktop video card as it has 48 unified shaders, tessellation support, and has 10MB of integrated eDRAM. Its almost a generation ahead of the PS3's video card... "RSX" which is quite literally a 7900GT clocked to 550MHz with only 8 ROPs.

While it would sound as if the PS3 would be at a disadvantage graphically, this is not the case when used correctly as the Cell is very capable of taking on rendering tasks as well, almost like a second GPU. The Cell is a beast...and this mobile GPU alone can not compete with the PS3 visuals at all thanks to the Cell.


i barely understand what you just said :P.



Being in 3rd place never felt so good

Oohh it's comparable to the RSX... so the title is a little decieving since the best PS3 graphics take advantage of the CELL not the GPU.



PS3's gpu is pretty lackluster, so this isn't surprising. 



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leatherhat said:

PS3's gpu is pretty lackluster, so this isn't surprising. 


While I agree, I do have to say that if similar GPU performance can be found in a mobile device and is good on battery life...at a lower res screen, that GPU will kick major butt.



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leatherhat said:

PS3's gpu is pretty lackluster, so this isn't surprising. 

It's four years old. Merely on the 90nm -> 40nm transition since then, current GPUs should be ~5x faster for the same power use. Maybe even more given the unified shader transition since then and that the 79xx were not market leaders.



Soleron said:
leatherhat said:

PS3's gpu is pretty lackluster, so this isn't surprising. 

It's four years old. Merely on the 90nm -> 40nm transition since then, current GPUs should be ~5x faster for the same power use. Maybe even more given the unified shader transition since then and that the 79xx were not market leaders.

Not to mention PS3's version of 7900GT was gimped day 1 by having 128bit memory bus instead of 256 found in standard card.



disolitude said:
leatherhat said:

PS3's gpu is pretty lackluster, so this isn't surprising. 


While I agree, I do have to say that if similar GPU performance can be found in a mobile device and is good on battery life...at a lower res screen, that GPU will kick major butt.


Oh four sure. That gpu in a handheld would yield some amazing stuff. 



ǝןdɯıs ʇı dǝǝʞ oʇ ǝʞıן ı ʍouʞ noʎ 

Ask me about being an elitist jerk

Time for hype