yo_john117 said:
People love to hate on Halo but they need to realize that without it they wouldn't be getting anywhere near as awesome FPS's. |
Oh really, not ANYWHERE near as awesome FPSs? HAHAHAHA, that's funny! For all we know, FPSs could've been BETTER without Halo... I didn't know that Halo set the bar for FPS games at all.. I for one think it's a boring game, taking place in an uninteresting universe (as in boring story, characters, boring environment, etc) and not anywhere near one of the best FPS games out there in any aspect. I also clearly remember that I played loads of better quality FPS games (for their time) long before Halo was even an idea. So how Halo is a reason for today's awesome FPS games is solely in the mind of you, the blind Halo fan. Unlike you, people were "hardcore gamers" before the age of 11-12, when you bought Halo and started your precious "life of hardcore gaming"...
To me, you comment makes you look very close-minded, or blind. Claiming that your favourite game, Halo, is the reason to why I get to play/have played other awesome FPSs on PC and consoles, not even remotely related to Halo in any way, even LONG before Halo existed. To me, the best FPS games are those who are as FAR FROM Halo in style as possible, like FPSs from WW2, FPSs in a modern, realistic settings and RPG-FPSs. The console FPS scene would probably be a lot smaller without Halo yes, but don't try to give Halo credit for games like Bioshock, Modern Warfare or other FPS like games like Fallout 3. As far as I know, Bioshock has close ties to System Shock series and even though Ken Levine said there would be no Bioshock without Halo (link please), I can't see any similarities between the two games that would make his statement "correct". Got some inspiration from Halo? Yes maybe, but as BenVTrigger so nicely put it "could have never happened"? Gimme a break! One of these games is a gloomy, story-driven, engaging piece of art with great storytelling and great emotional reward for taking different approaches to the game's mechanics and such, the other one is a straight forward shooter with mediocre SP and CO-OP, and MP.
As for Modern Warfare, I still remember let's say Delta Force, and I can't see how Halo, which is nothing like MW, inspired MW more than a game like Delta Force, Rainbow Six or CoD, games similar to MW in many aspects. Just look at Battlefield (although 2002), Half-Life, CS, Rainbow Six, Doom, Quake, System Shock, GOLDENEYE, Medal of Honor, Perfect Dark, Duke Nukem or Wolfenstein as examples to great games that made the FPS scene what it is today. Hell, even MYST has probably done more for today's FPS scene (and Bioshock) than Halo. You should try to give credit to games that actually deserves it.
In my eyes, it's actually the opposite of what you think. HALO would not be anywhere near the game it is today, Halo could simply not even exist, and still all these other GOOD FPSs made today, could've been created. No sorry, WOULD'VE. Halo's popularity probably gave us more shovel-ware FPSs if anything, not the epic, well-made FPSs we already had years before Halo's existence, NOR the epic, well-made FPSs that is to come, like Rage, Fallout: New Vegas and... whatever...
If Halo never existed..? Well, MS would've left the business a long time ago.








