selnor said:
crytek said: AI and more open world over GRAPHICS?? NO thanks :P |
But in the end 30 odd explosions at once, 40+ units of crossfire and 10 vehicles + flying vehicles. Thats gotta look impressive no? And surely feel 10 times more immersive?
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go look Resistance 2...that game had 3 Tanks, 4 turrets, 30 enemies and 10 allies running and shooting at all times, yet the game is not impressive....
i think that if you want a to see the true power of the 360 you've to have balance between graphic quality, and amount of stuff going on...Killzone 2 is an example of this... in many times, in Kz2 you're fighting against 20 enemies in an epic set piece with 10 allies covering, firing, throwing grenades.... there's a level that really caught my eye....the one in the bridge you've to pass to get into radec academy...that part, has at least 15 enemies, 2 tanks, 10 allies, 1 Sentinel, and environment hazards to play with...such as cars to blow up, barrels, destructible cover/building, multiple paths...and ofc, the "freedom" in that part it's pretty good too...a big bridge with lots of places to hide and bla bla bla
i think that Halo:Reach is one example of this kind of power, the game runs 4 split-screen, big multiplayer, and all with superb graphics that can be compared to killzone 2.