bobobologna said:
Which is why one rocket kills you in the Halo games. Look, I realize that the Halo books are canon, but there's a clear disconnect between the games and the books (yeah, yeah, it's for balancing). What if someone writes a Resistance book about how Hale survived Resistance 2, and now has the ability to instantly kill anyone with telepathic powers? And his Chimera body instantly regenerates any part of the body, including vital organs like the heart and brain? Hell, Halo 1 and Halo 2 had fall damage, and I'm supposed to believe that he can survive re-entry? Yeah, yeah, armor lock and foam or something, but his body would still be experiencing a tremendous amount of force at impact, more than any fall in Halo 1 or Halo 2 that caused damage. He's supposed to be able to run super fast, but in the games he can barely move faster than a brisk walk. But my point isn't to argue whether the claims are realistic (afterall, Resistance 2 features telekinetic/telepathic powers). I just think that we should limit the comparison to what the characters can do in the video games. |
Why ignore the books? Why ignore canon? Why ignore the entire character and only take into account some cheap stats? Is that even the character you're appraising?
Akuma from Street Fighter IV is a mid-tier glass cannon in game stats - in the story however, he is a major badass that can take care of half the other fighters all at once. Which is more relevant? the game stats (that changes with every game) or the story and background that makes up what he is and that stays persistence and canonical?
Not taking into account everthing that is canon - the game, the story and anything else that broadens the Halo universe is not measuring the ability of a character at all. How can you when you're not looking at the character as a whole?
If there are Resistance books and they are considered canon, then they should certainly be taken into account, same with cartoon, comic or any other media thats expand upon the world of Resistance. You are appraising the character, everything about him! Otherwise both character would be very limited indeed, since half the time they don't even know how to open a damn door without breakin it.
If all you're gonna consider is gameplay. You might as well re-skins the two characters in Unreal Tournament and have a 1on1 duel.
The only thing that will matter is the person that gets the first head shot in.









