jarrod said:
The avatar/television comparison really doesn't work though, as Avatar wasn't a consumer level product. There's always been that fundamental divide between public and private consumer entertainment. Avatar wasn't competitive with television, Nintendo and Sony's 3D formats however are starting to take a competitive approach (particularly from Nintendo's end, that's exactly how they're positioning 3DS). If Nintendo defines the standard, their goal is define it as "glassesless" and to define glasses-baed-3D as goofy, expensive and archaic. That doesn't support Sony, that impedes them, pretty directly. Even worse for Sony (and everyone pushing 3DTV, and Apple as well actually), in addition to gaming Nintendo's aggressively pursuing film content seemingly, and they already have the ear of Disney, Dreamworks and WB (and likely other content providers). Nintendo's made it pretty clear what direction they're heading, and it rather obviously does not support Sony's 3D standard... |
Sony's 3D standards are not limited to stereoscopic technology, it can also be used with autoSS3D as well. Idon't know how much you know about the tech that Nintendo is using, but the only difference is the use of a paralax barrier included on the screen, rather than in glasses.
Nintendo's choice in technology really doesn't matter in this debate as Sony is more interested in pushing PS3s and their gaming standards, which yes will inevitable lead to people buying TV's, but ultimately is meant to sell PS3s. However, though they have pioneered the advertising, they would much rather let Nintendo assume the risk of selling the first mass market device then come in later with living room technology when it is cheaper. Sony has no intentions of running a short term campaign on this.
-- Nothing is nicer than seeing your PS3 on an HDTV through an HDMI cable for the first time.









