zarx said:
so people should be hyped about 3D now because it will be cheaper in the future? odd reasoning so you think the ~12% of people should be hyped for tech that they can't use? yes but that is more expensive which is a major issue, additionally the glasses are an issue I forgot none wants to ware dorky/expensive (if you go designer) glasses while sitting on the couch especially with a bunch of mates/ the girl friend and all the people do need the glasses or it looks blurred, plus the glasses darken the image. yes there is a difference but it's not really that huge (yes I have seen avatar in 3D and I can see stereo 3D) it adds an extra layer of depth but if it's done right and not just for a gimmick you stop noticing it, unless the movie/game is so boring that you are focusing on how prominent the 3D effect is. Maybe in the future there will be content that is heaps better in 3D than 2D but so far I haven't seen it and I am not investing $1000s on something that may happen. That said I am going to be getting a 3DS and will probably use the 3D, unless it hurts my eyes after extended periods like avatar did then I will turn it off. |
I never said hyped. What I did say is why the "counterhype" from more people than the ones that can't perceive stereoscopic 3D?
The glasses is not really a problem I think, since in the future everyone will have some kind of glasses, for protection, sight correction, augmented reality, or more probably a combination of everything, till the high performance ocular implants take over. (not really a joke)
I remember trying to "see" those stereoscopic pictures in which you see nothing but chaos if you don't try to look behind them, you know the ones I'm talking about, and when I was finally able to see the image, it was weird and cool and amazing even though it was just a form on a flat background. Still, it had depth, something I think we naturally like. What I'm saying that main stream stereoscopic 3D is a good great awesome thing.
No longer will you need shadows under flying creatures to actually know where the hell it is (see in FFXIII recently). No longer will you need to die a few times to learn the speed of a certain projectile coming at you. No longer will we need motion blur and depth of field tricks. You will know when something is closing too fast, or if actually there is enough distance to the freeking Star Destroyer crashing towards you so it won't kill you, and not just hope the scene was scripted well.












