LordTheNightKnight said:
|
DDR was cool long before just dance was crap.
LordTheNightKnight said:
|
DDR was cool long before just dance was crap.
To me, in general, it does not make a lot of sense to port to Move and not go to the Wii unless:
(1a) You really like HD consoles or (1b) You don't like the Wii
and/or
(2) You realize that you won't sell on the Wii because any port would follow at least two versions of Just Dance and would not sell well.
Harmonix has shown disdain for the Wii before -- so it is probably some of both.
Mike from Morgantown
I am Mario.I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble. Wii Friend Code: 1624 6601 1126 1492 NNID: Mike_INTV |
kitler53 said:
DDR was cool long before just dance was crap. |
DDR was a rythm game with dancing, not a dancing game.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
LordTheNightKnight said:
DDR was a rythm game with dancing, not a dancing game. |
Just Dance is a waggle game with dancing, not a dancing game.
kitler53 said:
|
If there is dancing, it's a dancing game. And if you are going to point out that contradicts my previous post, then you should get it through your head that I'm not being serious here.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
LordTheNightKnight said:
|
xD
nor am i being serious. can't say i really care about this game or wether or not move/wii gets a port. what i do find interesting is comparing kinect and move in functionality/application.
kitler53 said:
nor am i being serious. can't say i really care about this game or wether or not move/wii gets a port. what i do find interesting is comparing kinect and move in functionality/application. |
My spec's bigger than your spec. 
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
| LordTheNightKnight said: My spec's bigger than your spec. |

| kitler53 said: Just Dance is a waggle game with dancing, not a dancing game. |
There's a lot of truth to that statement. And yet Just Dance is a perfect example of why a successful dance game does not even need a Kinect camera.
Just like the Harmonix guy said: The Wii simply does not have the sensors required to track how you're actually dancing. It only gives the player that impression, while in face It only senses what your right hand is doing. Game reviewers were badmouthing the game because of this.
But the Wii game that got the lowest review score on IGN ever got extremely successful and even became the fastest-selling third-party Wii title. Which clearly shows that perfect body tracking is far less important for a dancing game than one would expect.
In most Kinect games, an on-screen avatar mimics the body movements of the player. But in dance games like Dance Central and Just Dance, it's just the other way around: The player mimics what an on-screen avatar is doing. Apart from a score counter, how you are actually dancing has almost no impact on what you see on the screen. People like Just Dance because it's a great multiplayer experience: People have fun together, dancing to songs they like, all while they are even learning some new dance moves. Accurate body tracking is not important for the fun. I was at a birthday celebration of a friend of mine two weeks ago. His four nieces were there and with their parents doing other stuff, they played Dance central on his Wii. They had not even heard of "Just Dance" before but wanted to play it. They were only having one Wii Remote so only one of the girls could actually play, but all four of them were standing in his living room trying to mimic the movements. They seemed to be having lots of fun and didn't even seem to care about the score counter and didn't even ask the girl that had the Wii Remote to pass the controller over.
So while Kinect is indeed the best input device for a game like Dance Central because it most accurately senses your body movements, it will be pretty much the same fun when used with other input devices. The fun in dance games comes from good songs, interesting choreography and simply dancing with friends.
And thinking that Move is technically incapable of judging how someone dances is like thinking that you cannot judge how a person is dancing by only seeing a (2D) video of a dance, believing you need a 3D video instead.
ArnoldRimmer said:
There's a lot of truth to that statement. And yet Just Dance is a perfect example of why a successful dance game does not even need a Kinect camera. Just like the Harmonix guy said: The Wii simply does not have the sensors required to track how you're actually dancing. It only gives the player that impression, while in face It only senses what your right hand is doing. Game reviewers were badmouthing the game because of this. But the Wii game that got the lowest review score on IGN ever got extremely successful and even became the fastest-selling third-party Wii title. Which clearly shows that perfect body tracking is far less important for a dancing game than one would expect. In most Kinect games, an on-screen avatar mimics the body movements of the player. But in dance games like Dance Central and Just Dance, it's just the other way around: The player mimics what an on-screen avatar is doing. Apart from a score counter, how you are actually dancing has almost no impact on what you see on the screen. People like Just Dance because it's a great multiplayer experience: People have fun together, dancing to songs they like, all while they are even learning some new dance moves. Accurate body tracking is not important for the fun. I was at a birthday celebration of a friend of mine two weeks ago. His four nieces were there and with their parents doing other stuff, they played Dance central on his Wii. They had not even heard of "Just Dance" before but wanted to play it. They were only having one Wii Remote so only one of the girls could actually play, but all four of them were standing in his living room trying to mimic the movements. They seemed to be having lots of fun and didn't even seem to care about the score counter and didn't even ask the girl that had the Wii Remote to pass the controller over. So while Kinect is indeed the best input device for a game like Dance Central because it most accurately senses your body movements, it will be pretty much the same fun when used with other input devices. The fun in dance games comes from good songs, interesting choreography and simply dancing with friends. And thinking that Move is technically incapable of judging how someone dances is like thinking that you cannot judge how a person is dancing by only seeing a (2D) video of a dance, believing you need a 3D video instead. |
brilliant post!
this shows exactly what is wrong with gaming media, gaming nerds and a lot of developers. everyone is impressed by technical stuff like 1080p (OMG new grfx king!!!!111), 1-to-1 motion tracking (only since the hd twins joined of course), hours of high quality CGI etc. but thats not where the fun comes from for the average gamer. it doesn't matter if Just Dance really tracks anything. Playing it with 4 players is great fun. heck, it might even be better that it doesn't do 1:1 tracking because you don't have to be a perfect dancer to enjoy it at a party.... motion support for JD2 would still be kinda nice though.
we played Just Dance at a party the other day and it was one of the best fun i had with a game at a party. two of our guests even bought a wii because of that night! the game is great BECAUSE of its simplicity. the only thing this kinect-dance-thing will provide that i'd prefer over Just Dance is that you don't have to hold a controller in your right hand. i couldn't care less about better tracking.
a problem on the would be that you need enough space to play with multiple ppl. for just dance we kinda stood in rows and only supporting 2 ppl takes, literally, half the fun out of it anyway.