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Forums - Gaming - Crysis 2 PS3 'performs better than 360 version'

Crytek admits it's getting more from Sony's machine


Crytek has admitted that it's getting "slightly more performance" out of the PS3 version of Crysis 2 than the Xbox 360 edition.

However, the studio's business development boss Carl Jones said he was confident the game would become the best-looking title "on every platform".

The studio has previously revealed that it overcame problems squeezing the game's massive CryEngine 3 onto console.

However, it went on to claim that the game's graphics were the best you'd ever see on console - something CVG's own experience of the Xbox 360 version backed up.

Our man Ryan saw just a snippet of gameplay running on PS3, and said it looked exactly the same as the 360 version. But now it appears that over the course of the title, Sony's system might have the edge.

Jones added that Crytek had no difficulty developing for the PS3 in comparison to the 360.

"We haven't found it more difficult to develop for PS3," he told CVG sister magazine PSM3.

"We're lucky in the fact that we've come to the generation slightly later than other people - the ones who were trying to build the first technology and games were surprised at how different the PS3 was. We took our time and worked out the right way to approach it.

"At the moment, we're getting slightly more performance from PS3 compared to 360. I'm very confident that products using CryEngine 3 are going to come out as the best looking, or at least in the top three, on every platform."

http://www.computerandvideogames.com/article.php?id=242728

More interesting that they didnt find the PS3 harder to develop for, so I guess credit to Crytek for doing their homework on developing for the PS3.



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their is already a thread about it.



Being in 3rd place never felt so good

CGI-Quality said:
http://www.vgchartz.com/forum/thread.php?id=106901&page=1#

You probably didn't see it, as it was posted in the Sony Forum. Happens to me all the time.

Ahh apologies (and thanks, CGI).