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Forums - Gaming - Elimination game: Who is the best developer?

19 Gunpei Yokoi

13 Takashi Tezuka (-)

10 Eiji Aonuma (-)

9 Masahiro Sakurai (+)


NEW RULES: Add 1 point to a developer, deduct 1 point from two different developers.
3 votes per day, you CAN NOT use all your votes at once.
Now that there are only 5 developers left, only single votes will be allowed. 3 votes per day with at least 1 hour between each individual vote.
Copy and paste the list and these rules with your changes in each post.

Eliminated:

1. Jane Jensen
2. Tomonobu Itagaki
3. Gabe Newell
4. David Jaffe
5. Peter Molyneux
6. Tetsuya Nomura
7. David Crane
8. Hideo Kojima
9. Hironobu Sakaguchi
10. Yu Suzuki
11. Kazunori Yamauchi
12. John Carmack & John Romero
13. Tomohiro Nishikado
14. Roberta Williams
15. Keiji Inafune
16. Michael Morhaime, Allen Adham & Frank Pearce
17. Alexey Pajitnov
18. Ken Levine
19. Marc Pacini
20. Cid Meier
21. Martin Hollis
22. Ted Price
23. Masaya Kobayashi
24. Brett Sperry & Louis Castle
25. Gregg Mayles
26. Jason Jones & Alex Seropian
27. Dustin Browder
28. Ron Gilbert
29. Eugene Jarvis
30. Andy Gavin & Jason Rubin
31. Tim Schafer
32. Chris Taylor
33. Drew Karpyshyn
34. James Ohlen
35. Hiroshi Iuchi
36. Eiji Kikuchi
37. Will Wright
38. To-ru Iwatani
39. Yuji Naka
40. Rieko Kodama
41. Koji Igarashi
42. Yasumi Matsuno
43. Tetsuya Mizuguchi
44. Hirohide Sugiura
45. Goichi Suda
46. Hideki Kamiya
47. Akihiro Hino
48. Yoshinori Kitas
49. Shinji Mikami
50. Fumito Ueda
51. Yuuji Horii



Favorite Companies: Nintendo, Blizzard, Valve.
Recent New Favorites: Grasshopper, Atlus. (R.I.P. Clover.)
Heroes/Homies: Shigeru Miyamoto, Gunpei Yokoi, Will Wright, Eric Chahi, Suda51, Brian Eno, David Bowie.
Haiku Group: Haiku Hell.
Nemeses: Snesboy, fkusumot. 
GameDaily Article that Interviewed Me: Console Defense Forces.

Around the Network

18 Gunpei Yokoi (-)

12 Takashi Tezuka (-)

11 Eiji Aonuma (+)

9 Masahiro Sakurai


NEW RULES: Add 1 point to a developer, deduct 1 point from two different developers.
3 votes per day, you CAN NOT use all your votes at once.
Now that there are only 5 developers left, only single votes will be allowed. 3 votes per day with at least 1 hour between each individual vote.
Copy and paste the list and these rules with your changes in each post.

Eliminated:

1. Jane Jensen
2. Tomonobu Itagaki
3. Gabe Newell
4. David Jaffe
5. Peter Molyneux
6. Tetsuya Nomura
7. David Crane
8. Hideo Kojima
9. Hironobu Sakaguchi
10. Yu Suzuki
11. Kazunori Yamauchi
12. John Carmack & John Romero
13. Tomohiro Nishikado
14. Roberta Williams
15. Keiji Inafune
16. Michael Morhaime, Allen Adham & Frank Pearce
17. Alexey Pajitnov
18. Ken Levine
19. Marc Pacini
20. Cid Meier
21. Martin Hollis
22. Ted Price
23. Masaya Kobayashi
24. Brett Sperry & Louis Castle
25. Gregg Mayles
26. Jason Jones & Alex Seropian
27. Dustin Browder
28. Ron Gilbert
29. Eugene Jarvis
30. Andy Gavin & Jason Rubin
31. Tim Schafer
32. Chris Taylor
33. Drew Karpyshyn
34. James Ohlen
35. Hiroshi Iuchi
36. Eiji Kikuchi
37. Will Wright
38. To-ru Iwatani
39. Yuji Naka
40. Rieko Kodama
41. Koji Igarashi
42. Yasumi Matsuno
43. Tetsuya Mizuguchi
44. Hirohide Sugiura
45. Goichi Suda
46. Hideki Kamiya
47. Akihiro Hino
48. Yoshinori Kitas
49. Shinji Mikami
50. Fumito Ueda
51. Yuuji Horii



