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Forums - Microsoft - Xbox 360 Is 'Nowhere Near' It's Limits! Says Peter Molyneux

Hynad said:
Cueil said:

Isn't ignorance bliss... not a single developer has used the VMX units on the system and from what Corrinne Yu said there is a ton of untapped potential.  I'll see if I can't find the videos and link them

http://channel9.msdn.com/shows/InsideXbox/Corrinne-Yu-Principal-Engine-Architect-Halo-Team-Microsoft-Part-One/

http://channel9.msdn.com/shows/InsideXbox/Corrinne-Yu-Principal-Engine-Architect-for-Halo-Team-Microsoft-Part-Two/

It's more then a bit on the technical side but she talks about everything including the PS3 and the benefits of coders being  forced to work on the hardware and how that makes their games better on the 360

She actually said, and I quote: "In fact like there's a lot of games coming in, you know, that aren't doing parallelized spectorised pipelines on, you know, on the VMX."

This doesn't translate, at all, to "not a single developer has made use of the VMX". 

Like you said, isn't ignorance bliss...


she is not the one whom I gained that information from though it is old from last year around this time... I pointed on her interview because it was informative and because she has interesting things to say