| selnor said: Fantastic game. And my faveourite this gen. Sorry ME2 and Halo 3. Can it hold up against Halo Reach? Hmmm we shall see. |
I can confidently say Halo Reach will be one of the best games to every grace gaming.
| selnor said: Fantastic game. And my faveourite this gen. Sorry ME2 and Halo 3. Can it hold up against Halo Reach? Hmmm we shall see. |
I can confidently say Halo Reach will be one of the best games to every grace gaming.
Hmmm, maybe I should pick this one up. I've really been wanting to play it.
yo_john117 said:
I can confidently say Halo Reach will be one of the best games to every grace gaming. |
No doubt. It is shaping up that way.
I wont call it till I've played it. :)
Part of the problem may have to do with the fairly low replay value of the game.
It was one of the most enjoyable gaming experiences in 2010 so far, but the truth is the game can be finished over a weekend, even more than once.
Sure, there are plenty of hidden collectibles to add gamer score points, but what game doesn't have these? The storyline doesn't fork or lead to optional endings, so the main incentives to play through multiple times are find more items and finish the game on the hardest difficulty (which wasn't that difficult).
It almost seems as though the promise of future episodes remains one of the main reasons to hang onto the game if you're the type who frequently trades in games after finishing them.
While there's really no way of tracking how popular Alan Wake was for rentals, I don't think it's too far of a stretch to say that a lot of Xbox owners may have gone this route, which could be one way of explaining sales that while decent, don't really reflect the time and effort that went into this title.
The only other explanation I could guess is that Alan Wake just didn't resonate in a mainstream way with the Xbox audience, which seems a lot less likely.
| rakugakist said: Hmmm, maybe I should pick this one up. I've really been wanting to play it. |
You definately should. I've seen it going for pretty cheap now but if you don't want to buy give it a rent.
Make sure to get the DLC episode that jsut came out.
Its much better than anything found int he game (which is pretty good to begin with).
If the whole game was like that DLC with pacing, ideas and set pieces, this would have been the best game of the year.
| priteshmodi said: Does anyone else think sales of this game would've benefited from a demo? I seem to think people are hesitant to invest in it because they're not sure if they'll like it and for the length it seems like a pretty steep cost. I know the quality is through the roof and I plan on getting it the moment I have the time to play it but I know quite a few people who just aren't sold on it because they don't know if they'll like it. |
Most definitely. Same with Singularity, a demo would've done wonders.

I loved it. I was repeatedly freaked out in the beginning and I felt like a bad ass near the end. Then, I got the DLC and I was freaked out by the atmosphere, again. Great game. Well worth the $$$.
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