17 Gunpei Yokoi (-)

12 Takashi Tezuka

12 Eiji Aonuma (+)

8 Masahiro Sakurai  (-)


NEW RULES: Add 1 point to a developer, deduct 1 point from two different developers.
3 votes per day, you CAN NOT use all your votes at once.
Now that there are only 5 developers left, only single votes will be allowed. 3 votes per day with at least 1 hour between each individual vote.
Copy and paste the list and these rules with your changes in each post.

Eliminated:

1. Jane Jensen
2. Tomonobu Itagaki
3. Gabe Newell
4. David Jaffe
5. Peter Molyneux
6. Tetsuya Nomura
7. David Crane
8. Hideo Kojima
9. Hironobu Sakaguchi
10. Yu Suzuki
11. Kazunori Yamauchi
12. John Carmack & John Romero
13. Tomohiro Nishikado
14. Roberta Williams
15. Keiji Inafune
16. Michael Morhaime, Allen Adham & Frank Pearce
17. Alexey Pajitnov
18. Ken Levine
19. Marc Pacini
20. Cid Meier
21. Martin Hollis
22. Ted Price
23. Masaya Kobayashi
24. Brett Sperry & Louis Castle
25. Gregg Mayles
26. Jason Jones & Alex Seropian
27. Dustin Browder
28. Ron Gilbert
29. Eugene Jarvis
30. Andy Gavin & Jason Rubin
31. Tim Schafer
32. Chris Taylor
33. Drew Karpyshyn
34. James Ohlen
35. Hiroshi Iuchi
36. Eiji Kikuchi
37. Will Wright
38. To-ru Iwatani
39. Yuji Naka
40. Rieko Kodama
41. Koji Igarashi
42. Yasumi Matsuno
43. Tetsuya Mizuguchi
44. Hirohide Sugiura
45. Goichi Suda
46. Hideki Kamiya
47. Akihiro Hino
48. Yoshinori Kitas
49. Shinji Mikami
50. Fumito Ueda
51. Yuuji Horii

This list sucks but....Aonuma needs to win guys! He's worked on OoT, MM, TWW, TP & PH!

What has Yokoi made? A few sucky retro games?



Top 3 favorite games: Super Mario Galaxy, The Sims 2 (PC), The Legend of Zelda: The Wind Waker

NintendoTogepi said:

This list sucks but....Aonuma needs to win guys! He's worked on OoT, MM, TWW, TP & PH!

What has Yokoi made? A few sucky retro games?


Yokoi = Fire Emblem/Metroid series. Both very awesome. He also was responsible for the Gameboy, Game'N'Watch, and a butt load of other franchises.

Aonuma = Ocarina of Time, Majora's Mask, Windwaker, Twilight Princess, Another Treasure Island

Tezuka = Zelda 1, Zelda 2, Super Mario Bros., Super Mario Bros. 2 (Lost Levels), Super Mario Bros. 3, Super Mario World, Link to the Past, Link's Awakening, Super Mario World 2 (Yoshi's Island), Super Mario 64, Ocarina of Time, Yoshi's Island DS, and New Super Mario Bros.

I think most of the people voting have no idea who they're even voting for.



