| steverhcp02 said: @Jarrod I dont see how Avatar made 3d a standard everyday. People can go to the cinema and fork over an extra 3 bucks thats easy, its convincing them its worthy of being used in their homes. Terrible analogy. Im argueing against it because you seem to believe that if someone experiences 3d on a mobile device with a 3.5 inch screen they will all of sudden expect the same experience on a 55 inch screen in their home or on a 50 foot cinema screen. 3DS will not set any consumer standard because its a 3DS, its a 3.5 inch screen that people use to play videogames. I also said Sony isnt "pleased" because all of a sudden people will go buy all their 3D stuff for home theaters, the fact a company like Nintendo is embracing 3D is good overall for the market in the long term I'm argueing against it because i firmly believe people are not as idiotic as youre implying, assuming they will expect a similar 3D experience on their 3DS as in their living rooms given the very different variables. |
Avatar was the proof on concept for 3D entertainment. I'm not saying it set any standard, I'm saying it cemented the concept of 3D entertainment. It's the springboard everyone's working from.
What Sony needs to do is prove their own standard out. 3DS actually works directly against that, 3DS literally is "the standard" Nintendo's pushing. If consumers adopt that standard foremost, and align with Nintendo's position that "glassesless" should be the standard for 3D, it works directly against Sony's format.
And I'm not implying consumers are "idiotic", I'm saying if Nintendo sets the standard (glassesless) consumers will expect more in their living rooms than what Sony's pushing. If the technology isn't there, then they'll simply wait until it is.








