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Forums - Sony - The Problem With Move

I agree with your point except to say that metacritic is not a metric for what the market perceives as quality. I don't think Start the Party will be well received by the market, but Just Dance, Wii Play and others were while panned by critics, simply because they come from a narrow segment of the audience for video games.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

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It's not even released yet and you're already criticizing the games as being shovelware...How about giving it at least a month after release to announce some more titles...



Just waiting for that PS Vita to come out so I can play some full featured games on the go with that beautiful screen and control scheme...

Start the Party, Kung Fu Rider and The Shoot appear to fit the loose definition of shovelware. Fairly simple games, generic concept/design, quick development turnover, etc.

The Fight: Lights Out looks somewhat iffy. While the presentation says it's designed for the core audience, the game may end up being a bit too shallow and generic to keep people playing past the novelty of its motion controls, which will ultimately make or break the game.

Eye Pet looks like a high quality title, originally designed for use without Move. Granted, this one's a family/children's title, but still very far from being quick development turnover time shovelware.

Brunswick Bowling is what it is: another bowling game, but hopefully with some of the best, most accurate motion controls seen to date. If not... it's basically a quick attempt to cash in on the initial sheen of Move.

Racquet Sports also seems quite generic, but if the controls are dead on, it really doesn't matter whether it has professional tennis player models or the Top Spin/Virtua Tennis names.

Tiger Woods PGA Tour 2011 will most likely be dead on as far as controls go. Quality title.

Time Crisis makes good use of the aiming fire that pointer based controllers provide. Still compatible with Gun Con though.

Not sure how the Sly Cooper Collection will utilize Move motion controls, but they are optional. The series , reissue or no is a quality IP.

Sorcery could be a worthwhile title even though it does look somewhat generic. Clever use of Move controls could make this game happen.

Plenty of others as well.

There's a growing list of Move exclusive and Move compatible titles either way. Not all of them are "shovelware." Some may enhance the regular game experience (Killzone 3, LBP2, Heavy Rain, RE5) and others will likely sell Move controllers to core gamers looking for that augmented reality experience.

Personally, as a core gamer, Move is a worthwhile addition even if used for nothing more than game enhancment (for FPS games, regular shooters, etc.) if it results in a different experience for current games (with Move control patches). Any future potential killer app for Move would simply be a bonus.



As most gaming sites say: the technology has the biggest potential, but the launch lineup is rather weak.

Sports Champions for example is the best launch game, but with just six sports and no online multiplayer it still could be improved so much.

It takes some more time before the really good games like Killzone 3 arrive. So far, the best use for the Move controller is actually using them in older blockbuster games that received Move support (RUSE, Resident Evil 5, Heavy Rain etc.).



way to be optimistic



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ArnoldRimmer said:

As most gaming sites say: the technology has the biggest potential, but the launch lineup is rather weak.

Sports Champions for example is the best launch game, but with just six sports and no online multiplayer it still could be improved so much.

It takes some more time before the really good games like Killzone 3 arrive. So far, the best use for the Move controller is actually using them in older blockbuster games that received Move support (RUSE, Resident Evil 5, Heavy Rain etc.).


Pretty much what I think.

For me, move is a reason to buy the PS Eye (for video chat with friends), and to play Heavy Rain once again. Maybe The Fight will get my attention. I may try SOCOM.
I'm not much into shovelware, so I'll pass on the party games...
And I'll wait for other big titles to use it, I'd be interested in uncharted using it, or inFamous... Patch for old games that I already own would totally sell the move for me. As long as it's well made.



They will know Helgan belongs to Helghasts

Move is a funny beast and it will be included in motion only titles but it will also be included in many other titles and seen as an enhancement. I would not be too concerned over move in this area I suspect it will do very nicely.



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Kinect as seen by PS3 owners ...if you can pick at it   ...post it ... Did I mention the 360 was black and Shinny? Keeping Sigs obscure since 2007, Passed by the Sig police 5July10.

If you listen to some people, shovelware is the sure sign of success......



Bokal said:
ArnoldRimmer said:

As most gaming sites say: the technology has the biggest potential, but the launch lineup is rather weak.

Sports Champions for example is the best launch game, but with just six sports and no online multiplayer it still could be improved so much.

It takes some more time before the really good games like Killzone 3 arrive. So far, the best use for the Move controller is actually using them in older blockbuster games that received Move support (RUSE, Resident Evil 5, Heavy Rain etc.).


Pretty much what I think.

For me, move is a reason to buy the PS Eye (for video chat with friends), and to play Heavy Rain once again. Maybe The Fight will get my attention. I may try SOCOM.
I'm not much into shovelware, so I'll pass on the party games...
And I'll wait for other big titles to use it, I'd be interested in uncharted using it, or inFamous... Patch for old games that I already own would totally sell the move for me. As long as it's well made.


Shovelware and Party Games are apples and oranges...

A single player game can still be shovelware..Just means the developer slapped some stuff together, shoved it out the door and into the shelves...

Sports Champions may only have 6 mini-games, but they look extremely well done, and that, to me, is not shovelware



Just waiting for that PS Vita to come out so I can play some full featured games on the go with that beautiful screen and control scheme...

Shovelware goes wherever the highest install base and (ideally) easiest development environment is.

Last gen the PS2 got all the shovelware due to a combination of market dominance and relatively low costs.

This gen the Wii has taken it in the face.  Move and Kinect might do so, too, but if the titles remain more costly - due to delivering in HD graphics - then that should act as a bit of a brake on the systems seeing too much shovelware.

But on the otherhand, shovelware is normally a pretty good sign you're winning and in the lead so maybe Sony and MS would love to see shovelware arrive and confirm their install base is now large enough to warrant it.



Try to be reasonable... its easier than you think...