Gunpei Yokoi made Super Mario Land (introducing my love, Daisy), Super Mario Land 2: Six Golden Coins (introducing Wario), Metroid, Kid Icarus, Fire Emblem, the Game Boy, the Game 'n' Watch, and he invented the D-Pad, quite possibly the most important interface change in video game history, so you don't have to use scummy arcade joysticks anymore Atari style. He also invented R.O.B., the Robotic Operating Buddy, the Love Tester, the Ultra Hand, the Virtual Boy, and the WonderSwan.

His philosophy behind the Game Boy, of using older cheaper technology in exciting innovative new ways to bring a great gaming experience to the public at a very low cost (i.e. sacrificing color for cheaper cost per unit and a much longer battery life than the Game Gear), is now the philosophy behind the Wii and the DS, which are conquering the world and changing gaming forever. I believe Yokoi is more important to Nintendo's hardware than either Miyamoto or Iwata today. He also produced Donkey Kong and a few more of Miyamoto's first games, as he was Miyamoto's mentor.

Yokoi and his R&D1 team of 45 geniuses were also responsible for Excitebike, Dr. Mario, Gyromite, Mario Paint, the Super Scope 6, and Duck Hunt.

What now punk? Aonuma just had the Zelda torch passed down to him from Miyamoto, but Miyamoto had the torch passed down to him from Yokoi. Yokoi IS A G-D.



Favorite Companies: Nintendo, Blizzard, Valve.
Recent New Favorites: Grasshopper, Atlus. (R.I.P. Clover.)
Heroes/Homies: Shigeru Miyamoto, Gunpei Yokoi, Will Wright, Eric Chahi, Suda51, Brian Eno, David Bowie.
Haiku Group: Haiku Hell.
Nemeses: Snesboy, fkusumot. 
GameDaily Article that Interviewed Me: Console Defense Forces.

Around the Network

19 Gunpei Yokoi (+)

11 Takashi Tezuka (-)

11 Eiji Aonuma (-)

8 Masahiro Sakurai


NEW RULES: Add 1 point to a developer, deduct 1 point from two different developers.
3 votes per day, you CAN NOT use all your votes at once.
Now that there are only 5 developers left, only single votes will be allowed. 3 votes per day with at least 1 hour between each individual vote.
Copy and paste the list and these rules with your changes in each post.

Eliminated:

1. Jane Jensen
2. Tomonobu Itagaki
3. Gabe Newell
4. David Jaffe
5. Peter Molyneux
6. Tetsuya Nomura
7. David Crane
8. Hideo Kojima
9. Hironobu Sakaguchi
10. Yu Suzuki
11. Kazunori Yamauchi
12. John Carmack & John Romero
13. Tomohiro Nishikado
14. Roberta Williams
15. Keiji Inafune
16. Michael Morhaime, Allen Adham & Frank Pearce
17. Alexey Pajitnov
18. Ken Levine
19. Marc Pacini
20. Cid Meier
21. Martin Hollis
22. Ted Price
23. Masaya Kobayashi
24. Brett Sperry & Louis Castle
25. Gregg Mayles
26. Jason Jones & Alex Seropian
27. Dustin Browder
28. Ron Gilbert
29. Eugene Jarvis
30. Andy Gavin & Jason Rubin
31. Tim Schafer
32. Chris Taylor
33. Drew Karpyshyn
34. James Ohlen
35. Hiroshi Iuchi
36. Eiji Kikuchi
37. Will Wright
38. To-ru Iwatani
39. Yuji Naka
40. Rieko Kodama
41. Koji Igarashi
42. Yasumi Matsuno
43. Tetsuya Mizuguchi
44. Hirohide Sugiura
45. Goichi Suda
46. Hideki Kamiya
47. Akihiro Hino
48. Yoshinori Kitas
49. Shinji Mikami
50. Fumito Ueda
51. Yuuji Horii



Favorite Companies: Nintendo, Blizzard, Valve.
Recent New Favorites: Grasshopper, Atlus. (R.I.P. Clover.)
Heroes/Homies: Shigeru Miyamoto, Gunpei Yokoi, Will Wright, Eric Chahi, Suda51, Brian Eno, David Bowie.
Haiku Group: Haiku Hell.
Nemeses: Snesboy, fkusumot. 
GameDaily Article that Interviewed Me: Console Defense Forces.

