Hynad said:
She actually said, and I quote: "In fact like there's a lot of games coming in, you know, that aren't doing parallelized spectorised pipelines on, you know, on the VMX." This doesn't translate, at all, to "not a single developer has made use of the VMX". Like you said, isn't ignorance bliss... |
she is not the one whom I gained that information from though it is old from last year around this time... I pointed on her interview because it was informative and because she has interesting things to say









