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Forums - Gaming - EA'S online passes suck! Dont buy their new games!!!

i dont know if many of you are aware of this, but ea is trying a new strategy to screw us consumers out of money. it is the online passes. basically, every new copy of one of ea's sports titles comes with a code that you can only use  once. if you trade the game in, and somebody else buys it, they are going to have to pay an extra ten dollars to get the code. what is this all about??

you guys, we need to put a stop to this. this is going to kill the used market, and if these games sell more than last year, then we are totally screwed. count on more companies doing this. DO NOT buy any EA sports titles you guys!!

this video has a lot more info on the topic.

http://www.youtube.com/watch?v=1tKnWHxwhME&playnext_from=TL&videos=3ZatksVo-TA&feature=sub



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Sorry, I support this and Sony's push for this. I really want GameStop to suffer some and force them to actually price their used games properly instead of buying them from someone for $5 then reselling it for $45. That used game should have been like $20 tops on resale. not $45.



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ssj12 said:

Sorry, I support this and Sony's push for this. I really want GameStop to suffer some and force them to actually price their used games properly instead of buying them from someone for $5 then reselling it for $45. That used game should have been like $20 tops on resale. not $45.


you support this?? this is going to dramatically decrease the value of your used games! gamestop isnt going to suffer any.. gamestop is behind this 100%



I support you SimonSaysFyou,Screw the Online Pass and the move to kill the used game market.



ssj12 said:

Sorry, I support this and Sony's push for this. I really want GameStop to suffer some and force them to actually price their used games properly instead of buying them from someone for $5 then reselling it for $45. That used game should have been like $20 tops on resale. not $45.

 

if a used game sells for $20, how much do you think they will buy them back for?  they have to buy it for an amount that allows an acceptable profit margin that offsets the loss of money on games that are bought back and then don't sell.  that's basic business 101.  the lower the sales price, the lower the buy back price. 

now, I'm okay with that.  I don't sell games back so I don't care if you want to sell a game back for only $10 so I can buy it for $20, but I am sure thaht isn't what you had in mind, which makes you completely unqualified to comment on the used game market and its pricing.



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I support this idea myself.



I don't like this trend.

They're also going to charge for reports by making you buy coins if you want to get the skinny on other players. While you can get these 'coins' for free, they're still going to be charging for them and it costs a lot of coins to see all the tendency reports on another player.

http://kotaku.com/5552878/madden-11-scouts-your-online-games- -and-sells-others-the-report

"Madden NFL 11 will log every play you call online, building a book on your tendencies that will available, in-game, to any multiplayer opponent. While the reports can be earned or unlocked, they can also be bought for cash.

Correction: This version of the story corrects wording that implied coins were redeemed for scouting reports 1:1. They aren't, although EA hasn't specified the exchange rate. What you get with a full retail purchase is 50 reports, not coins.

EA Sports' Madden team revealed the new scouting reports feature today in an extensive discussion with ESPN's Jon Robinson. Tendencies like your opponent's run-to-pass playcalling ratio, the side of the field it's run to, the side of the field his defense targets, will be redeemable through a coin system - one coin per scouting report - and coins may be earned for free by playing online games - and completing them. Coins can also be purchased for cash (or Microsoft Points) for those short on funds but needing intel fast. Finally, every retail copy of Madden 11 comes with access to 50 free scouting reports.

Sounds like a lot, but there are 45 separate tendency reports you can get access to, although you can buy the entire batch for 25 coins pre-game. But yes, that means you have to pay to see the book on yourself - such as the fact you always go to a slot receiver over the middle on third-down (raises hand) and everyone knows it.

There was no mention of how many coins it would take to buy a single report, nor of how much reports would cost in real-world cash or Microsoft points.

Pros: This can really level the playing field for novices who only figure out midway through the second quarter their opponent's a slants-and-streaks guy, who's already leading by 17 at that point. It's useful information and if you know what to do with it, a legitimate value-add to multiplayer gaming that also adds a subtle dimension of realism to the game itself.

Cons: Hardcore ranked gamers are going to be buying these reports too, and exploiting them in every match, adding another dimension of difficulty to running with that crowd. It's a monetized commodity, sure, but EA Sports' Madden producer Donny Moore is correct that by making these freely unlockable it's not being done just as a cash-grab. I'm still not sure I like the idea of having to pay to see my own reports. As a gamer, that's information I give freely to this enterprise, where it has value to the developer and to the community. It would be courteous to allow players to see their own "book" for free, and would encourage them to play in smarter, more diversified ways."



While I'm against Gamestop selling a slighly used game for only a few bucks from the total price, I don't like these new attempts at stopping used game sales by the publishers.

Any bets on how long EA will keep the online up for this game? Maybe a year or perhaps two at best?



Yep Done buying most EA Games. let them drown in their greed.

will still give Bioware games a look.



Atto Suggests...:

Book - Malazan Book of the Fallen series 

Game - Metro Last Light

TV - Deadwood

Music - Forest Swords 

The developers should make it so that they get a certain amount of the profit from used games.