Rubang B said:
Gunpei Yokoi made Super Mario Land (introducing my love, Daisy), Super Mario Land 2: Six Golden Coins (introducing Wario), Metroid, Kid Icarus, Fire Emblem, the Game Boy, the Game 'n' Watch, and he invented the D-Pad, quite possibly the most important interface change in video game history, so you don't have to use scummy arcade joysticks anymore Atari style. He also invented R.O.B., the Robotic Operating Buddy, the Love Tester, the Ultra Hand, the Virtual Boy, and the WonderSwan.

His philosophy behind the Game Boy, of using older cheaper technology in exciting innovative new ways to bring a great gaming experience to the public at a very low cost (i.e. sacrificing color for cheaper cost per unit and a much longer battery life than the Game Gear), is now the philosophy behind the Wii and the DS, which are conquering the world and changing gaming forever. I believe Yokoi is more important to Nintendo's hardware than either Miyamoto or Iwata today. He also produced Donkey Kong and a few more of Miyamoto's first games, as he was Miyamoto's mentor.

Yokoi and his R&D1 team of 45 geniuses were also responsible for Excitebike, Dr. Mario, Gyromite, Mario Paint, the Super Scope 6, and Duck Hunt.

What now punk? Aonuma just had the Zelda torch passed down to him from Miyamoto, but Miyamoto had the torch passed down to him from Yokoi. Yokoi IS A G-D.

He didn't invent the D-pad.

It was his team (which Tezuka was part of at one point) which did a lot of the great things.  He was a great man, but he wasn't a G-D.



I would like some sauce that says he wasn't solely responsible for the D-Pad!

He was sitting on a train, and he saw somebody messing around with a calculator, and thought a thin flimsy gaming device could be made cheap and fun, and the D-Pad came straight out of his G-dly brain at that moment!



Favorite Companies: Nintendo, Blizzard, Valve.
Recent New Favorites: Grasshopper, Atlus. (R.I.P. Clover.)
Heroes/Homies: Shigeru Miyamoto, Gunpei Yokoi, Will Wright, Eric Chahi, Suda51, Brian Eno, David Bowie.
Haiku Group: Haiku Hell.
Nemeses: Snesboy, fkusumot. 
GameDaily Article that Interviewed Me: Console Defense Forces.

Rubang B said:
I would like some sauce that says he wasn't solely responsible for the D-Pad!

He was sitting on a train, and he saw somebody messing around with a calculator, and thought a thin flimsy gaming device could be made cheap and fun, and the D-Pad came straight out of his G-dly brain at that moment!

Wikipedia - D-pad.

"A precursor to the standard D-pad was used by the Intellivision console, which was released by Mattel Electronics in 1980. The Intellivision's unique controller featured the first alternative to a joystick on a home console, a circular pad that allowed for 16 directions of movement by pressing it with the thumb. A precursor to the D-pad also appeared on Entex's short lived "Select A Game" cartridge based handheld system; it featured non-connected raised left, right, up and down buttons aligned to the left of a row of action buttons. Similar directional buttons were also used on the Atari Game Brain, the unreleased precursor to the Atari 2600.

The first "connected" (pad) style D-pad appeared in 1981 on a handheld game system: "Cosmic Hunter" on Milton Bradley's Microvision. The pad was operated the same way today's D-pads are, using the thumb to manipulate the onscreen "hero" character in any of four directions.

In 1982, Nintendo's Gunpei Yokoi updated this idea, shrinking it and altering the points into the familiar modern "cross" design for their Donkey Kong handheld game. The design proved to be popular for subsequent Game & Watch titles, although the previously introduced non-connected D-pad style was still utilized on various later Game & Watch titles, including the Super Mario Brothers handheld game. This particular design was patented."



!!!!!!!!!!!!!!